#ifndef _CONNECTIONS_H_ #define _CONNECTIONS_H_ #include "first.h" #include "server.h" #include "fdevent.h" connection *connection_init(server *srv); int connection_reset(server *srv, connection *con); void connections_free(server *srv); connection * connection_accept(server *srv, server_socket *srv_sock); connection * connection_accepted(server *srv, server_socket *srv_socket, sock_addr *cnt_addr, int cnt); int connection_set_state(server *srv, connection *con, connection_state_t state); const char * connection_get_state(connection_state_t state); const char * connection_get_short_state(connection_state_t state); int connection_state_machine(server *srv, connection *con); int connection_handle_read(server *srv, connection *con); handler_t connection_handle_read_post_state(server *srv, connection *con); void connection_response_reset(server *srv, connection *con); #endif