/*
* iperf, Copyright (c) 2014, 2016, The Regents of the University of
* California, through Lawrence Berkeley National Laboratory (subject
* to receipt of any required approvals from the U.S. Dept. of
* Energy). All rights reserved.
*
* If you have questions about your rights to use or distribute this
* software, please contact Berkeley Lab's Technology Transfer
* Department at TTD@lbl.gov.
*
* NOTICE. This software is owned by the U.S. Department of Energy.
* As such, the U.S. Government has been granted for itself and others
* acting on its behalf a paid-up, nonexclusive, irrevocable,
* worldwide license in the Software to reproduce, prepare derivative
* works, and perform publicly and display publicly. Beginning five
* (5) years after the date permission to assert copyright is obtained
* from the U.S. Department of Energy, and subject to any subsequent
* five (5) year renewals, the U.S. Government is granted for itself
* and others acting on its behalf a paid-up, nonexclusive,
* irrevocable, worldwide license in the Software to reproduce,
* prepare derivative works, distribute copies to the public, perform
* publicly and display publicly, and to permit others to do so.
*
* This code is distributed under a BSD style license, see the LICENSE
* file for complete information.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <assert.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
#include <sys/time.h>
#include <sys/select.h>
#include "iperf.h"
#include "iperf_api.h"
#include "iperf_util.h"
#include "iperf_udp.h"
#include "timer.h"
#include "net.h"
#include "portable_endian.h"
/* iperf_udp_recv
*
* receives the data for UDP
*/
int
iperf_udp_recv(struct iperf_stream *sp)
{
uint32_t sec, usec;
uint64_t pcount;
int r;
int size = sp->settings->blksize;
double transit = 0, d = 0;
struct timeval sent_time, arrival_time;
r = Nread(sp->socket, sp->buffer, size, Pudp);
/*
* If we got an error in the read, or if we didn't read anything
* because the underlying read(2) got a EAGAIN, then skip packet
* processing.
*/
if (r <= 0)
return r;
sp->result->bytes_received += r;
sp->result->bytes_received_this_interval += r;
if (sp->test->udp_counters_64bit) {
memcpy(&sec, sp->buffer, sizeof(sec));
memcpy(&usec, sp->buffer+4, sizeof(usec));
memcpy(&pcount, sp->buffer+8, sizeof(pcount));
sec = ntohl(sec);
usec = ntohl(usec);
pcount = be64toh(pcount);
sent_time.tv_sec = sec;
sent_time.tv_usec = usec;
}
else {
uint32_t pc;
memcpy(&sec, sp->buffer, sizeof(sec));
memcpy(&usec, sp->buffer+4, sizeof(usec));
memcpy(&pc, sp->buffer+8, sizeof(pc));
sec = ntohl(sec);
usec = ntohl(usec);
pcount = ntohl(pc);
sent_time.tv_sec = sec;
sent_time.tv_usec = usec;
}
/* Out of order packets */
if (pcount >= sp->packet_count + 1) {
if (pcount > sp->packet_count + 1) {
sp->cnt_error += (pcount - 1) - sp->packet_count;
}
sp->packet_count = pcount;
} else {
sp->outoforder_packets++;
iperf_err(sp->test, "OUT OF ORDER - incoming packet = %zu and received packet = %d AND SP = %d", pcount, sp->packet_count, sp->socket);
}
/* jitter measurement */
gettimeofday(&arrival_time, NULL);
transit = timeval_diff(&sent_time, &arrival_time);
d = transit - sp->prev_transit;
if (d < 0)
d = -d;
sp->prev_transit = transit;
// XXX: This is NOT the way to calculate jitter
// J = |(R1 - S1) - (R0 - S0)| [/ number of packets, for average]
sp->jitter += (d - sp->jitter) / 16.0;
if (sp->test->debug) {
fprintf(stderr, "packet_count %d\n", sp->packet_count);
}
return r;
}
/* iperf_udp_send
*
* sends the data for UDP
*/
int
iperf_udp_send(struct iperf_stream *sp)
{
int r;
int size = sp->settings->blksize;
struct timeval before;
gettimeofday(&before, 0);
++sp->packet_count;
if (sp->test->udp_counters_64bit) {
uint32_t sec, usec;
uint64_t pcount;
sec = htonl(before.tv_sec);
usec = htonl(before.tv_usec);
pcount = htobe64(sp->packet_count);
memcpy(sp->buffer, &sec, sizeof(sec));
memcpy(sp->buffer+4, &usec, sizeof(usec));
memcpy(sp->buffer+8, &pcount, sizeof(pcount));
}
else {
uint32_t sec, usec, pcount;
sec = htonl(before.tv_sec);
usec = htonl(before.tv_usec);
pcount = htonl(sp->packet_count);
memcpy(sp->buffer, &sec, sizeof(sec));
memcpy(sp->buffer+4, &usec, sizeof(usec));
memcpy(sp->buffer+8, &pcount, sizeof(pcount));
}
r = Nwrite(sp->socket, sp->buffer, size, Pudp);
if (r < 0)
return r;
sp->result->bytes_sent += r;
sp->result->bytes_sent_this_interval += r;
return r;
}
/**************************************************************************/
/*
* The following functions all have to do with managing UDP data sockets.
* UDP of course is connectionless, so there isn't really a concept of
* setting up a connection, although connect(2) can (and is) used to
* bind the remote end of sockets. We need to simulate some of the
* connection management that is built-in to TCP so that each side of the
* connection knows about each other before the real data transfers begin.
*/
/*
* iperf_udp_accept
*
* Accepts a new UDP "connection"
*/
int
iperf_udp_accept(struct iperf_test *test)
{
struct sockaddr_storage sa_peer;
int buf;
socklen_t len;
int sz, s;
/*
* Get the current outstanding socket. This socket will be used to handle
* data transfers and a new "listening" socket will be created.
*/
s = test->prot_listener;
/*
* Grab the UDP packet sent by the client. From that we can extract the
* client's address, and then use that information to bind the remote side
* of the socket to the client.
*/
len = sizeof(sa_peer);
if ((sz = recvfrom(test->prot_listener, &buf, sizeof(buf), 0, (struct sockaddr *) &sa_peer, &len)) < 0) {
i_errno = IESTREAMACCEPT;
return -1;
}
if (connect(s, (struct sockaddr *) &sa_peer, len) < 0) {
i_errno = IESTREAMACCEPT;
return -1;
}
/*
* Set socket buffer size if requested. Do this for both sending and
* receiving so that we can cover both normal and --reverse operation.
*/
int opt;
if ((opt = test->settings->socket_bufsize)) {
if (setsockopt(s, SOL_SOCKET, SO_RCVBUF, &opt, sizeof(opt)) < 0) {
i_errno = IESETBUF;
return -1;
}
if (setsockopt(s, SOL_SOCKET, SO_SNDBUF, &opt, sizeof(opt)) < 0) {
i_errno = IESETBUF;
return -1;
}
}
#if defined(HAVE_SO_MAX_PACING_RATE)
/* If socket pacing is available and not disabled, try it. */
if (! test->no_fq_socket_pacing) {
/* Convert bits per second to bytes per second */
unsigned int rate = test->settings->rate / 8;
if (rate > 0) {
if (test->debug) {
printf("Setting fair-queue socket pacing to %u\n", rate);
}
if (setsockopt(s, SOL_SOCKET, SO_MAX_PACING_RATE, &rate, sizeof(rate)) < 0) {
warning("Unable to set socket pacing, using application pacing instead");
test->no_fq_socket_pacing = 1;
}
}
}
#endif /* HAVE_SO_MAX_PACING_RATE */
/*
* Create a new "listening" socket to replace the one we were using before.
*/
test->prot_listener = netannounce(test->settings->domain, Pudp, test->bind_address, test->server_port);
if (test->prot_listener < 0) {
i_errno = IESTREAMLISTEN;
return -1;
}
FD_SET(test->prot_listener, &test->read_set);
test->max_fd = (test->max_fd < test->prot_listener) ? test->prot_listener : test->max_fd;
/* Let the client know we're ready "accept" another UDP "stream" */
buf = 987654321; /* any content will work here */
if (write(s, &buf, sizeof(buf)) < 0) {
i_errno = IESTREAMWRITE;
return -1;
}
return s;
}
/*
* iperf_udp_listen
*
* Start up a listener for UDP stream connections. Unlike for TCP,
* there is no listen(2) for UDP. This socket will however accept
* a UDP datagram from a client (indicating the client's presence).
*/
int
iperf_udp_listen(struct iperf_test *test)
{
int s;
if ((s = netannounce(test->settings->domain, Pudp, test->bind_address, test->server_port)) < 0) {
i_errno = IESTREAMLISTEN;
return -1;
}
/*
* The caller will put this value into test->prot_listener.
*/
return s;
}
/*
* iperf_udp_connect
*
* "Connect" to a UDP stream listener.
*/
int
iperf_udp_connect(struct iperf_test *test)
{
int s, buf, sz;
#ifdef SO_RCVTIMEO
struct timeval tv;
#endif
/* Create and bind our local socket. */
if ((s = netdial(test->settings->domain, Pudp, test->bind_address, test->bind_port, test->server_hostname, test->server_port)) < 0) {
i_errno = IESTREAMCONNECT;
return -1;
}
/*
* Set socket buffer size if requested. Do this for both sending and
* receiving so that we can cover both normal and --reverse operation.
*/
int opt;
if ((opt = test->settings->socket_bufsize)) {
if (setsockopt(s, SOL_SOCKET, SO_RCVBUF, &opt, sizeof(opt)) < 0) {
i_errno = IESETBUF;
return -1;
}
if (setsockopt(s, SOL_SOCKET, SO_SNDBUF, &opt, sizeof(opt)) < 0) {
i_errno = IESETBUF;
return -1;
}
}
#if defined(HAVE_SO_MAX_PACING_RATE)
/* If socket pacing is available and not disabled, try it. */
if (! test->no_fq_socket_pacing) {
/* Convert bits per second to bytes per second */
unsigned int rate = test->settings->rate / 8;
if (rate > 0) {
if (test->debug) {
printf("Setting fair-queue socket pacing to %u\n", rate);
}
if (setsockopt(s, SOL_SOCKET, SO_MAX_PACING_RATE, &rate, sizeof(rate)) < 0) {
warning("Unable to set socket pacing, using application pacing instead");
test->no_fq_socket_pacing = 1;
}
}
}
#endif /* HAVE_SO_MAX_PACING_RATE */
#ifdef SO_RCVTIMEO
/* 30 sec timeout for a case when there is a network problem. */
tv.tv_sec = 30;
tv.tv_usec = 0;
setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (struct timeval *)&tv, sizeof(struct timeval));
#endif
/*
* Write a datagram to the UDP stream to let the server know we're here.
* The server learns our address by obtaining its peer's address.
*/
buf = 123456789; /* this can be pretty much anything */
if (write(s, &buf, sizeof(buf)) < 0) {
// XXX: Should this be changed to IESTREAMCONNECT?
i_errno = IESTREAMWRITE;
return -1;
}
/*
* Wait until the server replies back to us.
*/
if ((sz = recv(s, &buf, sizeof(buf), 0)) < 0) {
i_errno = IESTREAMREAD;
return -1;
}
return s;
}
/* iperf_udp_init
*
* initializer for UDP streams in TEST_START
*/
int
iperf_udp_init(struct iperf_test *test)
{
return 0;
}
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