/* * iperf, Copyright (c) 2014, The Regents of the University of * California, through Lawrence Berkeley National Laboratory (subject * to receipt of any required approvals from the U.S. Dept. of * Energy). All rights reserved. * * If you have questions about your rights to use or distribute this * software, please contact Berkeley Lab's Technology Transfer * Department at TTD@lbl.gov. * * NOTICE. This software is owned by the U.S. Department of Energy. * As such, the U.S. Government has been granted for itself and others * acting on its behalf a paid-up, nonexclusive, irrevocable, * worldwide license in the Software to reproduce, prepare derivative * works, and perform publicly and display publicly. Beginning five * (5) years after the date permission to assert copyright is obtained * from the U.S. Department of Energy, and subject to any subsequent * five (5) year renewals, the U.S. Government is granted for itself * and others acting on its behalf a paid-up, nonexclusive, * irrevocable, worldwide license in the Software to reproduce, * prepare derivative works, distribute copies to the public, perform * publicly and display publicly, and to permit others to do so. * * This code is distributed under a BSD style license, see the LICENSE * file for complete information. * * Based on timers.c by Jef Poskanzer. Used with permission. */ #include #include #include "timer.h" #include "iperf_time.h" static Timer* timers = NULL; static Timer* free_timers = NULL; TimerClientData JunkClientData; /* This is an efficiency tweak. All the routines that need to know the ** current time get passed a pointer to a struct iperf_time. If it's non-NULL ** it gets used, otherwise we do our own iperf_time_now() to fill it in. ** This lets the caller avoid extraneous iperf_time_now()s when efficiency ** is needed, and not bother with the extra code when efficiency doesn't ** matter too much. */ static void getnow( struct iperf_time* nowP, struct iperf_time* nowP2 ) { if ( nowP != NULL ) *nowP2 = *nowP; else iperf_time_now(nowP2); } static void list_add( Timer* t ) { Timer* t2; Timer* t2prev; if ( timers == NULL ) { /* The list is empty. */ timers = t; t->prev = t->next = NULL; } else { if (iperf_time_compare(&t->time, &timers->time) < 0) { /* The new timer goes at the head of the list. */ t->prev = NULL; t->next = timers; timers->prev = t; timers = t; } else { /* Walk the list to find the insertion point. */ for ( t2prev = timers, t2 = timers->next; t2 != NULL; t2prev = t2, t2 = t2->next ) { if (iperf_time_compare(&t->time, &t2->time) < 0) { /* Found it. */ t2prev->next = t; t->prev = t2prev; t->next = t2; t2->prev = t; return; } } /* Oops, got to the end of the list. Add to tail. */ t2prev->next = t; t->prev = t2prev; t->next = NULL; } } } static void list_remove( Timer* t ) { if ( t->prev == NULL ) timers = t->next; else t->prev->next = t->next; if ( t->next != NULL ) t->next->prev = t->prev; } static void list_resort( Timer* t ) { /* Remove the timer from the list. */ list_remove( t ); /* And add it back in, sorted correctly. */ list_add( t ); } Timer* tmr_create( struct iperf_time* nowP, TimerProc* timer_proc, TimerClientData client_data, int64_t usecs, int periodic ) { struct iperf_time now; Timer* t; getnow( nowP, &now ); if ( free_timers != NULL ) { t = free_timers; free_timers = t->next; } else { t = (Timer*) malloc( sizeof(Timer) ); if ( t == NULL ) return NULL; } t->timer_proc = timer_proc; t->client_data = client_data; t->usecs = usecs; t->periodic = periodic; t->time = now; iperf_time_add_usecs(&t->time, usecs); /* Add the new timer to the active list. */ list_add( t ); return t; } struct timeval* tmr_timeout( struct iperf_time* nowP ) { struct iperf_time now, diff; int64_t usecs; int past; static struct timeval timeout; getnow( nowP, &now ); /* Since the list is sorted, we only need to look at the first timer. */ if ( timers == NULL ) return NULL; past = iperf_time_diff(&timers->time, &now, &diff); if (past) usecs = 0; else usecs = iperf_time_in_usecs(&diff); timeout.tv_sec = usecs / 1000000LL; timeout.tv_usec = usecs % 1000000LL; return &timeout; } void tmr_run( struct iperf_time* nowP ) { struct iperf_time now; Timer* t; Timer* next; getnow( nowP, &now ); for ( t = timers; t != NULL; t = next ) { next = t->next; /* Since the list is sorted, as soon as we find a timer ** that isn't ready yet, we are done. */ if (iperf_time_compare(&t->time, &now) > 0) break; (t->timer_proc)( t->client_data, &now ); if ( t->periodic ) { /* Reschedule. */ iperf_time_add_usecs(&t->time, t->usecs); list_resort( t ); } else tmr_cancel( t ); } } void tmr_reset( struct iperf_time* nowP, Timer* t ) { struct iperf_time now; getnow( nowP, &now ); t->time = now; iperf_time_add_usecs( &t->time, t->usecs ); list_resort( t ); } void tmr_cancel( Timer* t ) { /* Remove it from the active list. */ list_remove( t ); /* And put it on the free list. */ t->next = free_timers; free_timers = t; t->prev = NULL; } void tmr_cleanup( void ) { Timer* t; while ( free_timers != NULL ) { t = free_timers; free_timers = t->next; free( (void*) t ); } } void tmr_destroy( void ) { while ( timers != NULL ) tmr_cancel( timers ); tmr_cleanup(); }