Annotation of embedaddon/bird2/nest/locks.h, revision 1.1

1.1     ! misho       1: /*
        !             2:  *     BIRD Object Locks
        !             3:  *
        !             4:  *     (c) 1999 Martin Mares <mj@ucw.cz>
        !             5:  *
        !             6:  *     Can be freely distributed and used under the terms of the GNU GPL.
        !             7:  */
        !             8: 
        !             9: #ifndef _BIRD_LOCKS_H_
        !            10: #define _BIRD_LOCKS_H_
        !            11: 
        !            12: #include "lib/resource.h"
        !            13: #include "lib/event.h"
        !            14: 
        !            15: /*
        !            16:  *  The object locks are used for controlling exclusive access
        !            17:  *  to various physical resources like UDP ports on specific devices.
        !            18:  *  When you want to access such resource, you ask for a object lock
        !            19:  *  structure, fill in specification of the object and your function
        !            20:  *  you want to have called when the object is available and invoke
        !            21:  *  olock_acquire() afterwards. When the object becomes free, the lock
        !            22:  *  manager calls your function. To free the object lock, just call rfree
        !            23:  *  on its resource.
        !            24:  */
        !            25: 
        !            26: struct object_lock {
        !            27:   resource r;
        !            28:   ip_addr addr;                /* Identification of a object: IP address */
        !            29:   uint type;           /* ... object type (OBJLOCK_xxx) */
        !            30:   uint port;           /* ... port number */
        !            31:   uint inst;           /* ... instance ID */
        !            32:   struct iface *iface; /* ... interface */
        !            33:   struct iface *vrf;   /* ... or VRF (if iface is unknown) */
        !            34:   void (*hook)(struct object_lock *);  /* Called when the lock succeeds */
        !            35:   void *data;          /* User data */
        !            36:   /* ... internal to lock manager, don't touch ... */
        !            37:   node n;              /* Node in list of olocks */
        !            38:   int state;           /* OLOCK_STATE_xxx */
        !            39:   list waiters;                /* Locks waiting for the same resource */
        !            40: };
        !            41: 
        !            42: struct object_lock *olock_new(pool *);
        !            43: void olock_acquire(struct object_lock *);
        !            44: void olock_init(void);
        !            45: 
        !            46: #define OBJLOCK_UDP 1                  /* UDP port */
        !            47: #define OBJLOCK_TCP 2                  /* TCP port */
        !            48: #define OBJLOCK_IP 3                   /* IP protocol */
        !            49: 
        !            50: #define OLOCK_STATE_FREE 0
        !            51: #define OLOCK_STATE_LOCKED 1
        !            52: #define OLOCK_STATE_WAITING 2
        !            53: #define OLOCK_STATE_EVENT 3            /* waiting for unlock processing */
        !            54: 
        !            55: #endif

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