#ifndef _MOD_MAGNET_CACHE_H_
#define _MOD_MAGNET_CACHE_H_
#include "first.h"
#include "buffer.h"
#include "base.h"
#ifdef HAVE_LUA_H
#include <lua.h>
typedef struct {
buffer *name;
buffer *etag;
lua_State *L;
time_t last_used; /* LRU */
} script;
typedef struct {
script **ptr;
size_t used;
size_t size;
} script_cache;
script_cache *script_cache_init(void);
void script_cache_free(script_cache *cache);
lua_State *script_cache_get_script(server *srv, connection *con,
script_cache *cache, buffer *name);
#endif
#endif
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