Annotation of embedaddon/ipsec-tools/src/racoon/isakmp_unity.h, revision 1.1
1.1 ! misho 1: /* $NetBSD: isakmp_unity.h,v 1.5 2007/10/19 03:37:19 manu Exp $ */
! 2:
! 3: /* $KAME$ */
! 4:
! 5: /*
! 6: * Copyright (C) 2004 Emmanuel Dreyfus
! 7: * All rights reserved.
! 8: *
! 9: * Redistribution and use in source and binary forms, with or without
! 10: * modification, are permitted provided that the following conditions
! 11: * are met:
! 12: * 1. Redistributions of source code must retain the above copyright
! 13: * notice, this list of conditions and the following disclaimer.
! 14: * 2. Redistributions in binary form must reproduce the above copyright
! 15: * notice, this list of conditions and the following disclaimer in the
! 16: * documentation and/or other materials provided with the distribution.
! 17: * 3. Neither the name of the project nor the names of its contributors
! 18: * may be used to endorse or promote products derived from this software
! 19: * without specific prior written permission.
! 20: *
! 21: * THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND
! 22: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
! 23: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
! 24: * ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE
! 25: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
! 26: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
! 27: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
! 28: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
! 29: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
! 30: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
! 31: * SUCH DAMAGE.
! 32: */
! 33:
! 34: enum splinet_ipaddr { NETMASK, CIDR };
! 35:
! 36: /* ISAKMP notifies specific to the Unity vendor Id */
! 37: /* Sent during xauth if the user types his password too slowly */
! 38: #define ISAKMP_NTYPE_UNITY_HEARTBEAT 40500
! 39:
! 40: /* ISAKMP mode config attributes specific to the Unity vendor Id */
! 41: #define UNITY_BANNER 28672
! 42: #define UNITY_SAVE_PASSWD 28673
! 43: #define UNITY_DEF_DOMAIN 28674
! 44: #define UNITY_SPLITDNS_NAME 28675
! 45: #define UNITY_SPLIT_INCLUDE 28676
! 46: #define UNITY_NATT_PORT 28677
! 47: #define UNITY_LOCAL_LAN 28678
! 48: #define UNITY_PFS 28679
! 49: #define UNITY_FW_TYPE 28680
! 50: #define UNITY_BACKUP_SERVERS 28681
! 51: #define UNITY_DDNS_HOSTNAME 28682
! 52:
! 53: /*
! 54: * Unity adress/mask lists
! 55: * XXX : the padding is probably there for something !
! 56: */
! 57:
! 58: struct unity_network {
! 59: struct in_addr addr4;
! 60: struct in_addr mask4;
! 61: char padding[6];
! 62: } __attribute__((__packed__));
! 63:
! 64: struct unity_netentry {
! 65: struct unity_network network;
! 66: struct unity_netentry *next;
! 67: };
! 68:
! 69: int splitnet_list_add(struct unity_netentry **, struct unity_network *, int *);
! 70: void splitnet_list_free(struct unity_netentry *, int *);
! 71: char * splitnet_list_2str(struct unity_netentry *, enum splinet_ipaddr);
! 72:
! 73: vchar_t *isakmp_unity_req(struct ph1handle *, struct isakmp_data *);
! 74: void isakmp_unity_reply(struct ph1handle *, struct isakmp_data *);
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