#ifndef _CONNECTIONS_H_
#define _CONNECTIONS_H_
#include "first.h"
#include "server.h"
#include "fdevent.h"
connection *connection_init(server *srv);
int connection_reset(server *srv, connection *con);
void connections_free(server *srv);
connection * connection_accept(server *srv, server_socket *srv_sock);
connection * connection_accepted(server *srv, server_socket *srv_socket, sock_addr *cnt_addr, int cnt);
int connection_set_state(server *srv, connection *con, connection_state_t state);
const char * connection_get_state(connection_state_t state);
const char * connection_get_short_state(connection_state_t state);
int connection_state_machine(server *srv, connection *con);
int connection_handle_read(server *srv, connection *con);
handler_t connection_handle_read_post_state(server *srv, connection *con);
void connection_response_reset(server *srv, connection *con);
#endif
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