/*
* iperf, Copyright (c) 2014, The Regents of the University of
* California, through Lawrence Berkeley National Laboratory (subject
* to receipt of any required approvals from the U.S. Dept. of
* Energy). All rights reserved.
*
* If you have questions about your rights to use or distribute this
* software, please contact Berkeley Lab's Technology Transfer
* Department at TTD@lbl.gov.
*
* NOTICE. This software is owned by the U.S. Department of Energy.
* As such, the U.S. Government has been granted for itself and others
* acting on its behalf a paid-up, nonexclusive, irrevocable,
* worldwide license in the Software to reproduce, prepare derivative
* works, and perform publicly and display publicly. Beginning five
* (5) years after the date permission to assert copyright is obtained
* from the U.S. Department of Energy, and subject to any subsequent
* five (5) year renewals, the U.S. Government is granted for itself
* and others acting on its behalf a paid-up, nonexclusive,
* irrevocable, worldwide license in the Software to reproduce,
* prepare derivative works, distribute copies to the public, perform
* publicly and display publicly, and to permit others to do so.
*
* This code is distributed under a BSD style license, see the LICENSE
* file for complete information.
*
* Based on timers.c by Jef Poskanzer. Used with permission.
*/
#include <sys/types.h>
#include <stdlib.h>
#include "timer.h"
#include "iperf_time.h"
static Timer* timers = NULL;
static Timer* free_timers = NULL;
TimerClientData JunkClientData;
/* This is an efficiency tweak. All the routines that need to know the
** current time get passed a pointer to a struct iperf_time. If it's non-NULL
** it gets used, otherwise we do our own iperf_time_now() to fill it in.
** This lets the caller avoid extraneous iperf_time_now()s when efficiency
** is needed, and not bother with the extra code when efficiency doesn't
** matter too much.
*/
static void
getnow( struct iperf_time* nowP, struct iperf_time* nowP2 )
{
if ( nowP != NULL )
*nowP2 = *nowP;
else
iperf_time_now(nowP2);
}
static void
list_add( Timer* t )
{
Timer* t2;
Timer* t2prev;
if ( timers == NULL ) {
/* The list is empty. */
timers = t;
t->prev = t->next = NULL;
} else {
if (iperf_time_compare(&t->time, &timers->time) < 0) {
/* The new timer goes at the head of the list. */
t->prev = NULL;
t->next = timers;
timers->prev = t;
timers = t;
} else {
/* Walk the list to find the insertion point. */
for ( t2prev = timers, t2 = timers->next; t2 != NULL;
t2prev = t2, t2 = t2->next ) {
if (iperf_time_compare(&t->time, &t2->time) < 0) {
/* Found it. */
t2prev->next = t;
t->prev = t2prev;
t->next = t2;
t2->prev = t;
return;
}
}
/* Oops, got to the end of the list. Add to tail. */
t2prev->next = t;
t->prev = t2prev;
t->next = NULL;
}
}
}
static void
list_remove( Timer* t )
{
if ( t->prev == NULL )
timers = t->next;
else
t->prev->next = t->next;
if ( t->next != NULL )
t->next->prev = t->prev;
}
static void
list_resort( Timer* t )
{
/* Remove the timer from the list. */
list_remove( t );
/* And add it back in, sorted correctly. */
list_add( t );
}
Timer*
tmr_create(
struct iperf_time* nowP, TimerProc* timer_proc, TimerClientData client_data,
int64_t usecs, int periodic )
{
struct iperf_time now;
Timer* t;
getnow( nowP, &now );
if ( free_timers != NULL ) {
t = free_timers;
free_timers = t->next;
} else {
t = (Timer*) malloc( sizeof(Timer) );
if ( t == NULL )
return NULL;
}
t->timer_proc = timer_proc;
t->client_data = client_data;
t->usecs = usecs;
t->periodic = periodic;
t->time = now;
iperf_time_add_usecs(&t->time, usecs);
/* Add the new timer to the active list. */
list_add( t );
return t;
}
struct timeval*
tmr_timeout( struct iperf_time* nowP )
{
struct iperf_time now, diff;
int64_t usecs;
int past;
static struct timeval timeout;
getnow( nowP, &now );
/* Since the list is sorted, we only need to look at the first timer. */
if ( timers == NULL )
return NULL;
past = iperf_time_diff(&timers->time, &now, &diff);
if (past)
usecs = 0;
else
usecs = iperf_time_in_usecs(&diff);
timeout.tv_sec = usecs / 1000000LL;
timeout.tv_usec = usecs % 1000000LL;
return &timeout;
}
void
tmr_run( struct iperf_time* nowP )
{
struct iperf_time now;
Timer* t;
Timer* next;
getnow( nowP, &now );
for ( t = timers; t != NULL; t = next ) {
next = t->next;
/* Since the list is sorted, as soon as we find a timer
** that isn't ready yet, we are done.
*/
if (iperf_time_compare(&t->time, &now) > 0)
break;
(t->timer_proc)( t->client_data, &now );
if ( t->periodic ) {
/* Reschedule. */
iperf_time_add_usecs(&t->time, t->usecs);
list_resort( t );
} else
tmr_cancel( t );
}
}
void
tmr_reset( struct iperf_time* nowP, Timer* t )
{
struct iperf_time now;
getnow( nowP, &now );
t->time = now;
iperf_time_add_usecs( &t->time, t->usecs );
list_resort( t );
}
void
tmr_cancel( Timer* t )
{
/* Remove it from the active list. */
list_remove( t );
/* And put it on the free list. */
t->next = free_timers;
free_timers = t;
t->prev = NULL;
}
void
tmr_cleanup( void )
{
Timer* t;
while ( free_timers != NULL ) {
t = free_timers;
free_timers = t->next;
free( (void*) t );
}
}
void
tmr_destroy( void )
{
while ( timers != NULL )
tmr_cancel( timers );
tmr_cleanup();
}
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