Annotation of embedaddon/libnet/win32/README.txt, revision 1.1.1.1
1.1 misho 1: Libnet 1.1.1 VC++ Build instructions.
2: Kirby Kuehl vacuum@users.sourceforge.net
3:
4:
5: Tested Platforms:
6: Windows 2000 SP4, Windows XP SP1
7:
8: Tested IDEs:
9: VC++ 6.0 Service Pack 5
10: Visual Studio .NET 2003
11: Visual Studio .NET 2002
12:
13: Winpcap 3.01 Developers pack: http://winpcap.polito.it/install/default.htm
14: Platform SDK : http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
15:
16:
17: 1. Extract Libnet tarball. (Probably unnecessary since you are reading this.)
18:
19: 2. Download and extract Winpcap 3.x developer's pack from http://winpcap.polito.it/install/default.htm
20: NOTE: Must download 3.x developer's pack. Do not use earlier versions.
21:
22: 3. Open Libnet-1.1.1/win32/Libnet.dsw (If you are using VC++6.0)
23: Libnet-1.1.1/win32/Libnet-1.1.1-2002.sln (If youa are using Visual Studio .NET 20002)
24: Libnet-1.1.1/win32/Libnet-1.1.1-2003.sln (If youa are using Visual Studio .NET 20003)
25:
26: 4. To properly setup the winpcap/libpcap dependencies.
27:
28: Visual Studio .NET Instructions.
29: Select Tools/Options
30: Under the options dialog, select Projects and then VC++ Directories
31: Select Include files.
32: Add the following path
33: <path>wpdpack\Include
34: Select Library paths.
35: Add the following path
36: <path>wpdpack\Lib
37:
38: Visual C++ 6.0 Instructions
39: You will need to also install the Microsoft Platform SDK in order to have iphlpapi.h
40: The platform SDK is available here: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
41: NOTE: The include order is important, or you will get redefinition errors. Put the platform sdk's directory first.
42: Select Tools/Options
43: Select the Directories Tab
44: Select Include files.
45: Add the following path
46: <path>wpdpack\Include
47: <path>Program Files\Microsoft SDK\include
48: Select Library paths.
49: Add the following path
50: <path>wpdpack\Lib
51: <path>Program Files\Microsoft SDK\Lib
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