/*
* Copyright (C) 2004-2009 Internet Systems Consortium, Inc. ("ISC")
* Copyright (C) 2000-2003 Internet Software Consortium.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/* $Id: socket.c,v 1.1.1.1 2012/05/29 12:08:38 misho Exp $ */
/* This code uses functions which are only available on Server 2003 and
* higher, and Windows XP and higher.
*
* This code is by nature multithreaded and takes advantage of various
* features to pass on information through the completion port for
* when I/O is completed. All sends, receives, accepts, and connects are
* completed through the completion port.
*
* The number of Completion Port Worker threads used is the total number
* of CPU's + 1. This increases the likelihood that a Worker Thread is
* available for processing a completed request.
*
* XXXPDM 5 August, 2002
*/
#define MAKE_EXTERNAL 1
#include <config.h>
#include <sys/types.h>
#ifndef _WINSOCKAPI_
#define _WINSOCKAPI_ /* Prevent inclusion of winsock.h in windows.h */
#endif
#include <errno.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <io.h>
#include <fcntl.h>
#include <process.h>
#include <isc/buffer.h>
#include <isc/bufferlist.h>
#include <isc/condition.h>
#include <isc/list.h>
#include <isc/log.h>
#include <isc/mem.h>
#include <isc/msgs.h>
#include <isc/mutex.h>
#include <isc/net.h>
#include <isc/once.h>
#include <isc/os.h>
#include <isc/platform.h>
#include <isc/print.h>
#include <isc/region.h>
#include <isc/socket.h>
#include <isc/stats.h>
#include <isc/strerror.h>
#include <isc/syslog.h>
#include <isc/task.h>
#include <isc/thread.h>
#include <isc/util.h>
#include <isc/win32os.h>
#include <mswsock.h>
#include "errno2result.h"
/*
* How in the world can Microsoft exist with APIs like this?
* We can't actually call this directly, because it turns out
* no library exports this function. Instead, we need to
* issue a runtime call to get the address.
*/
LPFN_CONNECTEX ISCConnectEx;
LPFN_ACCEPTEX ISCAcceptEx;
LPFN_GETACCEPTEXSOCKADDRS ISCGetAcceptExSockaddrs;
/*
* Run expensive internal consistency checks.
*/
#ifdef ISC_SOCKET_CONSISTENCY_CHECKS
#define CONSISTENT(sock) consistent(sock)
#else
#define CONSISTENT(sock) do {} while (0)
#endif
static void consistent(isc_socket_t *sock);
/*
* Define this macro to control the behavior of connection
* resets on UDP sockets. See Microsoft KnowledgeBase Article Q263823
* for details.
* NOTE: This requires that Windows 2000 systems install Service Pack 2
* or later.
*/
#ifndef SIO_UDP_CONNRESET
#define SIO_UDP_CONNRESET _WSAIOW(IOC_VENDOR,12)
#endif
/*
* Some systems define the socket length argument as an int, some as size_t,
* some as socklen_t. This is here so it can be easily changed if needed.
*/
#ifndef ISC_SOCKADDR_LEN_T
#define ISC_SOCKADDR_LEN_T unsigned int
#endif
/*
* Define what the possible "soft" errors can be. These are non-fatal returns
* of various network related functions, like recv() and so on.
*/
#define SOFT_ERROR(e) ((e) == WSAEINTR || \
(e) == WSAEWOULDBLOCK || \
(e) == EWOULDBLOCK || \
(e) == EINTR || \
(e) == EAGAIN || \
(e) == 0)
/*
* Pending errors are not really errors and should be
* kept separate
*/
#define PENDING_ERROR(e) ((e) == WSA_IO_PENDING || (e) == 0)
#define DOIO_SUCCESS 0 /* i/o ok, event sent */
#define DOIO_SOFT 1 /* i/o ok, soft error, no event sent */
#define DOIO_HARD 2 /* i/o error, event sent */
#define DOIO_EOF 3 /* EOF, no event sent */
#define DOIO_PENDING 4 /* status when i/o is in process */
#define DOIO_NEEDMORE 5 /* IO was processed, but we need more due to minimum */
#define DLVL(x) ISC_LOGCATEGORY_GENERAL, ISC_LOGMODULE_SOCKET, ISC_LOG_DEBUG(x)
/*
* DLVL(90) -- Function entry/exit and other tracing.
* DLVL(70) -- Socket "correctness" -- including returning of events, etc.
* DLVL(60) -- Socket data send/receive
* DLVL(50) -- Event tracing, including receiving/sending completion events.
* DLVL(20) -- Socket creation/destruction.
*/
#define TRACE_LEVEL 90
#define CORRECTNESS_LEVEL 70
#define IOEVENT_LEVEL 60
#define EVENT_LEVEL 50
#define CREATION_LEVEL 20
#define TRACE DLVL(TRACE_LEVEL)
#define CORRECTNESS DLVL(CORRECTNESS_LEVEL)
#define IOEVENT DLVL(IOEVENT_LEVEL)
#define EVENT DLVL(EVENT_LEVEL)
#define CREATION DLVL(CREATION_LEVEL)
typedef isc_event_t intev_t;
/*
* Socket State
*/
enum {
SOCK_INITIALIZED, /* Socket Initialized */
SOCK_OPEN, /* Socket opened but nothing yet to do */
SOCK_DATA, /* Socket sending or receiving data */
SOCK_LISTEN, /* TCP Socket listening for connects */
SOCK_ACCEPT, /* TCP socket is waiting to accept */
SOCK_CONNECT, /* TCP Socket connecting */
SOCK_CLOSED, /* Socket has been closed */
};
#define SOCKET_MAGIC ISC_MAGIC('I', 'O', 'i', 'o')
#define VALID_SOCKET(t) ISC_MAGIC_VALID(t, SOCKET_MAGIC)
/*
* IPv6 control information. If the socket is an IPv6 socket we want
* to collect the destination address and interface so the client can
* set them on outgoing packets.
*/
#ifdef ISC_PLATFORM_HAVEIPV6
#ifndef USE_CMSG
#define USE_CMSG 1
#endif
#endif
/*
* We really don't want to try and use these control messages. Win32
* doesn't have this mechanism before XP.
*/
#undef USE_CMSG
/*
* Message header for recvmsg and sendmsg calls.
* Used value-result for recvmsg, value only for sendmsg.
*/
struct msghdr {
SOCKADDR_STORAGE to_addr; /* UDP send/recv address */
int to_addr_len; /* length of the address */
WSABUF *msg_iov; /* scatter/gather array */
u_int msg_iovlen; /* # elements in msg_iov */
void *msg_control; /* ancillary data, see below */
u_int msg_controllen; /* ancillary data buffer len */
int msg_totallen; /* total length of this message */
} msghdr;
/*
* The size to raise the receive buffer to.
*/
#define RCVBUFSIZE (32*1024)
/*
* The number of times a send operation is repeated if the result
* is WSAEINTR.
*/
#define NRETRIES 10
struct isc_socket {
/* Not locked. */
unsigned int magic;
isc_socketmgr_t *manager;
isc_mutex_t lock;
isc_sockettype_t type;
/* Pointers to scatter/gather buffers */
WSABUF iov[ISC_SOCKET_MAXSCATTERGATHER];
/* Locked by socket lock. */
ISC_LINK(isc_socket_t) link;
unsigned int references; /* EXTERNAL references */
SOCKET fd; /* file handle */
int pf; /* protocol family */
char name[16];
void * tag;
/*
* Each recv() call uses this buffer. It is a per-socket receive
* buffer that allows us to decouple the system recv() from the
* recv_list done events. This means the items on the recv_list
* can be removed without having to cancel pending system recv()
* calls. It also allows us to read-ahead in some cases.
*/
struct {
SOCKADDR_STORAGE from_addr; // UDP send/recv address
int from_addr_len; // length of the address
char *base; // the base of the buffer
char *consume_position; // where to start copying data from next
unsigned int len; // the actual size of this buffer
unsigned int remaining; // the number of bytes remaining
} recvbuf;
ISC_LIST(isc_socketevent_t) send_list;
ISC_LIST(isc_socketevent_t) recv_list;
ISC_LIST(isc_socket_newconnev_t) accept_list;
isc_socket_connev_t *connect_ev;
isc_sockaddr_t address; /* remote address */
unsigned int listener : 1, /* listener socket */
connected : 1,
pending_connect : 1, /* connect pending */
bound : 1; /* bound to local addr */
unsigned int pending_iocp; /* Should equal the counters below. Debug. */
unsigned int pending_recv; /* Number of outstanding recv() calls. */
unsigned int pending_send; /* Number of outstanding send() calls. */
unsigned int pending_accept; /* Number of outstanding accept() calls. */
unsigned int state; /* Socket state. Debugging and consistency checking. */
int state_lineno; /* line which last touched state */
};
#define _set_state(sock, _state) do { (sock)->state = (_state); (sock)->state_lineno = __LINE__; } while (0)
/*
* Buffer structure
*/
typedef struct buflist buflist_t;
struct buflist {
void *buf;
unsigned int buflen;
ISC_LINK(buflist_t) link;
};
/*
* I/O Completion ports Info structures
*/
static HANDLE hHeapHandle = NULL;
typedef struct IoCompletionInfo {
OVERLAPPED overlapped;
isc_socketevent_t *dev; /* send()/recv() done event */
isc_socket_connev_t *cdev; /* connect() done event */
isc_socket_newconnev_t *adev; /* accept() done event */
void *acceptbuffer;
DWORD received_bytes;
int request_type;
struct msghdr messagehdr;
ISC_LIST(buflist_t) bufferlist; /*%< list of buffers */
} IoCompletionInfo;
/*
* Define a maximum number of I/O Completion Port worker threads
* to handle the load on the Completion Port. The actual number
* used is the number of CPU's + 1.
*/
#define MAX_IOCPTHREADS 20
#define SOCKET_MANAGER_MAGIC ISC_MAGIC('I', 'O', 'm', 'g')
#define VALID_MANAGER(m) ISC_MAGIC_VALID(m, SOCKET_MANAGER_MAGIC)
struct isc_socketmgr {
/* Not locked. */
unsigned int magic;
isc_mem_t *mctx;
isc_mutex_t lock;
isc_stats_t *stats;
/* Locked by manager lock. */
ISC_LIST(isc_socket_t) socklist;
isc_boolean_t bShutdown;
isc_condition_t shutdown_ok;
HANDLE hIoCompletionPort;
int maxIOCPThreads;
HANDLE hIOCPThreads[MAX_IOCPTHREADS];
DWORD dwIOCPThreadIds[MAX_IOCPTHREADS];
/*
* Debugging.
* Modified by InterlockedIncrement() and InterlockedDecrement()
*/
LONG totalSockets;
LONG iocp_total;
};
enum {
SOCKET_RECV,
SOCKET_SEND,
SOCKET_ACCEPT,
SOCKET_CONNECT
};
/*
* send() and recv() iovec counts
*/
#define MAXSCATTERGATHER_SEND (ISC_SOCKET_MAXSCATTERGATHER)
#define MAXSCATTERGATHER_RECV (ISC_SOCKET_MAXSCATTERGATHER)
static isc_threadresult_t WINAPI SocketIoThread(LPVOID ThreadContext);
static void maybe_free_socket(isc_socket_t **, int);
static void free_socket(isc_socket_t **, int);
static isc_boolean_t senddone_is_active(isc_socket_t *sock, isc_socketevent_t *dev);
static isc_boolean_t acceptdone_is_active(isc_socket_t *sock, isc_socket_newconnev_t *dev);
static isc_boolean_t connectdone_is_active(isc_socket_t *sock, isc_socket_connev_t *dev);
static void send_recvdone_event(isc_socket_t *sock, isc_socketevent_t **dev);
static void send_senddone_event(isc_socket_t *sock, isc_socketevent_t **dev);
static void send_acceptdone_event(isc_socket_t *sock, isc_socket_newconnev_t **adev);
static void send_connectdone_event(isc_socket_t *sock, isc_socket_connev_t **cdev);
static void send_recvdone_abort(isc_socket_t *sock, isc_result_t result);
static void queue_receive_event(isc_socket_t *sock, isc_task_t *task, isc_socketevent_t *dev);
static void queue_receive_request(isc_socket_t *sock);
/*
* This is used to dump the contents of the sock structure
* You should make sure that the sock is locked before
* dumping it. Since the code uses simple printf() statements
* it should only be used interactively.
*/
void
sock_dump(isc_socket_t *sock) {
isc_socketevent_t *ldev;
isc_socket_newconnev_t *ndev;
#if 0
isc_sockaddr_t addr;
char socktext[256];
isc_socket_getpeername(sock, &addr);
isc_sockaddr_format(&addr, socktext, sizeof(socktext));
printf("Remote Socket: %s\n", socktext);
isc_socket_getsockname(sock, &addr);
isc_sockaddr_format(&addr, socktext, sizeof(socktext));
printf("This Socket: %s\n", socktext);
#endif
printf("\n\t\tSock Dump\n");
printf("\t\tfd: %u\n", sock->fd);
printf("\t\treferences: %d\n", sock->references);
printf("\t\tpending_accept: %d\n", sock->pending_accept);
printf("\t\tconnecting: %d\n", sock->pending_connect);
printf("\t\tconnected: %d\n", sock->connected);
printf("\t\tbound: %d\n", sock->bound);
printf("\t\tpending_iocp: %d\n", sock->pending_iocp);
printf("\t\tsocket type: %d\n", sock->type);
printf("\n\t\tSock Recv List\n");
ldev = ISC_LIST_HEAD(sock->recv_list);
while (ldev != NULL) {
printf("\t\tdev: %p\n", ldev);
ldev = ISC_LIST_NEXT(ldev, ev_link);
}
printf("\n\t\tSock Send List\n");
ldev = ISC_LIST_HEAD(sock->send_list);
while (ldev != NULL) {
printf("\t\tdev: %p\n", ldev);
ldev = ISC_LIST_NEXT(ldev, ev_link);
}
printf("\n\t\tSock Accept List\n");
ndev = ISC_LIST_HEAD(sock->accept_list);
while (ndev != NULL) {
printf("\t\tdev: %p\n", ldev);
ndev = ISC_LIST_NEXT(ndev, ev_link);
}
}
static void
socket_log(int lineno, isc_socket_t *sock, isc_sockaddr_t *address,
isc_logcategory_t *category, isc_logmodule_t *module, int level,
isc_msgcat_t *msgcat, int msgset, int message,
const char *fmt, ...) ISC_FORMAT_PRINTF(9, 10);
/* This function will add an entry to the I/O completion port
* that will signal the I/O thread to exit (gracefully)
*/
static void
signal_iocompletionport_exit(isc_socketmgr_t *manager) {
int i;
int errval;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_MANAGER(manager));
for (i = 0; i < manager->maxIOCPThreads; i++) {
if (!PostQueuedCompletionStatus(manager->hIoCompletionPort,
0, 0, 0)) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"Can't request service thread to exit: %s"),
strbuf);
}
}
}
/*
* Create the worker threads for the I/O Completion Port
*/
void
iocompletionport_createthreads(int total_threads, isc_socketmgr_t *manager) {
int errval;
char strbuf[ISC_STRERRORSIZE];
int i;
INSIST(total_threads > 0);
REQUIRE(VALID_MANAGER(manager));
/*
* We need at least one
*/
for (i = 0; i < total_threads; i++) {
manager->hIOCPThreads[i] = CreateThread(NULL, 0, SocketIoThread,
manager, 0,
&manager->dwIOCPThreadIds[i]);
if (manager->hIOCPThreads[i] == NULL) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"Can't create IOCP thread: %s"),
strbuf);
exit(1);
}
}
}
/*
* Create/initialise the I/O completion port
*/
void
iocompletionport_init(isc_socketmgr_t *manager) {
int errval;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_MANAGER(manager));
/*
* Create a private heap to handle the socket overlapped structure
* The minimum number of structures is 10, there is no maximum
*/
hHeapHandle = HeapCreate(0, 10 * sizeof(IoCompletionInfo), 0);
if (hHeapHandle == NULL) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"HeapCreate() failed during "
"initialization: %s"),
strbuf);
exit(1);
}
manager->maxIOCPThreads = min(isc_os_ncpus() + 1, MAX_IOCPTHREADS);
/* Now Create the Completion Port */
manager->hIoCompletionPort = CreateIoCompletionPort(
INVALID_HANDLE_VALUE, NULL,
0, manager->maxIOCPThreads);
if (manager->hIoCompletionPort == NULL) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"CreateIoCompletionPort() failed "
"during initialization: %s"),
strbuf);
exit(1);
}
/*
* Worker threads for servicing the I/O
*/
iocompletionport_createthreads(manager->maxIOCPThreads, manager);
}
/*
* Associate a socket with an IO Completion Port. This allows us to queue events for it
* and have our worker pool of threads process them.
*/
void
iocompletionport_update(isc_socket_t *sock) {
HANDLE hiocp;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_SOCKET(sock));
hiocp = CreateIoCompletionPort((HANDLE)sock->fd,
sock->manager->hIoCompletionPort, (ULONG_PTR)sock, 0);
if (hiocp == NULL) {
DWORD errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
isc_log_iwrite(isc_lctx,
ISC_LOGCATEGORY_GENERAL,
ISC_LOGMODULE_SOCKET, ISC_LOG_ERROR,
isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_TOOMANYHANDLES,
"iocompletionport_update: failed to open"
" io completion port: %s",
strbuf);
/* XXXMLG temporary hack to make failures detected.
* This function should return errors to the caller, not
* exit here.
*/
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"CreateIoCompletionPort() failed "
"during initialization: %s"),
strbuf);
exit(1);
}
InterlockedIncrement(&sock->manager->iocp_total);
}
/*
* Routine to cleanup and then close the socket.
* Only close the socket here if it is NOT associated
* with an event, otherwise the WSAWaitForMultipleEvents
* may fail due to the fact that the Wait should not
* be running while closing an event or a socket.
* The socket is locked before calling this function
*/
void
socket_close(isc_socket_t *sock) {
REQUIRE(sock != NULL);
if (sock->fd != INVALID_SOCKET) {
closesocket(sock->fd);
sock->fd = INVALID_SOCKET;
_set_state(sock, SOCK_CLOSED);
InterlockedDecrement(&sock->manager->totalSockets);
}
}
static isc_once_t initialise_once = ISC_ONCE_INIT;
static isc_boolean_t initialised = ISC_FALSE;
static void
initialise(void) {
WORD wVersionRequested;
WSADATA wsaData;
int err;
SOCKET sock;
GUID GUIDConnectEx = WSAID_CONNECTEX;
GUID GUIDAcceptEx = WSAID_ACCEPTEX;
GUID GUIDGetAcceptExSockaddrs = WSAID_GETACCEPTEXSOCKADDRS;
DWORD dwBytes;
/* Need Winsock 2.2 or better */
wVersionRequested = MAKEWORD(2, 2);
err = WSAStartup(wVersionRequested, &wsaData);
if (err != 0) {
char strbuf[ISC_STRERRORSIZE];
isc__strerror(err, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__, "WSAStartup() %s: %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"),
strbuf);
exit(1);
}
/*
* The following APIs do not exist as functions in a library, but we must
* ask winsock for them. They are "extensions" -- but why they cannot be
* actual functions is beyond me. So, ask winsock for the pointers to the
* functions we need.
*/
sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
INSIST(sock != INVALID_SOCKET);
err = WSAIoctl(sock, SIO_GET_EXTENSION_FUNCTION_POINTER,
&GUIDConnectEx, sizeof(GUIDConnectEx),
&ISCConnectEx, sizeof(ISCConnectEx),
&dwBytes, NULL, NULL);
INSIST(err == 0);
err = WSAIoctl(sock, SIO_GET_EXTENSION_FUNCTION_POINTER,
&GUIDAcceptEx, sizeof(GUIDAcceptEx),
&ISCAcceptEx, sizeof(ISCAcceptEx),
&dwBytes, NULL, NULL);
INSIST(err == 0);
err = WSAIoctl(sock, SIO_GET_EXTENSION_FUNCTION_POINTER,
&GUIDGetAcceptExSockaddrs, sizeof(GUIDGetAcceptExSockaddrs),
&ISCGetAcceptExSockaddrs, sizeof(ISCGetAcceptExSockaddrs),
&dwBytes, NULL, NULL);
INSIST(err == 0);
closesocket(sock);
initialised = ISC_TRUE;
}
/*
* Initialize socket services
*/
void
InitSockets(void) {
RUNTIME_CHECK(isc_once_do(&initialise_once,
initialise) == ISC_R_SUCCESS);
if (!initialised)
exit(1);
}
int
internal_sendmsg(isc_socket_t *sock, IoCompletionInfo *lpo,
struct msghdr *messagehdr, int flags, int *Error)
{
int Result;
DWORD BytesSent;
DWORD Flags = flags;
int total_sent;
*Error = 0;
Result = WSASendTo(sock->fd, messagehdr->msg_iov,
messagehdr->msg_iovlen, &BytesSent,
Flags, (SOCKADDR *)&messagehdr->to_addr,
messagehdr->to_addr_len, (LPWSAOVERLAPPED)lpo,
NULL);
total_sent = (int)BytesSent;
/* Check for errors.*/
if (Result == SOCKET_ERROR) {
*Error = WSAGetLastError();
switch (*Error) {
case WSA_IO_INCOMPLETE:
case WSA_WAIT_IO_COMPLETION:
case WSA_IO_PENDING:
case NO_ERROR: /* Strange, but okay */
sock->pending_iocp++;
sock->pending_send++;
break;
default:
return (-1);
break;
}
} else {
sock->pending_iocp++;
sock->pending_send++;
}
if (lpo != NULL)
return (0);
else
return (total_sent);
}
static void
queue_receive_request(isc_socket_t *sock) {
DWORD Flags = 0;
DWORD NumBytes = 0;
int total_bytes = 0;
int Result;
int Error;
WSABUF iov[1];
IoCompletionInfo *lpo;
isc_result_t isc_result;
/*
* If we already have a receive pending, do nothing.
*/
if (sock->pending_recv > 0)
return;
/*
* If no one is waiting, do nothing.
*/
if (ISC_LIST_EMPTY(sock->recv_list))
return;
INSIST(sock->recvbuf.remaining == 0);
INSIST(sock->fd != INVALID_SOCKET);
iov[0].len = sock->recvbuf.len;
iov[0].buf = sock->recvbuf.base;
lpo = (IoCompletionInfo *)HeapAlloc(hHeapHandle,
HEAP_ZERO_MEMORY,
sizeof(IoCompletionInfo));
RUNTIME_CHECK(lpo != NULL);
lpo->request_type = SOCKET_RECV;
sock->recvbuf.from_addr_len = sizeof(sock->recvbuf.from_addr);
Error = 0;
Result = WSARecvFrom((SOCKET)sock->fd, iov, 1,
&NumBytes, &Flags,
(SOCKADDR *)&sock->recvbuf.from_addr,
&sock->recvbuf.from_addr_len,
(LPWSAOVERLAPPED)lpo, NULL);
/* Check for errors. */
if (Result == SOCKET_ERROR) {
Error = WSAGetLastError();
switch (Error) {
case WSA_IO_PENDING:
sock->pending_iocp++;
sock->pending_recv++;
break;
default:
isc_result = isc__errno2result(Error);
if (isc_result == ISC_R_UNEXPECTED)
UNEXPECTED_ERROR(__FILE__, __LINE__,
"WSARecvFrom: Windows error code: %d, isc result %d",
Error, isc_result);
send_recvdone_abort(sock, isc_result);
break;
}
} else {
/*
* The recv() finished immediately, but we will still get
* a completion event. Rather than duplicate code, let
* that thread handle sending the data along its way.
*/
sock->pending_iocp++;
sock->pending_recv++;
}
socket_log(__LINE__, sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_DOIORECV,
"queue_io_request: fd %d result %d error %d",
sock->fd, Result, Error);
CONSISTENT(sock);
}
static void
manager_log(isc_socketmgr_t *sockmgr, isc_logcategory_t *category,
isc_logmodule_t *module, int level, const char *fmt, ...)
{
char msgbuf[2048];
va_list ap;
if (!isc_log_wouldlog(isc_lctx, level))
return;
va_start(ap, fmt);
vsnprintf(msgbuf, sizeof(msgbuf), fmt, ap);
va_end(ap);
isc_log_write(isc_lctx, category, module, level,
"sockmgr %p: %s", sockmgr, msgbuf);
}
static void
socket_log(int lineno, isc_socket_t *sock, isc_sockaddr_t *address,
isc_logcategory_t *category, isc_logmodule_t *module, int level,
isc_msgcat_t *msgcat, int msgset, int message,
const char *fmt, ...)
{
char msgbuf[2048];
char peerbuf[256];
va_list ap;
if (!isc_log_wouldlog(isc_lctx, level))
return;
va_start(ap, fmt);
vsnprintf(msgbuf, sizeof(msgbuf), fmt, ap);
va_end(ap);
if (address == NULL) {
isc_log_iwrite(isc_lctx, category, module, level,
msgcat, msgset, message,
"socket %p line %d: %s", sock, lineno, msgbuf);
} else {
isc_sockaddr_format(address, peerbuf, sizeof(peerbuf));
isc_log_iwrite(isc_lctx, category, module, level,
msgcat, msgset, message,
"socket %p line %d peer %s: %s", sock, lineno,
peerbuf, msgbuf);
}
}
/*
* Make an fd SOCKET non-blocking.
*/
static isc_result_t
make_nonblock(SOCKET fd) {
int ret;
unsigned long flags = 1;
char strbuf[ISC_STRERRORSIZE];
/* Set the socket to non-blocking */
ret = ioctlsocket(fd, FIONBIO, &flags);
if (ret == -1) {
isc__strerror(errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"ioctlsocket(%d, FIOBIO, %d): %s",
fd, flags, strbuf);
return (ISC_R_UNEXPECTED);
}
return (ISC_R_SUCCESS);
}
/*
* Windows 2000 systems incorrectly cause UDP sockets using WASRecvFrom
* to not work correctly, returning a WSACONNRESET error when a WSASendTo
* fails with an "ICMP port unreachable" response and preventing the
* socket from using the WSARecvFrom in subsequent operations.
* The function below fixes this, but requires that Windows 2000
* Service Pack 2 or later be installed on the system. NT 4.0
* systems are not affected by this and work correctly.
* See Microsoft Knowledge Base Article Q263823 for details of this.
*/
isc_result_t
connection_reset_fix(SOCKET fd) {
DWORD dwBytesReturned = 0;
BOOL bNewBehavior = FALSE;
DWORD status;
if (isc_win32os_majorversion() < 5)
return (ISC_R_SUCCESS); /* NT 4.0 has no problem */
/* disable bad behavior using IOCTL: SIO_UDP_CONNRESET */
status = WSAIoctl(fd, SIO_UDP_CONNRESET, &bNewBehavior,
sizeof(bNewBehavior), NULL, 0,
&dwBytesReturned, NULL, NULL);
if (status != SOCKET_ERROR)
return (ISC_R_SUCCESS);
else {
UNEXPECTED_ERROR(__FILE__, __LINE__,
"WSAIoctl(SIO_UDP_CONNRESET, oldBehaviour) %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
return (ISC_R_UNEXPECTED);
}
}
/*
* Construct an iov array and attach it to the msghdr passed in. This is
* the SEND constructor, which will use the used region of the buffer
* (if using a buffer list) or will use the internal region (if a single
* buffer I/O is requested).
*
* Nothing can be NULL, and the done event must list at least one buffer
* on the buffer linked list for this function to be meaningful.
*/
static void
build_msghdr_send(isc_socket_t *sock, isc_socketevent_t *dev,
struct msghdr *msg, char *cmsg, WSABUF *iov,
IoCompletionInfo *lpo)
{
unsigned int iovcount;
isc_buffer_t *buffer;
buflist_t *cpbuffer;
isc_region_t used;
size_t write_count;
size_t skip_count;
memset(msg, 0, sizeof(*msg));
memcpy(&msg->to_addr, &dev->address.type, dev->address.length);
msg->to_addr_len = dev->address.length;
buffer = ISC_LIST_HEAD(dev->bufferlist);
write_count = 0;
iovcount = 0;
/*
* Single buffer I/O? Skip what we've done so far in this region.
*/
if (buffer == NULL) {
write_count = dev->region.length - dev->n;
cpbuffer = HeapAlloc(hHeapHandle, HEAP_ZERO_MEMORY, sizeof(buflist_t));
RUNTIME_CHECK(cpbuffer != NULL);
cpbuffer->buf = HeapAlloc(hHeapHandle, HEAP_ZERO_MEMORY, write_count);
RUNTIME_CHECK(cpbuffer->buf != NULL);
socket_log(__LINE__, sock, NULL, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTLOCK,
"alloc_buffer %p %d %p %d", cpbuffer, sizeof(buflist_t),
cpbuffer->buf, write_count);
memcpy(cpbuffer->buf,(dev->region.base + dev->n), write_count);
cpbuffer->buflen = write_count;
ISC_LIST_ENQUEUE(lpo->bufferlist, cpbuffer, link);
iov[0].buf = cpbuffer->buf;
iov[0].len = write_count;
iovcount = 1;
goto config;
}
/*
* Multibuffer I/O.
* Skip the data in the buffer list that we have already written.
*/
skip_count = dev->n;
while (buffer != NULL) {
REQUIRE(ISC_BUFFER_VALID(buffer));
if (skip_count < isc_buffer_usedlength(buffer))
break;
skip_count -= isc_buffer_usedlength(buffer);
buffer = ISC_LIST_NEXT(buffer, link);
}
while (buffer != NULL) {
INSIST(iovcount < MAXSCATTERGATHER_SEND);
isc_buffer_usedregion(buffer, &used);
if (used.length > 0) {
int uselen = used.length - skip_count;
cpbuffer = HeapAlloc(hHeapHandle, HEAP_ZERO_MEMORY, sizeof(buflist_t));
RUNTIME_CHECK(cpbuffer != NULL);
cpbuffer->buf = HeapAlloc(hHeapHandle, HEAP_ZERO_MEMORY, uselen);
RUNTIME_CHECK(cpbuffer->buf != NULL);
socket_log(__LINE__, sock, NULL, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTLOCK,
"alloc_buffer %p %d %p %d", cpbuffer, sizeof(buflist_t),
cpbuffer->buf, write_count);
memcpy(cpbuffer->buf,(used.base + skip_count), uselen);
cpbuffer->buflen = uselen;
iov[iovcount].buf = cpbuffer->buf;
iov[iovcount].len = used.length - skip_count;
write_count += uselen;
skip_count = 0;
iovcount++;
}
buffer = ISC_LIST_NEXT(buffer, link);
}
INSIST(skip_count == 0);
config:
msg->msg_iov = iov;
msg->msg_iovlen = iovcount;
msg->msg_totallen = write_count;
}
static void
set_dev_address(isc_sockaddr_t *address, isc_socket_t *sock,
isc_socketevent_t *dev)
{
if (sock->type == isc_sockettype_udp) {
if (address != NULL)
dev->address = *address;
else
dev->address = sock->address;
} else if (sock->type == isc_sockettype_tcp) {
INSIST(address == NULL);
dev->address = sock->address;
}
}
static void
destroy_socketevent(isc_event_t *event) {
isc_socketevent_t *ev = (isc_socketevent_t *)event;
INSIST(ISC_LIST_EMPTY(ev->bufferlist));
(ev->destroy)(event);
}
static isc_socketevent_t *
allocate_socketevent(isc_socket_t *sock, isc_eventtype_t eventtype,
isc_taskaction_t action, const void *arg)
{
isc_socketevent_t *ev;
ev = (isc_socketevent_t *)isc_event_allocate(sock->manager->mctx,
sock, eventtype,
action, arg,
sizeof(*ev));
if (ev == NULL)
return (NULL);
ev->result = ISC_R_IOERROR; // XXXMLG temporary change to detect failure to set
ISC_LINK_INIT(ev, ev_link);
ISC_LIST_INIT(ev->bufferlist);
ev->region.base = NULL;
ev->n = 0;
ev->offset = 0;
ev->attributes = 0;
ev->destroy = ev->ev_destroy;
ev->ev_destroy = destroy_socketevent;
return (ev);
}
#if defined(ISC_SOCKET_DEBUG)
static void
dump_msg(struct msghdr *msg, isc_socket_t *sock) {
unsigned int i;
printf("MSGHDR %p, Socket #: %u\n", msg, sock->fd);
printf("\tname %p, namelen %d\n", msg->msg_name, msg->msg_namelen);
printf("\tiov %p, iovlen %d\n", msg->msg_iov, msg->msg_iovlen);
for (i = 0; i < (unsigned int)msg->msg_iovlen; i++)
printf("\t\t%d\tbase %p, len %d\n", i,
msg->msg_iov[i].buf,
msg->msg_iov[i].len);
}
#endif
/*
* map the error code
*/
int
map_socket_error(isc_socket_t *sock, int windows_errno, int *isc_errno,
char *errorstring, size_t bufsize) {
int doreturn;
switch (windows_errno) {
case WSAECONNREFUSED:
*isc_errno = ISC_R_CONNREFUSED;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case WSAENETUNREACH:
case ERROR_NETWORK_UNREACHABLE:
*isc_errno = ISC_R_NETUNREACH;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case ERROR_PORT_UNREACHABLE:
case ERROR_HOST_UNREACHABLE:
case WSAEHOSTUNREACH:
*isc_errno = ISC_R_HOSTUNREACH;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case WSAENETDOWN:
*isc_errno = ISC_R_NETDOWN;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case WSAEHOSTDOWN:
*isc_errno = ISC_R_HOSTDOWN;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case WSAEACCES:
*isc_errno = ISC_R_NOPERM;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case WSAECONNRESET:
case WSAENETRESET:
case WSAECONNABORTED:
case WSAEDISCON:
*isc_errno = ISC_R_CONNECTIONRESET;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case WSAENOTCONN:
*isc_errno = ISC_R_NOTCONNECTED;
if (sock->connected)
doreturn = DOIO_HARD;
else
doreturn = DOIO_SOFT;
break;
case ERROR_OPERATION_ABORTED:
case ERROR_CONNECTION_ABORTED:
case ERROR_REQUEST_ABORTED:
*isc_errno = ISC_R_CONNECTIONRESET;
doreturn = DOIO_HARD;
break;
case WSAENOBUFS:
*isc_errno = ISC_R_NORESOURCES;
doreturn = DOIO_HARD;
break;
case WSAEAFNOSUPPORT:
*isc_errno = ISC_R_FAMILYNOSUPPORT;
doreturn = DOIO_HARD;
break;
case WSAEADDRNOTAVAIL:
*isc_errno = ISC_R_ADDRNOTAVAIL;
doreturn = DOIO_HARD;
break;
case WSAEDESTADDRREQ:
*isc_errno = ISC_R_BADADDRESSFORM;
doreturn = DOIO_HARD;
break;
case ERROR_NETNAME_DELETED:
*isc_errno = ISC_R_NETDOWN;
doreturn = DOIO_HARD;
break;
default:
*isc_errno = ISC_R_IOERROR;
doreturn = DOIO_HARD;
break;
}
if (doreturn == DOIO_HARD) {
isc__strerror(windows_errno, errorstring, bufsize);
}
return (doreturn);
}
static void
fill_recv(isc_socket_t *sock, isc_socketevent_t *dev) {
isc_region_t r;
int copylen;
isc_buffer_t *buffer;
INSIST(dev->n < dev->minimum);
INSIST(sock->recvbuf.remaining > 0);
INSIST(sock->pending_recv == 0);
if (sock->type == isc_sockettype_udp) {
dev->address.length = sock->recvbuf.from_addr_len;
memcpy(&dev->address.type, &sock->recvbuf.from_addr,
sock->recvbuf.from_addr_len);
if (isc_sockaddr_getport(&dev->address) == 0) {
if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) {
socket_log(__LINE__, sock, &dev->address, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_ZEROPORT,
"dropping source port zero packet");
}
sock->recvbuf.remaining = 0;
return;
}
} else if (sock->type == isc_sockettype_tcp) {
dev->address = sock->address;
}
/*
* Run through the list of buffers we were given, and find the
* first one with space. Once it is found, loop through, filling
* the buffers as much as possible.
*/
buffer = ISC_LIST_HEAD(dev->bufferlist);
if (buffer != NULL) { // Multi-buffer receive
while (buffer != NULL && sock->recvbuf.remaining > 0) {
REQUIRE(ISC_BUFFER_VALID(buffer));
if (isc_buffer_availablelength(buffer) > 0) {
isc_buffer_availableregion(buffer, &r);
copylen = min(r.length, sock->recvbuf.remaining);
memcpy(r.base, sock->recvbuf.consume_position, copylen);
sock->recvbuf.consume_position += copylen;
sock->recvbuf.remaining -= copylen;
isc_buffer_add(buffer, copylen);
dev->n += copylen;
}
buffer = ISC_LIST_NEXT(buffer, link);
}
} else { // Single-buffer receive
copylen = min(dev->region.length - dev->n, sock->recvbuf.remaining);
memcpy(dev->region.base + dev->n, sock->recvbuf.consume_position, copylen);
sock->recvbuf.consume_position += copylen;
sock->recvbuf.remaining -= copylen;
dev->n += copylen;
}
/*
* UDP receives are all-consuming. That is, if we have 4k worth of
* data in our receive buffer, and the caller only gave us
* 1k of space, we will toss the remaining 3k of data. TCP
* will keep the extra data around and use it for later requests.
*/
if (sock->type == isc_sockettype_udp)
sock->recvbuf.remaining = 0;
}
/*
* Copy out as much data from the internal buffer to done events.
* As each done event is filled, send it along its way.
*/
static void
completeio_recv(isc_socket_t *sock)
{
isc_socketevent_t *dev;
/*
* If we are in the process of filling our buffer, we cannot
* touch it yet, so don't.
*/
if (sock->pending_recv > 0)
return;
while (sock->recvbuf.remaining > 0 && !ISC_LIST_EMPTY(sock->recv_list)) {
dev = ISC_LIST_HEAD(sock->recv_list);
/*
* See if we have sufficient data in our receive buffer
* to handle this. If we do, copy out the data.
*/
fill_recv(sock, dev);
/*
* Did we satisfy it?
*/
if (dev->n >= dev->minimum) {
dev->result = ISC_R_SUCCESS;
send_recvdone_event(sock, &dev);
}
}
}
/*
* Returns:
* DOIO_SUCCESS The operation succeeded. dev->result contains
* ISC_R_SUCCESS.
*
* DOIO_HARD A hard or unexpected I/O error was encountered.
* dev->result contains the appropriate error.
*
* DOIO_SOFT A soft I/O error was encountered. No senddone
* event was sent. The operation should be retried.
*
* No other return values are possible.
*/
static int
completeio_send(isc_socket_t *sock, isc_socketevent_t *dev,
struct msghdr *messagehdr, int cc, int send_errno)
{
char addrbuf[ISC_SOCKADDR_FORMATSIZE];
char strbuf[ISC_STRERRORSIZE];
if (send_errno != 0) {
if (SOFT_ERROR(send_errno))
return (DOIO_SOFT);
return (map_socket_error(sock, send_errno, &dev->result,
strbuf, sizeof(strbuf)));
/*
* The other error types depend on whether or not the
* socket is UDP or TCP. If it is UDP, some errors
* that we expect to be fatal under TCP are merely
* annoying, and are really soft errors.
*
* However, these soft errors are still returned as
* a status.
*/
isc_sockaddr_format(&dev->address, addrbuf, sizeof(addrbuf));
isc__strerror(send_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "completeio_send: %s: %s",
addrbuf, strbuf);
dev->result = isc__errno2result(send_errno);
return (DOIO_HARD);
}
/*
* If we write less than we expected, update counters, poke.
*/
dev->n += cc;
if (cc != messagehdr->msg_totallen)
return (DOIO_SOFT);
/*
* Exactly what we wanted to write. We're done with this
* entry. Post its completion event.
*/
dev->result = ISC_R_SUCCESS;
return (DOIO_SUCCESS);
}
static int
startio_send(isc_socket_t *sock, isc_socketevent_t *dev, int *nbytes,
int *send_errno)
{
char *cmsg = NULL;
char strbuf[ISC_STRERRORSIZE];
IoCompletionInfo *lpo;
int status;
struct msghdr *msghdr;
lpo = (IoCompletionInfo *)HeapAlloc(hHeapHandle,
HEAP_ZERO_MEMORY,
sizeof(IoCompletionInfo));
RUNTIME_CHECK(lpo != NULL);
lpo->request_type = SOCKET_SEND;
lpo->dev = dev;
msghdr = &lpo->messagehdr;
memset(msghdr, 0, sizeof(struct msghdr));
ISC_LIST_INIT(lpo->bufferlist);
build_msghdr_send(sock, dev, msghdr, cmsg, sock->iov, lpo);
*nbytes = internal_sendmsg(sock, lpo, msghdr, 0, send_errno);
if (*nbytes < 0) {
/*
* I/O has been initiated
* completion will be through the completion port
*/
if (PENDING_ERROR(*send_errno)) {
status = DOIO_PENDING;
goto done;
}
if (SOFT_ERROR(*send_errno)) {
status = DOIO_SOFT;
goto done;
}
/*
* If we got this far then something is wrong
*/
if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) {
isc__strerror(*send_errno, strbuf, sizeof(strbuf));
socket_log(__LINE__, sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_INTERNALSEND,
"startio_send: internal_sendmsg(%d) %d "
"bytes, err %d/%s",
sock->fd, *nbytes, *send_errno, strbuf);
}
goto done;
}
dev->result = ISC_R_SUCCESS;
status = DOIO_SOFT;
done:
_set_state(sock, SOCK_DATA);
return (status);
}
static isc_result_t
allocate_socket(isc_socketmgr_t *manager, isc_sockettype_t type,
isc_socket_t **socketp) {
isc_socket_t *sock;
isc_result_t result;
sock = isc_mem_get(manager->mctx, sizeof(*sock));
if (sock == NULL)
return (ISC_R_NOMEMORY);
sock->magic = 0;
sock->references = 0;
sock->manager = manager;
sock->type = type;
sock->fd = INVALID_SOCKET;
ISC_LINK_INIT(sock, link);
/*
* set up list of readers and writers to be initially empty
*/
ISC_LIST_INIT(sock->recv_list);
ISC_LIST_INIT(sock->send_list);
ISC_LIST_INIT(sock->accept_list);
sock->connect_ev = NULL;
sock->pending_accept = 0;
sock->pending_recv = 0;
sock->pending_send = 0;
sock->pending_iocp = 0;
sock->listener = 0;
sock->connected = 0;
sock->pending_connect = 0;
sock->bound = 0;
memset(sock->name, 0, sizeof(sock->name)); // zero the name field
_set_state(sock, SOCK_INITIALIZED);
sock->recvbuf.len = 65536;
sock->recvbuf.consume_position = sock->recvbuf.base;
sock->recvbuf.remaining = 0;
sock->recvbuf.base = isc_mem_get(manager->mctx, sock->recvbuf.len); // max buffer size
if (sock->recvbuf.base == NULL) {
sock->magic = 0;
goto error;
}
/*
* initialize the lock
*/
result = isc_mutex_init(&sock->lock);
if (result != ISC_R_SUCCESS) {
sock->magic = 0;
isc_mem_put(manager->mctx, sock->recvbuf.base, sock->recvbuf.len);
sock->recvbuf.base = NULL;
goto error;
}
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"allocated");
sock->magic = SOCKET_MAGIC;
*socketp = sock;
return (ISC_R_SUCCESS);
error:
isc_mem_put(manager->mctx, sock, sizeof(*sock));
return (result);
}
/*
* Verify that the socket state is consistent.
*/
static void
consistent(isc_socket_t *sock) {
isc_socketevent_t *dev;
isc_socket_newconnev_t *nev;
unsigned int count;
char *crash_reason;
isc_boolean_t crash = ISC_FALSE;
REQUIRE(sock->pending_iocp == sock->pending_recv + sock->pending_send
+ sock->pending_accept + sock->pending_connect);
dev = ISC_LIST_HEAD(sock->send_list);
count = 0;
while (dev != NULL) {
count++;
dev = ISC_LIST_NEXT(dev, ev_link);
}
if (count > sock->pending_send) {
crash = ISC_TRUE;
crash_reason = "send_list > sock->pending_send";
}
nev = ISC_LIST_HEAD(sock->accept_list);
count = 0;
while (nev != NULL) {
count++;
nev = ISC_LIST_NEXT(nev, ev_link);
}
if (count > sock->pending_accept) {
crash = ISC_TRUE;
crash_reason = "send_list > sock->pending_send";
}
if (crash) {
socket_log(__LINE__, sock, NULL, CREATION, isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_DESTROYING, "SOCKET INCONSISTENT: %s",
crash_reason);
sock_dump(sock);
INSIST(crash == ISC_FALSE);
}
}
/*
* Maybe free the socket.
*
* This function will verify tht the socket is no longer in use in any way,
* either internally or externally. This is the only place where this
* check is to be made; if some bit of code believes that IT is done with
* the socket (e.g., some reference counter reaches zero), it should call
* this function.
*
* When calling this function, the socket must be locked, and the manager
* must be unlocked.
*
* When this function returns, *socketp will be NULL. No tricks to try
* to hold on to this pointer are allowed.
*/
static void
maybe_free_socket(isc_socket_t **socketp, int lineno) {
isc_socket_t *sock = *socketp;
*socketp = NULL;
INSIST(VALID_SOCKET(sock));
CONSISTENT(sock);
if (sock->pending_iocp > 0
|| sock->pending_recv > 0
|| sock->pending_send > 0
|| sock->pending_accept > 0
|| sock->references > 0
|| sock->pending_connect == 1
|| !ISC_LIST_EMPTY(sock->recv_list)
|| !ISC_LIST_EMPTY(sock->send_list)
|| !ISC_LIST_EMPTY(sock->accept_list)
|| sock->fd != INVALID_SOCKET) {
UNLOCK(&sock->lock);
return;
}
UNLOCK(&sock->lock);
free_socket(&sock, lineno);
}
void
free_socket(isc_socket_t **sockp, int lineno) {
isc_socketmgr_t *manager;
isc_socket_t *sock = *sockp;
*sockp = NULL;
manager = sock->manager;
/*
* Seems we can free the socket after all.
*/
manager = sock->manager;
socket_log(__LINE__, sock, NULL, CREATION, isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_DESTROYING, "freeing socket line %d fd %d lock %p semaphore %p",
lineno, sock->fd, &sock->lock, sock->lock.LockSemaphore);
sock->magic = 0;
DESTROYLOCK(&sock->lock);
if (sock->recvbuf.base != NULL)
isc_mem_put(manager->mctx, sock->recvbuf.base, sock->recvbuf.len);
LOCK(&manager->lock);
if (ISC_LINK_LINKED(sock, link))
ISC_LIST_UNLINK(manager->socklist, sock, link);
isc_mem_put(manager->mctx, sock, sizeof(*sock));
if (ISC_LIST_EMPTY(manager->socklist))
SIGNAL(&manager->shutdown_ok);
UNLOCK(&manager->lock);
}
/*
* Create a new 'type' socket managed by 'manager'. Events
* will be posted to 'task' and when dispatched 'action' will be
* called with 'arg' as the arg value. The new socket is returned
* in 'socketp'.
*/
isc_result_t
isc_socket_create(isc_socketmgr_t *manager, int pf, isc_sockettype_t type,
isc_socket_t **socketp) {
isc_socket_t *sock = NULL;
isc_result_t result;
#if defined(USE_CMSG)
int on = 1;
#endif
#if defined(SO_RCVBUF)
ISC_SOCKADDR_LEN_T optlen;
int size;
#endif
int socket_errno;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_MANAGER(manager));
REQUIRE(socketp != NULL && *socketp == NULL);
REQUIRE(type != isc_sockettype_fdwatch);
result = allocate_socket(manager, type, &sock);
if (result != ISC_R_SUCCESS)
return (result);
sock->pf = pf;
switch (type) {
case isc_sockettype_udp:
sock->fd = socket(pf, SOCK_DGRAM, IPPROTO_UDP);
if (sock->fd != INVALID_SOCKET) {
result = connection_reset_fix(sock->fd);
if (result != ISC_R_SUCCESS) {
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"closed %d %d %d con_reset_fix_failed",
sock->pending_recv, sock->pending_send,
sock->references);
closesocket(sock->fd);
_set_state(sock, SOCK_CLOSED);
sock->fd = INVALID_SOCKET;
free_socket(&sock, __LINE__);
return (result);
}
}
break;
case isc_sockettype_tcp:
sock->fd = socket(pf, SOCK_STREAM, IPPROTO_TCP);
break;
}
if (sock->fd == INVALID_SOCKET) {
socket_errno = WSAGetLastError();
free_socket(&sock, __LINE__);
switch (socket_errno) {
case WSAEMFILE:
case WSAENOBUFS:
return (ISC_R_NORESOURCES);
case WSAEPROTONOSUPPORT:
case WSAEPFNOSUPPORT:
case WSAEAFNOSUPPORT:
return (ISC_R_FAMILYNOSUPPORT);
default:
isc__strerror(socket_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"socket() %s: %s",
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
return (ISC_R_UNEXPECTED);
}
}
result = make_nonblock(sock->fd);
if (result != ISC_R_SUCCESS) {
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"closed %d %d %d make_nonblock_failed",
sock->pending_recv, sock->pending_send,
sock->references);
closesocket(sock->fd);
sock->fd = INVALID_SOCKET;
free_socket(&sock, __LINE__);
return (result);
}
#if defined(USE_CMSG) || defined(SO_RCVBUF)
if (type == isc_sockettype_udp) {
#if defined(USE_CMSG)
#if defined(ISC_PLATFORM_HAVEIPV6)
#ifdef IPV6_RECVPKTINFO
/* 2292bis */
if ((pf == AF_INET6)
&& (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_RECVPKTINFO,
(void *)&on, sizeof(on)) < 0)) {
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"setsockopt(%d, IPV6_RECVPKTINFO) "
"%s: %s", sock->fd,
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
}
#else
/* 2292 */
if ((pf == AF_INET6)
&& (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_PKTINFO,
(void *)&on, sizeof(on)) < 0)) {
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"setsockopt(%d, IPV6_PKTINFO) %s: %s",
sock->fd,
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
}
#endif /* IPV6_RECVPKTINFO */
#ifdef IPV6_USE_MIN_MTU /*2292bis, not too common yet*/
/* use minimum MTU */
if (pf == AF_INET6) {
(void)setsockopt(sock->fd, IPPROTO_IPV6,
IPV6_USE_MIN_MTU,
(void *)&on, sizeof(on));
}
#endif
#endif /* ISC_PLATFORM_HAVEIPV6 */
#endif /* defined(USE_CMSG) */
#if defined(SO_RCVBUF)
optlen = sizeof(size);
if (getsockopt(sock->fd, SOL_SOCKET, SO_RCVBUF,
(void *)&size, &optlen) >= 0 &&
size < RCVBUFSIZE) {
size = RCVBUFSIZE;
(void)setsockopt(sock->fd, SOL_SOCKET, SO_RCVBUF,
(void *)&size, sizeof(size));
}
#endif
}
#endif /* defined(USE_CMSG) || defined(SO_RCVBUF) */
_set_state(sock, SOCK_OPEN);
sock->references = 1;
*socketp = sock;
iocompletionport_update(sock);
/*
* Note we don't have to lock the socket like we normally would because
* there are no external references to it yet.
*/
LOCK(&manager->lock);
ISC_LIST_APPEND(manager->socklist, sock, link);
InterlockedIncrement(&manager->totalSockets);
UNLOCK(&manager->lock);
socket_log(__LINE__, sock, NULL, CREATION, isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_CREATED, "created %u type %u", sock->fd, type);
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socket_open(isc_socket_t *sock) {
REQUIRE(VALID_SOCKET(sock));
REQUIRE(sock->type != isc_sockettype_fdwatch);
return (ISC_R_NOTIMPLEMENTED);
}
/*
* Attach to a socket. Caller must explicitly detach when it is done.
*/
void
isc_socket_attach(isc_socket_t *sock, isc_socket_t **socketp) {
REQUIRE(VALID_SOCKET(sock));
REQUIRE(socketp != NULL && *socketp == NULL);
LOCK(&sock->lock);
CONSISTENT(sock);
sock->references++;
UNLOCK(&sock->lock);
*socketp = sock;
}
/*
* Dereference a socket. If this is the last reference to it, clean things
* up by destroying the socket.
*/
void
isc_socket_detach(isc_socket_t **socketp) {
isc_socket_t *sock;
isc_boolean_t kill_socket = ISC_FALSE;
REQUIRE(socketp != NULL);
sock = *socketp;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(sock->type != isc_sockettype_fdwatch);
LOCK(&sock->lock);
CONSISTENT(sock);
REQUIRE(sock->references > 0);
sock->references--;
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"detach_socket %d %d %d",
sock->pending_recv, sock->pending_send,
sock->references);
if (sock->references == 0 && sock->fd != INVALID_SOCKET) {
closesocket(sock->fd);
sock->fd = INVALID_SOCKET;
_set_state(sock, SOCK_CLOSED);
}
maybe_free_socket(&sock, __LINE__);
*socketp = NULL;
}
isc_result_t
isc_socket_close(isc_socket_t *sock) {
REQUIRE(VALID_SOCKET(sock));
REQUIRE(sock->type != isc_sockettype_fdwatch);
return (ISC_R_NOTIMPLEMENTED);
}
/*
* Dequeue an item off the given socket's read queue, set the result code
* in the done event to the one provided, and send it to the task it was
* destined for.
*
* If the event to be sent is on a list, remove it before sending. If
* asked to, send and detach from the task as well.
*
* Caller must have the socket locked if the event is attached to the socket.
*/
static void
send_recvdone_event(isc_socket_t *sock, isc_socketevent_t **dev) {
isc_task_t *task;
task = (*dev)->ev_sender;
(*dev)->ev_sender = sock;
if (ISC_LINK_LINKED(*dev, ev_link))
ISC_LIST_DEQUEUE(sock->recv_list, *dev, ev_link);
if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED)
== ISC_SOCKEVENTATTR_ATTACHED)
isc_task_sendanddetach(&task, (isc_event_t **)dev);
else
isc_task_send(task, (isc_event_t **)dev);
CONSISTENT(sock);
}
/*
* See comments for send_recvdone_event() above.
*/
static void
send_senddone_event(isc_socket_t *sock, isc_socketevent_t **dev) {
isc_task_t *task;
INSIST(dev != NULL && *dev != NULL);
task = (*dev)->ev_sender;
(*dev)->ev_sender = sock;
if (ISC_LINK_LINKED(*dev, ev_link))
ISC_LIST_DEQUEUE(sock->send_list, *dev, ev_link);
if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED)
== ISC_SOCKEVENTATTR_ATTACHED)
isc_task_sendanddetach(&task, (isc_event_t **)dev);
else
isc_task_send(task, (isc_event_t **)dev);
CONSISTENT(sock);
}
/*
* See comments for send_recvdone_event() above.
*/
static void
send_acceptdone_event(isc_socket_t *sock, isc_socket_newconnev_t **adev) {
isc_task_t *task;
INSIST(adev != NULL && *adev != NULL);
task = (*adev)->ev_sender;
(*adev)->ev_sender = sock;
if (ISC_LINK_LINKED(*adev, ev_link))
ISC_LIST_DEQUEUE(sock->accept_list, *adev, ev_link);
isc_task_sendanddetach(&task, (isc_event_t **)adev);
CONSISTENT(sock);
}
/*
* See comments for send_recvdone_event() above.
*/
static void
send_connectdone_event(isc_socket_t *sock, isc_socket_connev_t **cdev) {
isc_task_t *task;
INSIST(cdev != NULL && *cdev != NULL);
task = (*cdev)->ev_sender;
(*cdev)->ev_sender = sock;
sock->connect_ev = NULL;
isc_task_sendanddetach(&task, (isc_event_t **)cdev);
CONSISTENT(sock);
}
/*
* On entry to this function, the event delivered is the internal
* readable event, and the first item on the accept_list should be
* the done event we want to send. If the list is empty, this is a no-op,
* so just close the new connection, unlock, and return.
*
* Note the socket is locked before entering here
*/
static void
internal_accept(isc_socket_t *sock, IoCompletionInfo *lpo, int accept_errno) {
isc_socket_newconnev_t *adev;
isc_result_t result = ISC_R_SUCCESS;
isc_socket_t *nsock;
struct sockaddr *localaddr;
int localaddr_len = sizeof(*localaddr);
struct sockaddr *remoteaddr;
int remoteaddr_len = sizeof(*remoteaddr);
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
socket_log(__LINE__, sock, NULL, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTLOCK,
"internal_accept called");
INSIST(sock->listener);
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_accept > 0);
sock->pending_accept--;
adev = lpo->adev;
/*
* If the event is no longer in the list we can just return.
*/
if (!acceptdone_is_active(sock, adev))
goto done;
nsock = adev->newsocket;
/*
* Pull off the done event.
*/
ISC_LIST_UNLINK(sock->accept_list, adev, ev_link);
/*
* Extract the addresses from the socket, copy them into the structure,
* and return the new socket.
*/
ISCGetAcceptExSockaddrs(lpo->acceptbuffer, 0,
sizeof(SOCKADDR_STORAGE) + 16, sizeof(SOCKADDR_STORAGE) + 16,
(LPSOCKADDR *)&localaddr, &localaddr_len,
(LPSOCKADDR *)&remoteaddr, &remoteaddr_len);
memcpy(&adev->address.type, remoteaddr, remoteaddr_len);
adev->address.length = remoteaddr_len;
nsock->address = adev->address;
nsock->pf = adev->address.type.sa.sa_family;
socket_log(__LINE__, nsock, &nsock->address, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTLOCK,
"internal_accept parent %p", sock);
result = make_nonblock(adev->newsocket->fd);
INSIST(result == ISC_R_SUCCESS);
INSIST(setsockopt(nsock->fd, SOL_SOCKET, SO_UPDATE_ACCEPT_CONTEXT,
(char *)&sock->fd, sizeof(sock->fd)) == 0);
/*
* Hook it up into the manager.
*/
nsock->bound = 1;
nsock->connected = 1;
_set_state(nsock, SOCK_OPEN);
LOCK(&nsock->manager->lock);
ISC_LIST_APPEND(nsock->manager->socklist, nsock, link);
InterlockedIncrement(&nsock->manager->totalSockets);
UNLOCK(&nsock->manager->lock);
socket_log(__LINE__, sock, &nsock->address, CREATION,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTEDCXN,
"accepted_connection new_socket %p fd %d",
nsock, nsock->fd);
adev->result = result;
send_acceptdone_event(sock, &adev);
done:
CONSISTENT(sock);
UNLOCK(&sock->lock);
HeapFree(hHeapHandle, 0, lpo->acceptbuffer);
lpo->acceptbuffer = NULL;
}
/*
* Called when a socket with a pending connect() finishes.
* Note that the socket is locked before entering.
*/
static void
internal_connect(isc_socket_t *sock, IoCompletionInfo *lpo, int connect_errno) {
isc_socket_connev_t *cdev;
char strbuf[ISC_STRERRORSIZE];
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_connect == 1);
sock->pending_connect = 0;
/*
* Has this event been canceled?
*/
cdev = lpo->cdev;
if (!connectdone_is_active(sock, cdev)) {
sock->pending_connect = 0;
if (sock->fd != INVALID_SOCKET) {
closesocket(sock->fd);
sock->fd = INVALID_SOCKET;
_set_state(sock, SOCK_CLOSED);
}
CONSISTENT(sock);
UNLOCK(&sock->lock);
return;
}
/*
* Check possible Windows network event error status here.
*/
if (connect_errno != 0) {
/*
* If the error is SOFT, just try again on this
* fd and pretend nothing strange happened.
*/
if (SOFT_ERROR(connect_errno) ||
connect_errno == WSAEINPROGRESS) {
sock->pending_connect = 1;
CONSISTENT(sock);
UNLOCK(&sock->lock);
return;
}
/*
* Translate other errors into ISC_R_* flavors.
*/
switch (connect_errno) {
#define ERROR_MATCH(a, b) case a: cdev->result = b; break;
ERROR_MATCH(WSAEACCES, ISC_R_NOPERM);
ERROR_MATCH(WSAEADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
ERROR_MATCH(WSAEAFNOSUPPORT, ISC_R_ADDRNOTAVAIL);
ERROR_MATCH(WSAECONNREFUSED, ISC_R_CONNREFUSED);
ERROR_MATCH(WSAEHOSTUNREACH, ISC_R_HOSTUNREACH);
ERROR_MATCH(WSAEHOSTDOWN, ISC_R_HOSTDOWN);
ERROR_MATCH(WSAENETUNREACH, ISC_R_NETUNREACH);
ERROR_MATCH(WSAENETDOWN, ISC_R_NETDOWN);
ERROR_MATCH(WSAENOBUFS, ISC_R_NORESOURCES);
ERROR_MATCH(WSAECONNRESET, ISC_R_CONNECTIONRESET);
ERROR_MATCH(WSAECONNABORTED, ISC_R_CONNECTIONRESET);
ERROR_MATCH(WSAETIMEDOUT, ISC_R_TIMEDOUT);
#undef ERROR_MATCH
default:
cdev->result = ISC_R_UNEXPECTED;
isc__strerror(connect_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"internal_connect: connect() %s",
strbuf);
}
} else {
INSIST(setsockopt(sock->fd, SOL_SOCKET, SO_UPDATE_CONNECT_CONTEXT, NULL, 0) == 0);
cdev->result = ISC_R_SUCCESS;
sock->connected = 1;
socket_log(__LINE__, sock, &sock->address, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTEDCXN,
"internal_connect: success");
}
send_connectdone_event(sock, &cdev);
UNLOCK(&sock->lock);
}
/*
* Loop through the socket, returning ISC_R_EOF for each done event pending.
*/
static void
send_recvdone_abort(isc_socket_t *sock, isc_result_t result) {
isc_socketevent_t *dev;
while (!ISC_LIST_EMPTY(sock->recv_list)) {
dev = ISC_LIST_HEAD(sock->recv_list);
dev->result = result;
send_recvdone_event(sock, &dev);
}
}
/*
* Take the data we received in our private buffer, and if any recv() calls on
* our list are satisfied, send the corresponding done event.
*
* If we need more data (there are still items on the recv_list after we consume all
* our data) then arrange for another system recv() call to fill our buffers.
*/
static void
internal_recv(isc_socket_t *sock, int nbytes)
{
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
socket_log(__LINE__, sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_INTERNALRECV,
"internal_recv: %d bytes received", nbytes);
/*
* If we got here, the I/O operation succeeded. However, we might still have removed this
* event from our notification list (or never placed it on it due to immediate completion.)
* Handle the reference counting here, and handle the cancellation event just after.
*/
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_recv > 0);
sock->pending_recv--;
/*
* The only way we could have gotten here is that our I/O has successfully completed.
* Update our pointers, and move on. The only odd case here is that we might not
* have received enough data on a TCP stream to satisfy the minimum requirements. If
* this is the case, we will re-issue the recv() call for what we need.
*
* We do check for a recv() of 0 bytes on a TCP stream. This means the remote end
* has closed.
*/
if (nbytes == 0 && sock->type == isc_sockettype_tcp) {
send_recvdone_abort(sock, ISC_R_EOF);
maybe_free_socket(&sock, __LINE__);
return;
}
sock->recvbuf.remaining = nbytes;
sock->recvbuf.consume_position = sock->recvbuf.base;
completeio_recv(sock);
/*
* If there are more receivers waiting for data, queue another receive
* here.
*/
queue_receive_request(sock);
/*
* Unlock and/or destroy if we are the last thing this socket has left to do.
*/
maybe_free_socket(&sock, __LINE__);
}
static void
internal_send(isc_socket_t *sock, isc_socketevent_t *dev,
struct msghdr *messagehdr, int nbytes, int send_errno, IoCompletionInfo *lpo)
{
buflist_t *buffer;
/*
* Find out what socket this is and lock it.
*/
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
socket_log(__LINE__, sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_INTERNALSEND,
"internal_send: task got socket event %p", dev);
buffer = ISC_LIST_HEAD(lpo->bufferlist);
while (buffer != NULL) {
ISC_LIST_DEQUEUE(lpo->bufferlist, buffer, link);
socket_log(__LINE__, sock, NULL, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTLOCK,
"free_buffer %p %p", buffer, buffer->buf);
HeapFree(hHeapHandle, 0, buffer->buf);
HeapFree(hHeapHandle, 0, buffer);
buffer = ISC_LIST_HEAD(lpo->bufferlist);
}
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_send > 0);
sock->pending_send--;
/* If the event is no longer in the list we can just return */
if (!senddone_is_active(sock, dev))
goto done;
/*
* Set the error code and send things on its way.
*/
switch (completeio_send(sock, dev, messagehdr, nbytes, send_errno)) {
case DOIO_SOFT:
break;
case DOIO_HARD:
case DOIO_SUCCESS:
send_senddone_event(sock, &dev);
break;
}
done:
maybe_free_socket(&sock, __LINE__);
}
/*
* These return if the done event passed in is on the list (or for connect, is
* the one we're waiting for. Using these ensures we will not double-send an
* event.
*/
static isc_boolean_t
senddone_is_active(isc_socket_t *sock, isc_socketevent_t *dev)
{
isc_socketevent_t *ldev;
ldev = ISC_LIST_HEAD(sock->send_list);
while (ldev != NULL && ldev != dev)
ldev = ISC_LIST_NEXT(ldev, ev_link);
return (ldev == NULL ? ISC_FALSE : ISC_TRUE);
}
static isc_boolean_t
acceptdone_is_active(isc_socket_t *sock, isc_socket_newconnev_t *dev)
{
isc_socket_newconnev_t *ldev;
ldev = ISC_LIST_HEAD(sock->accept_list);
while (ldev != NULL && ldev != dev)
ldev = ISC_LIST_NEXT(ldev, ev_link);
return (ldev == NULL ? ISC_FALSE : ISC_TRUE);
}
static isc_boolean_t
connectdone_is_active(isc_socket_t *sock, isc_socket_connev_t *dev)
{
return (sock->connect_ev == dev ? ISC_TRUE : ISC_FALSE);
}
/*
* This is the I/O Completion Port Worker Function. It loops forever
* waiting for I/O to complete and then forwards them for further
* processing. There are a number of these in separate threads.
*/
static isc_threadresult_t WINAPI
SocketIoThread(LPVOID ThreadContext) {
isc_socketmgr_t *manager = ThreadContext;
BOOL bSuccess = FALSE;
DWORD nbytes;
IoCompletionInfo *lpo = NULL;
isc_socket_t *sock = NULL;
int request;
struct msghdr *messagehdr = NULL;
int errval;
char strbuf[ISC_STRERRORSIZE];
int errstatus;
REQUIRE(VALID_MANAGER(manager));
/*
* Set the thread priority high enough so I/O will
* preempt normal recv packet processing, but not
* higher than the timer sync thread.
*/
if (!SetThreadPriority(GetCurrentThread(),
THREAD_PRIORITY_ABOVE_NORMAL)) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"Can't set thread priority: %s"),
strbuf);
}
/*
* Loop forever waiting on I/O Completions and then processing them
*/
while (TRUE) {
bSuccess = GetQueuedCompletionStatus(manager->hIoCompletionPort,
&nbytes, (LPDWORD)&sock,
(LPWSAOVERLAPPED *)&lpo,
INFINITE);
if (lpo == NULL) /* Received request to exit */
break;
REQUIRE(VALID_SOCKET(sock));
request = lpo->request_type;
errstatus = 0;
if (!bSuccess) {
isc_result_t isc_result;
/*
* Did the I/O operation complete?
*/
errstatus = WSAGetLastError();
isc_result = isc__errno2resultx(errstatus, __FILE__, __LINE__);
LOCK(&sock->lock);
CONSISTENT(sock);
switch (request) {
case SOCKET_RECV:
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_recv > 0);
sock->pending_recv--;
send_recvdone_abort(sock, isc_result);
if (isc_result == ISC_R_UNEXPECTED) {
UNEXPECTED_ERROR(__FILE__, __LINE__,
"SOCKET_RECV: Windows error code: %d, returning ISC error %d",
errstatus, isc_result);
}
break;
case SOCKET_SEND:
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_send > 0);
sock->pending_send--;
if (senddone_is_active(sock, lpo->dev)) {
lpo->dev->result = isc_result;
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"canceled_send");
send_senddone_event(sock, &lpo->dev);
}
break;
case SOCKET_ACCEPT:
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_accept > 0);
sock->pending_accept--;
if (acceptdone_is_active(sock, lpo->adev)) {
closesocket(lpo->adev->newsocket->fd);
lpo->adev->newsocket->fd = INVALID_SOCKET;
lpo->adev->newsocket->references--;
free_socket(&lpo->adev->newsocket, __LINE__);
lpo->adev->result = isc_result;
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"canceled_accept");
send_acceptdone_event(sock, &lpo->adev);
}
break;
case SOCKET_CONNECT:
INSIST(sock->pending_iocp > 0);
sock->pending_iocp--;
INSIST(sock->pending_connect == 1);
sock->pending_connect = 0;
if (connectdone_is_active(sock, lpo->cdev)) {
lpo->cdev->result = isc_result;
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"canceled_connect");
send_connectdone_event(sock, &lpo->cdev);
}
break;
}
maybe_free_socket(&sock, __LINE__);
if (lpo != NULL)
HeapFree(hHeapHandle, 0, lpo);
continue;
}
messagehdr = &lpo->messagehdr;
switch (request) {
case SOCKET_RECV:
internal_recv(sock, nbytes);
break;
case SOCKET_SEND:
internal_send(sock, lpo->dev, messagehdr, nbytes, errstatus, lpo);
break;
case SOCKET_ACCEPT:
internal_accept(sock, lpo, errstatus);
break;
case SOCKET_CONNECT:
internal_connect(sock, lpo, errstatus);
break;
}
if (lpo != NULL)
HeapFree(hHeapHandle, 0, lpo);
}
/*
* Exit Completion Port Thread
*/
manager_log(manager, TRACE,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_EXITING, "SocketIoThread exiting"));
return ((isc_threadresult_t)0);
}
/*
* Create a new socket manager.
*/
isc_result_t
isc_socketmgr_create(isc_mem_t *mctx, isc_socketmgr_t **managerp) {
return (isc_socketmgr_create2(mctx, managerp, 0));
}
isc_result_t
isc_socketmgr_create2(isc_mem_t *mctx, isc_socketmgr_t **managerp,
unsigned int maxsocks)
{
isc_socketmgr_t *manager;
isc_result_t result;
REQUIRE(managerp != NULL && *managerp == NULL);
if (maxsocks != 0)
return (ISC_R_NOTIMPLEMENTED);
manager = isc_mem_get(mctx, sizeof(*manager));
if (manager == NULL)
return (ISC_R_NOMEMORY);
InitSockets();
manager->magic = SOCKET_MANAGER_MAGIC;
manager->mctx = NULL;
manager->stats = NULL;
ISC_LIST_INIT(manager->socklist);
result = isc_mutex_init(&manager->lock);
if (result != ISC_R_SUCCESS) {
isc_mem_put(mctx, manager, sizeof(*manager));
return (result);
}
if (isc_condition_init(&manager->shutdown_ok) != ISC_R_SUCCESS) {
DESTROYLOCK(&manager->lock);
isc_mem_put(mctx, manager, sizeof(*manager));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_condition_init() %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
return (ISC_R_UNEXPECTED);
}
isc_mem_attach(mctx, &manager->mctx);
iocompletionport_init(manager); /* Create the Completion Ports */
manager->bShutdown = ISC_FALSE;
manager->totalSockets = 0;
manager->iocp_total = 0;
*managerp = manager;
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socketmgr_getmaxsockets(isc_socketmgr_t *manager, unsigned int *nsockp) {
REQUIRE(VALID_MANAGER(manager));
REQUIRE(nsockp != NULL);
return (ISC_R_NOTIMPLEMENTED);
}
void
isc_socketmgr_setstats(isc_socketmgr_t *manager, isc_stats_t *stats) {
REQUIRE(VALID_MANAGER(manager));
REQUIRE(ISC_LIST_EMPTY(manager->socklist));
REQUIRE(manager->stats == NULL);
REQUIRE(isc_stats_ncounters(stats) == isc_sockstatscounter_max);
isc_stats_attach(stats, &manager->stats);
}
void
isc_socketmgr_destroy(isc_socketmgr_t **managerp) {
isc_socketmgr_t *manager;
int i;
isc_mem_t *mctx;
/*
* Destroy a socket manager.
*/
REQUIRE(managerp != NULL);
manager = *managerp;
REQUIRE(VALID_MANAGER(manager));
LOCK(&manager->lock);
/*
* Wait for all sockets to be destroyed.
*/
while (!ISC_LIST_EMPTY(manager->socklist)) {
manager_log(manager, CREATION,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_SOCKETSREMAIN,
"sockets exist"));
WAIT(&manager->shutdown_ok, &manager->lock);
}
UNLOCK(&manager->lock);
/*
* Here, we need to had some wait code for the completion port
* thread.
*/
signal_iocompletionport_exit(manager);
manager->bShutdown = ISC_TRUE;
/*
* Wait for threads to exit.
*/
for (i = 0; i < manager->maxIOCPThreads; i++) {
if (isc_thread_join((isc_thread_t) manager->hIOCPThreads[i],
NULL) != ISC_R_SUCCESS)
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_thread_join() for Completion Port %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
}
/*
* Clean up.
*/
CloseHandle(manager->hIoCompletionPort);
(void)isc_condition_destroy(&manager->shutdown_ok);
DESTROYLOCK(&manager->lock);
if (manager->stats != NULL)
isc_stats_detach(&manager->stats);
manager->magic = 0;
mctx= manager->mctx;
isc_mem_put(mctx, manager, sizeof(*manager));
isc_mem_detach(&mctx);
*managerp = NULL;
}
static void
queue_receive_event(isc_socket_t *sock, isc_task_t *task, isc_socketevent_t *dev)
{
isc_task_t *ntask = NULL;
isc_task_attach(task, &ntask);
dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED;
/*
* Enqueue the request.
*/
INSIST(!ISC_LINK_LINKED(dev, ev_link));
ISC_LIST_ENQUEUE(sock->recv_list, dev, ev_link);
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"queue_receive_event: event %p -> task %p",
dev, ntask);
}
/*
* Check the pending receive queue, and if we have data pending, give it to this
* caller. If we have none, queue an I/O request. If this caller is not the first
* on the list, then we will just queue this event and return.
*
* Caller must have the socket locked.
*/
static isc_result_t
socket_recv(isc_socket_t *sock, isc_socketevent_t *dev, isc_task_t *task,
unsigned int flags)
{
int cc = 0;
isc_task_t *ntask = NULL;
isc_result_t result = ISC_R_SUCCESS;
int recv_errno = 0;
dev->ev_sender = task;
if (sock->fd == INVALID_SOCKET)
return (ISC_R_EOF);
/*
* Queue our event on the list of things to do. Call our function to
* attempt to fill buffers as much as possible, and return done events.
* We are going to lie about our handling of the ISC_SOCKFLAG_IMMEDIATE
* here and tell our caller that we could not satisfy it immediately.
*/
queue_receive_event(sock, task, dev);
if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0)
result = ISC_R_INPROGRESS;
completeio_recv(sock);
/*
* If there are more receivers waiting for data, queue another receive
* here. If the
*/
queue_receive_request(sock);
return (result);
}
isc_result_t
isc_socket_recvv(isc_socket_t *sock, isc_bufferlist_t *buflist,
unsigned int minimum, isc_task_t *task,
isc_taskaction_t action, const void *arg)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
unsigned int iocount;
isc_buffer_t *buffer;
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* Make sure that the socket is not closed. XXXMLG change error here?
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
REQUIRE(buflist != NULL);
REQUIRE(!ISC_LIST_EMPTY(*buflist));
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
iocount = isc_bufferlist_availablecount(buflist);
REQUIRE(iocount > 0);
INSIST(sock->bound);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_RECVDONE, action, arg);
if (dev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
/*
* UDP sockets are always partial read
*/
if (sock->type == isc_sockettype_udp)
dev->minimum = 1;
else {
if (minimum == 0)
dev->minimum = iocount;
else
dev->minimum = minimum;
}
/*
* Move each buffer from the passed in list to our internal one.
*/
buffer = ISC_LIST_HEAD(*buflist);
while (buffer != NULL) {
ISC_LIST_DEQUEUE(*buflist, buffer, link);
ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link);
buffer = ISC_LIST_HEAD(*buflist);
}
ret = socket_recv(sock, dev, task, 0);
UNLOCK(&sock->lock);
return (ret);
}
isc_result_t
isc_socket_recv(isc_socket_t *sock, isc_region_t *region, unsigned int minimum,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
INSIST(sock->bound);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_RECVDONE, action, arg);
if (dev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
ret = isc_socket_recv2(sock, region, minimum, task, dev, 0);
UNLOCK(&sock->lock);
return (ret);
}
isc_result_t
isc_socket_recv2(isc_socket_t *sock, isc_region_t *region,
unsigned int minimum, isc_task_t *task,
isc_socketevent_t *event, unsigned int flags)
{
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
event->result = ISC_R_UNEXPECTED;
event->ev_sender = sock;
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
ISC_LIST_INIT(event->bufferlist);
event->region = *region;
event->n = 0;
event->offset = 0;
event->attributes = 0;
/*
* UDP sockets are always partial read.
*/
if (sock->type == isc_sockettype_udp)
event->minimum = 1;
else {
if (minimum == 0)
event->minimum = region->length;
else
event->minimum = minimum;
}
ret = socket_recv(sock, event, task, flags);
UNLOCK(&sock->lock);
return (ret);
}
/*
* Caller must have the socket locked.
*/
static isc_result_t
socket_send(isc_socket_t *sock, isc_socketevent_t *dev, isc_task_t *task,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo,
unsigned int flags)
{
int io_state;
int send_errno = 0;
int cc = 0;
isc_task_t *ntask = NULL;
isc_result_t result = ISC_R_SUCCESS;
dev->ev_sender = task;
set_dev_address(address, sock, dev);
if (pktinfo != NULL) {
socket_log(__LINE__, sock, NULL, TRACE, isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_PKTINFOPROVIDED,
"pktinfo structure provided, ifindex %u (set to 0)",
pktinfo->ipi6_ifindex);
dev->attributes |= ISC_SOCKEVENTATTR_PKTINFO;
dev->pktinfo = *pktinfo;
/*
* Set the pktinfo index to 0 here, to let the kernel decide
* what interface it should send on.
*/
dev->pktinfo.ipi6_ifindex = 0;
}
io_state = startio_send(sock, dev, &cc, &send_errno);
switch (io_state) {
case DOIO_PENDING: /* I/O started. Nothing more to do */
case DOIO_SOFT:
/*
* We couldn't send all or part of the request right now, so
* queue it unless ISC_SOCKFLAG_NORETRY is set.
*/
if ((flags & ISC_SOCKFLAG_NORETRY) == 0) {
isc_task_attach(task, &ntask);
dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED;
/*
* Enqueue the request.
*/
INSIST(!ISC_LINK_LINKED(dev, ev_link));
ISC_LIST_ENQUEUE(sock->send_list, dev, ev_link);
socket_log(__LINE__, sock, NULL, EVENT, NULL, 0, 0,
"socket_send: event %p -> task %p",
dev, ntask);
if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0)
result = ISC_R_INPROGRESS;
break;
}
case DOIO_SUCCESS:
break;
}
return (result);
}
isc_result_t
isc_socket_send(isc_socket_t *sock, isc_region_t *region,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
/*
* REQUIRE() checking is performed in isc_socket_sendto().
*/
return (isc_socket_sendto(sock, region, task, action, arg, NULL,
NULL));
}
isc_result_t
isc_socket_sendto(isc_socket_t *sock, isc_region_t *region,
isc_task_t *task, isc_taskaction_t action, const void *arg,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(sock->type != isc_sockettype_fdwatch);
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
REQUIRE(region != NULL);
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
INSIST(sock->bound);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_SENDDONE, action, arg);
if (dev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
dev->region = *region;
ret = socket_send(sock, dev, task, address, pktinfo, 0);
UNLOCK(&sock->lock);
return (ret);
}
isc_result_t
isc_socket_sendv(isc_socket_t *sock, isc_bufferlist_t *buflist,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
return (isc_socket_sendtov(sock, buflist, task, action, arg, NULL,
NULL));
}
isc_result_t
isc_socket_sendtov(isc_socket_t *sock, isc_bufferlist_t *buflist,
isc_task_t *task, isc_taskaction_t action, const void *arg,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
unsigned int iocount;
isc_buffer_t *buffer;
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
REQUIRE(buflist != NULL);
REQUIRE(!ISC_LIST_EMPTY(*buflist));
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
iocount = isc_bufferlist_usedcount(buflist);
REQUIRE(iocount > 0);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_SENDDONE, action, arg);
if (dev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
/*
* Move each buffer from the passed in list to our internal one.
*/
buffer = ISC_LIST_HEAD(*buflist);
while (buffer != NULL) {
ISC_LIST_DEQUEUE(*buflist, buffer, link);
ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link);
buffer = ISC_LIST_HEAD(*buflist);
}
ret = socket_send(sock, dev, task, address, pktinfo, 0);
UNLOCK(&sock->lock);
return (ret);
}
isc_result_t
isc_socket_sendto2(isc_socket_t *sock, isc_region_t *region,
isc_task_t *task,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo,
isc_socketevent_t *event, unsigned int flags)
{
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
REQUIRE((flags & ~(ISC_SOCKFLAG_IMMEDIATE|ISC_SOCKFLAG_NORETRY)) == 0);
if ((flags & ISC_SOCKFLAG_NORETRY) != 0)
REQUIRE(sock->type == isc_sockettype_udp);
event->ev_sender = sock;
event->result = ISC_R_UNEXPECTED;
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
ISC_LIST_INIT(event->bufferlist);
event->region = *region;
event->n = 0;
event->offset = 0;
event->attributes = 0;
ret = socket_send(sock, event, task, address, pktinfo, flags);
UNLOCK(&sock->lock);
return (ret);
}
isc_result_t
isc_socket_bind(isc_socket_t *sock, isc_sockaddr_t *sockaddr,
unsigned int options) {
int bind_errno;
char strbuf[ISC_STRERRORSIZE];
int on = 1;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
INSIST(!sock->bound);
if (sock->pf != sockaddr->type.sa.sa_family) {
UNLOCK(&sock->lock);
return (ISC_R_FAMILYMISMATCH);
}
/*
* Only set SO_REUSEADDR when we want a specific port.
*/
if ((options & ISC_SOCKET_REUSEADDRESS) != 0 &&
isc_sockaddr_getport(sockaddr) != (in_port_t)0 &&
setsockopt(sock->fd, SOL_SOCKET, SO_REUSEADDR, (void *)&on,
sizeof(on)) < 0) {
UNEXPECTED_ERROR(__FILE__, __LINE__,
"setsockopt(%d) %s", sock->fd,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
/* Press on... */
}
if (bind(sock->fd, &sockaddr->type.sa, sockaddr->length) < 0) {
bind_errno = WSAGetLastError();
UNLOCK(&sock->lock);
switch (bind_errno) {
case WSAEACCES:
return (ISC_R_NOPERM);
case WSAEADDRNOTAVAIL:
return (ISC_R_ADDRNOTAVAIL);
case WSAEADDRINUSE:
return (ISC_R_ADDRINUSE);
case WSAEINVAL:
return (ISC_R_BOUND);
default:
isc__strerror(bind_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "bind: %s",
strbuf);
return (ISC_R_UNEXPECTED);
}
}
socket_log(__LINE__, sock, sockaddr, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_BOUND, "bound");
sock->bound = 1;
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socket_filter(isc_socket_t *sock, const char *filter) {
UNUSED(sock);
UNUSED(filter);
REQUIRE(VALID_SOCKET(sock));
return (ISC_R_NOTIMPLEMENTED);
}
/*
* Set up to listen on a given socket. We do this by creating an internal
* event that will be dispatched when the socket has read activity. The
* watcher will send the internal event to the task when there is a new
* connection.
*
* Unlike in read, we don't preallocate a done event here. Every time there
* is a new connection we'll have to allocate a new one anyway, so we might
* as well keep things simple rather than having to track them.
*/
isc_result_t
isc_socket_listen(isc_socket_t *sock, unsigned int backlog) {
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
REQUIRE(!sock->listener);
REQUIRE(sock->bound);
REQUIRE(sock->type == isc_sockettype_tcp);
if (backlog == 0)
backlog = SOMAXCONN;
if (listen(sock->fd, (int)backlog) < 0) {
UNLOCK(&sock->lock);
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "listen: %s", strbuf);
return (ISC_R_UNEXPECTED);
}
socket_log(__LINE__, sock, NULL, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_BOUND, "listening");
sock->listener = 1;
_set_state(sock, SOCK_LISTEN);
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
/*
* This should try to do aggressive accept() XXXMLG
*/
isc_result_t
isc_socket_accept(isc_socket_t *sock,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
isc_socket_newconnev_t *adev;
isc_socketmgr_t *manager;
isc_task_t *ntask = NULL;
isc_socket_t *nsock;
isc_result_t result;
IoCompletionInfo *lpo;
REQUIRE(VALID_SOCKET(sock));
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
REQUIRE(sock->listener);
/*
* Sender field is overloaded here with the task we will be sending
* this event to. Just before the actual event is delivered the
* actual ev_sender will be touched up to be the socket.
*/
adev = (isc_socket_newconnev_t *)
isc_event_allocate(manager->mctx, task, ISC_SOCKEVENT_NEWCONN,
action, arg, sizeof(*adev));
if (adev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
ISC_LINK_INIT(adev, ev_link);
result = allocate_socket(manager, sock->type, &nsock);
if (result != ISC_R_SUCCESS) {
isc_event_free((isc_event_t **)&adev);
UNLOCK(&sock->lock);
return (result);
}
/*
* AcceptEx() requires we pass in a socket.
*/
nsock->fd = socket(sock->pf, SOCK_STREAM, IPPROTO_TCP);
if (nsock->fd == INVALID_SOCKET) {
free_socket(&nsock, __LINE__);
isc_event_free((isc_event_t **)&adev);
UNLOCK(&sock->lock);
return (ISC_R_FAILURE); // XXXMLG need real error message
}
/*
* Attach to socket and to task.
*/
isc_task_attach(task, &ntask);
nsock->references++;
adev->ev_sender = ntask;
adev->newsocket = nsock;
_set_state(nsock, SOCK_ACCEPT);
/*
* Queue io completion for an accept().
*/
lpo = (IoCompletionInfo *)HeapAlloc(hHeapHandle,
HEAP_ZERO_MEMORY,
sizeof(IoCompletionInfo));
RUNTIME_CHECK(lpo != NULL);
lpo->acceptbuffer = (void *)HeapAlloc(hHeapHandle, HEAP_ZERO_MEMORY,
(sizeof(SOCKADDR_STORAGE) + 16) * 2);
RUNTIME_CHECK(lpo->acceptbuffer != NULL);
lpo->adev = adev;
lpo->request_type = SOCKET_ACCEPT;
ISCAcceptEx(sock->fd,
nsock->fd, /* Accepted Socket */
lpo->acceptbuffer, /* Buffer for initial Recv */
0, /* Length of Buffer */
sizeof(SOCKADDR_STORAGE) + 16, /* Local address length + 16 */
sizeof(SOCKADDR_STORAGE) + 16, /* Remote address lengh + 16 */
(LPDWORD)&lpo->received_bytes, /* Bytes Recved */
(LPOVERLAPPED)lpo /* Overlapped structure */
);
iocompletionport_update(nsock);
socket_log(__LINE__, sock, NULL, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_BOUND,
"accepting for nsock %p fd %d", nsock, nsock->fd);
/*
* Enqueue the event
*/
ISC_LIST_ENQUEUE(sock->accept_list, adev, ev_link);
sock->pending_accept++;
sock->pending_iocp++;
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socket_connect(isc_socket_t *sock, isc_sockaddr_t *addr,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
char strbuf[ISC_STRERRORSIZE];
isc_socket_connev_t *cdev;
isc_task_t *ntask = NULL;
isc_socketmgr_t *manager;
IoCompletionInfo *lpo;
int bind_errno;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(addr != NULL);
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
REQUIRE(addr != NULL);
if (isc_sockaddr_ismulticast(addr))
return (ISC_R_MULTICAST);
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
/*
* Windows sockets won't connect unless the socket is bound.
*/
if (!sock->bound) {
isc_sockaddr_t any;
isc_sockaddr_anyofpf(&any, isc_sockaddr_pf(addr));
if (bind(sock->fd, &any.type.sa, any.length) < 0) {
bind_errno = WSAGetLastError();
UNLOCK(&sock->lock);
switch (bind_errno) {
case WSAEACCES:
return (ISC_R_NOPERM);
case WSAEADDRNOTAVAIL:
return (ISC_R_ADDRNOTAVAIL);
case WSAEADDRINUSE:
return (ISC_R_ADDRINUSE);
case WSAEINVAL:
return (ISC_R_BOUND);
default:
isc__strerror(bind_errno, strbuf,
sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"bind: %s", strbuf);
return (ISC_R_UNEXPECTED);
}
}
sock->bound = 1;
}
REQUIRE(!sock->pending_connect);
cdev = (isc_socket_connev_t *)isc_event_allocate(manager->mctx, sock,
ISC_SOCKEVENT_CONNECT,
action, arg,
sizeof(*cdev));
if (cdev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
ISC_LINK_INIT(cdev, ev_link);
if (sock->type == isc_sockettype_tcp) {
/*
* Queue io completion for an accept().
*/
lpo = (IoCompletionInfo *)HeapAlloc(hHeapHandle,
HEAP_ZERO_MEMORY,
sizeof(IoCompletionInfo));
lpo->cdev = cdev;
lpo->request_type = SOCKET_CONNECT;
sock->address = *addr;
ISCConnectEx(sock->fd, &addr->type.sa, addr->length,
NULL, 0, NULL, (LPOVERLAPPED)lpo);
/*
* Attach to task.
*/
isc_task_attach(task, &ntask);
cdev->ev_sender = ntask;
sock->pending_connect = 1;
_set_state(sock, SOCK_CONNECT);
/*
* Enqueue the request.
*/
sock->connect_ev = cdev;
sock->pending_iocp++;
} else {
WSAConnect(sock->fd, &addr->type.sa, addr->length, NULL, NULL, NULL, NULL);
cdev->result = ISC_R_SUCCESS;
isc_task_send(task, (isc_event_t **)&cdev);
}
CONSISTENT(sock);
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socket_getpeername(isc_socket_t *sock, isc_sockaddr_t *addressp) {
isc_result_t result;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(addressp != NULL);
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
if (sock->connected) {
*addressp = sock->address;
result = ISC_R_SUCCESS;
} else {
result = ISC_R_NOTCONNECTED;
}
UNLOCK(&sock->lock);
return (result);
}
isc_result_t
isc_socket_getsockname(isc_socket_t *sock, isc_sockaddr_t *addressp) {
ISC_SOCKADDR_LEN_T len;
isc_result_t result;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_SOCKET(sock));
REQUIRE(addressp != NULL);
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
if (!sock->bound) {
result = ISC_R_NOTBOUND;
goto out;
}
result = ISC_R_SUCCESS;
len = sizeof(addressp->type);
if (getsockname(sock->fd, &addressp->type.sa, (void *)&len) < 0) {
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "getsockname: %s",
strbuf);
result = ISC_R_UNEXPECTED;
goto out;
}
addressp->length = (unsigned int)len;
out:
UNLOCK(&sock->lock);
return (result);
}
/*
* Run through the list of events on this socket, and cancel the ones
* queued for task "task" of type "how". "how" is a bitmask.
*/
void
isc_socket_cancel(isc_socket_t *sock, isc_task_t *task, unsigned int how) {
REQUIRE(VALID_SOCKET(sock));
/*
* Quick exit if there is nothing to do. Don't even bother locking
* in this case.
*/
if (how == 0)
return;
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return;
}
/*
* All of these do the same thing, more or less.
* Each will:
* o If the internal event is marked as "posted" try to
* remove it from the task's queue. If this fails, mark it
* as canceled instead, and let the task clean it up later.
* o For each I/O request for that task of that type, post
* its done event with status of "ISC_R_CANCELED".
* o Reset any state needed.
*/
if ((how & ISC_SOCKCANCEL_RECV) == ISC_SOCKCANCEL_RECV) {
isc_socketevent_t *dev;
isc_socketevent_t *next;
isc_task_t *current_task;
dev = ISC_LIST_HEAD(sock->recv_list);
while (dev != NULL) {
current_task = dev->ev_sender;
next = ISC_LIST_NEXT(dev, ev_link);
if ((task == NULL) || (task == current_task)) {
dev->result = ISC_R_CANCELED;
send_recvdone_event(sock, &dev);
}
dev = next;
}
}
how &= ~ISC_SOCKCANCEL_RECV;
if ((how & ISC_SOCKCANCEL_SEND) == ISC_SOCKCANCEL_SEND) {
isc_socketevent_t *dev;
isc_socketevent_t *next;
isc_task_t *current_task;
dev = ISC_LIST_HEAD(sock->send_list);
while (dev != NULL) {
current_task = dev->ev_sender;
next = ISC_LIST_NEXT(dev, ev_link);
if ((task == NULL) || (task == current_task)) {
dev->result = ISC_R_CANCELED;
send_senddone_event(sock, &dev);
}
dev = next;
}
}
how &= ~ISC_SOCKCANCEL_SEND;
if (((how & ISC_SOCKCANCEL_ACCEPT) == ISC_SOCKCANCEL_ACCEPT)
&& !ISC_LIST_EMPTY(sock->accept_list)) {
isc_socket_newconnev_t *dev;
isc_socket_newconnev_t *next;
isc_task_t *current_task;
dev = ISC_LIST_HEAD(sock->accept_list);
while (dev != NULL) {
current_task = dev->ev_sender;
next = ISC_LIST_NEXT(dev, ev_link);
if ((task == NULL) || (task == current_task)) {
dev->newsocket->references--;
closesocket(dev->newsocket->fd);
dev->newsocket->fd = INVALID_SOCKET;
free_socket(&dev->newsocket, __LINE__);
dev->result = ISC_R_CANCELED;
send_acceptdone_event(sock, &dev);
}
dev = next;
}
}
how &= ~ISC_SOCKCANCEL_ACCEPT;
/*
* Connecting is not a list.
*/
if (((how & ISC_SOCKCANCEL_CONNECT) == ISC_SOCKCANCEL_CONNECT)
&& sock->connect_ev != NULL) {
isc_socket_connev_t *dev;
isc_task_t *current_task;
INSIST(sock->pending_connect);
dev = sock->connect_ev;
current_task = dev->ev_sender;
if ((task == NULL) || (task == current_task)) {
closesocket(sock->fd);
sock->fd = INVALID_SOCKET;
_set_state(sock, SOCK_CLOSED);
sock->connect_ev = NULL;
dev->result = ISC_R_CANCELED;
send_connectdone_event(sock, &dev);
}
}
how &= ~ISC_SOCKCANCEL_CONNECT;
maybe_free_socket(&sock, __LINE__);
}
isc_sockettype_t
isc_socket_gettype(isc_socket_t *sock) {
isc_sockettype_t type;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_R_CONNREFUSED);
}
type = sock->type;
UNLOCK(&sock->lock);
return (type);
}
isc_boolean_t
isc_socket_isbound(isc_socket_t *sock) {
isc_boolean_t val;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
CONSISTENT(sock);
/*
* make sure that the socket's not closed
*/
if (sock->fd == INVALID_SOCKET) {
UNLOCK(&sock->lock);
return (ISC_FALSE);
}
val = ((sock->bound) ? ISC_TRUE : ISC_FALSE);
UNLOCK(&sock->lock);
return (val);
}
void
isc_socket_ipv6only(isc_socket_t *sock, isc_boolean_t yes) {
#if defined(IPV6_V6ONLY)
int onoff = yes ? 1 : 0;
#else
UNUSED(yes);
#endif
REQUIRE(VALID_SOCKET(sock));
#ifdef IPV6_V6ONLY
if (sock->pf == AF_INET6) {
(void)setsockopt(sock->fd, IPPROTO_IPV6, IPV6_V6ONLY,
(void *)&onoff, sizeof(onoff));
}
#endif
}
void
isc_socket_cleanunix(isc_sockaddr_t *addr, isc_boolean_t active) {
UNUSED(addr);
UNUSED(active);
}
isc_result_t
isc_socket_permunix(isc_sockaddr_t *addr, isc_uint32_t perm,
isc_uint32_t owner, isc_uint32_t group)
{
UNUSED(addr);
UNUSED(perm);
UNUSED(owner);
UNUSED(group);
return (ISC_R_NOTIMPLEMENTED);
}
void
isc_socket_setname(isc_socket_t *socket, const char *name, void *tag) {
/*
* Name 'socket'.
*/
REQUIRE(VALID_SOCKET(socket));
LOCK(&socket->lock);
memset(socket->name, 0, sizeof(socket->name));
strncpy(socket->name, name, sizeof(socket->name) - 1);
socket->tag = tag;
UNLOCK(&socket->lock);
}
const char *
isc_socket_getname(isc_socket_t *socket) {
return (socket->name);
}
void *
isc_socket_gettag(isc_socket_t *socket) {
return (socket->tag);
}
void
isc__socketmgr_setreserved(isc_socketmgr_t *manager, isc_uint32_t reserved) {
UNUSED(manager);
UNUSED(reserved);
}
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