Annotation of embedaddon/libiconv/DESIGN, revision 1.1.1.1
1.1 misho 1: While some other iconv(3) implementations - like FreeBSD iconv(3) - choose
2: the "many small shared libraries" and dlopen(3) approach, this implementation
3: packs everything into a single shared library. Here is a comparison of the
4: two designs.
5:
6: * Run-time efficiency
7: 1. A dlopen() based approach needs a cache of loaded shared libraries.
8: Otherwise, every iconv_open() call will result in a call to dlopen()
9: and thus to file system related system calls - which is prohibitive
10: because some applications use the iconv_open/iconv/iconv_close sequence
11: for every single filename, string, or piece of text.
12: 2. In terms of virtual memory use, both approaches are on par. Being shared
13: libraries, the tables are shared between any processes that use them.
14: And because of the demand loading used by Unix systems (and because libiconv
15: does not have initialization functions), only those parts of the tables
16: which are needed (typically very few kilobytes) will be read from disk and
17: paged into main memory.
18: 3. Even with a cache of loaded shared libraries, the dlopen() based approach
19: makes more system calls, because it has to load one or two shared libraries
20: for every encoding in use.
21:
22: * Total size
23: In the dlopen(3) approach, every shared library has a symbol table and
24: relocation offset. All together, FreeBSD iconv installs more than 200 shared
25: libraries with a total size of 2.3 MB. Whereas libiconv installs 0.45 MB.
26:
27: * Extensibility
28: The dlopen(3) approach is good for guaranteeing extensibility if the iconv
29: implementation is distributed without source. (Or when, as in glibc, you
30: cannot rebuild iconv without rebuilding your libc, thus possibly
31: destabilizing your system.)
32: The libiconv package achieves extensibility through the LGPL license:
33: Every user has access to the source of the package and can extend and
34: replace just libiconv.so.
35: The places which have to be modified when a new encoding is added are as
36: follows: add an #include statement in iconv.c, add an entry in the table in
37: iconv.c, and of course, update the README and iconv_open.3 manual page.
38:
39: * Use within other packages
40: If you want to incorporate an iconv implementation into another package
41: (such as a mail user agent or web browser), the single library approach
42: is easier, because:
43: 1. In the shared library approach you have to provide the right directory
44: prefix which will be used at run time.
45: 2. Incorporating iconv as a static library into the executable is easy -
46: it won't need dynamic loading. (This assumes that your package is under
47: the LGPL or GPL license.)
48:
49:
50: All conversions go through Unicode. This is possible because most of the
51: world's characters have already been allocated in the Unicode standard.
52: Therefore we have for each encoding two functions:
53: - For conversion from the encoding to Unicode, a function called xxx_mbtowc.
54: - For conversion from Unicode to the encoding, a function called xxx_wctomb,
55: and for stateful encodings, a function called xxx_reset which returns to
56: the initial shift state.
57:
58:
59: All our functions operate on a single Unicode character at a time. This is
60: obviously less efficient than operating on an entire buffer of characters at
61: a time, but it makes the coding considerably easier and less bug-prone. Those
62: who wish best performance should install the Real Thing (TM): GNU libc 2.1
63: or newer.
64:
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