File:  [ELWIX - Embedded LightWeight unIX -] / embedaddon / ntp / libntp / ntp_random.c
Revision 1.1.1.1 (vendor branch): download - view: text, annotated - select for diffs - revision graph
Tue May 29 12:08:38 2012 UTC (12 years, 1 month ago) by misho
Branches: ntp, MAIN
CVS tags: v4_2_6p5p0, v4_2_6p5, HEAD
ntp 4.2.6p5

    1: /*
    2:  * Copyright (c) 1983, 1993
    3:  *	The Regents of the University of California.  All rights reserved.
    4:  *
    5:  * Redistribution and use in source and binary forms, with or without
    6:  * modification, are permitted provided that the following conditions
    7:  * are met:
    8:  * 1. Redistributions of source code must retain the above copyright
    9:  *    notice, this list of conditions and the following disclaimer.
   10:  * 2. Redistributions in binary form must reproduce the above copyright
   11:  *    notice, this list of conditions and the following disclaimer in the
   12:  *    documentation and/or other materials provided with the distribution.
   13:  * 3. All advertising materials mentioning features or use of this software
   14:  *    must display the following acknowledgement:
   15:  *	This product includes software developed by the University of
   16:  *	California, Berkeley and its contributors.
   17:  * 4. Neither the name of the University nor the names of its contributors
   18:  *    may be used to endorse or promote products derived from this software
   19:  *    without specific prior written permission.
   20:  *
   21:  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   22:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   23:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   24:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   25:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   26:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   27:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   28:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   29:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   30:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   31:  * SUCH DAMAGE.
   32:  *
   33:  * $FreeBSD: src/lib/libc/stdlib/random.c,v 1.4.2.2 1999/09/05 11:16:45 peter Exp $
   34:  *
   35:  */
   36: 
   37: #if defined(LIBC_SCCS) && !defined(lint)
   38: static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
   39: #endif /* LIBC_SCCS and not lint */
   40: 
   41: #include "config.h"
   42: #include <sys/types.h>
   43: #ifdef HAVE_UNISTD_H
   44: # include <unistd.h>
   45: #endif
   46: #include <stdio.h>
   47: 
   48: #include <ntp_types.h>
   49: #include <ntp_random.h>
   50: #include <ntp_unixtime.h>
   51: 
   52: /*
   53:  * random.c:
   54:  *
   55:  * An improved random number generation package.  In addition to the standard
   56:  * rand()/srand() like interface, this package also has a special state info
   57:  * interface.  The initstate() routine is called with a seed, an array of
   58:  * bytes, and a count of how many bytes are being passed in; this array is
   59:  * then initialized to contain information for random number generation with
   60:  * that much state information.  Good sizes for the amount of state
   61:  * information are 32, 64, 128, and 256 bytes.  The state can be switched by
   62:  * calling the setstate() routine with the same array as was initiallized
   63:  * with initstate().  By default, the package runs with 128 bytes of state
   64:  * information and generates far better random numbers than a linear
   65:  * congruential generator.  If the amount of state information is less than
   66:  * 32 bytes, a simple linear congruential R.N.G. is used.
   67:  *
   68:  * Internally, the state information is treated as an array of longs; the
   69:  * zeroeth element of the array is the type of R.N.G. being used (small
   70:  * integer); the remainder of the array is the state information for the
   71:  * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
   72:  * state information, which will allow a degree seven polynomial.  (Note:
   73:  * the zeroeth word of state information also has some other information
   74:  * stored in it -- see setstate() for details).
   75:  *
   76:  * The random number generation technique is a linear feedback shift register
   77:  * approach, employing trinomials (since there are fewer terms to sum up that
   78:  * way).  In this approach, the least significant bit of all the numbers in
   79:  * the state table will act as a linear feedback shift register, and will
   80:  * have period 2^deg - 1 (where deg is the degree of the polynomial being
   81:  * used, assuming that the polynomial is irreducible and primitive).  The
   82:  * higher order bits will have longer periods, since their values are also
   83:  * influenced by pseudo-random carries out of the lower bits.  The total
   84:  * period of the generator is approximately deg*(2**deg - 1); thus doubling
   85:  * the amount of state information has a vast influence on the period of the
   86:  * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
   87:  * large deg, when the period of the shift register is the dominant factor.
   88:  * With deg equal to seven, the period is actually much longer than the
   89:  * 7*(2**7 - 1) predicted by this formula.
   90:  *
   91:  * Modified 28 December 1994 by Jacob S. Rosenberg.
   92:  * The following changes have been made:
   93:  * All references to the type u_int have been changed to unsigned long.
   94:  * All references to type int have been changed to type long.  Other
   95:  * cleanups have been made as well.  A warning for both initstate and
   96:  * setstate has been inserted to the effect that on Sparc platforms
   97:  * the 'arg_state' variable must be forced to begin on word boundaries.
   98:  * This can be easily done by casting a long integer array to char *.
   99:  * The overall logic has been left STRICTLY alone.  This software was
  100:  * tested on both a VAX and Sun SpacsStation with exactly the same
  101:  * results.  The new version and the original give IDENTICAL results.
  102:  * The new version is somewhat faster than the original.  As the
  103:  * documentation says:  "By default, the package runs with 128 bytes of
  104:  * state information and generates far better random numbers than a linear
  105:  * congruential generator.  If the amount of state information is less than
  106:  * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
  107:  * 128 bytes, this new version runs about 19 percent faster and for a 16
  108:  * byte buffer it is about 5 percent faster.
  109:  */
  110: 
  111: /*
  112:  * For each of the currently supported random number generators, we have a
  113:  * break value on the amount of state information (you need at least this
  114:  * many bytes of state info to support this random number generator), a degree
  115:  * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
  116:  * the separation between the two lower order coefficients of the trinomial.
  117:  */
  118: #define	TYPE_0		0		/* linear congruential */
  119: #define	BREAK_0		8
  120: #define	DEG_0		0
  121: #define	SEP_0		0
  122: 
  123: #define	TYPE_1		1		/* x**7 + x**3 + 1 */
  124: #define	BREAK_1		32
  125: #define	DEG_1		7
  126: #define	SEP_1		3
  127: 
  128: #define	TYPE_2		2		/* x**15 + x + 1 */
  129: #define	BREAK_2		64
  130: #define	DEG_2		15
  131: #define	SEP_2		1
  132: 
  133: #define	TYPE_3		3		/* x**31 + x**3 + 1 */
  134: #define	BREAK_3		128
  135: #define	DEG_3		31
  136: #define	SEP_3		3
  137: 
  138: #define	TYPE_4		4		/* x**63 + x + 1 */
  139: #define	BREAK_4		256
  140: #define	DEG_4		63
  141: #define	SEP_4		1
  142: 
  143: /*
  144:  * Array versions of the above information to make code run faster --
  145:  * relies on fact that TYPE_i == i.
  146:  */
  147: #define	MAX_TYPES	5		/* max number of types above */
  148: 
  149: static long degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
  150: static long seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
  151: 
  152: /*
  153:  * Initially, everything is set up as if from:
  154:  *
  155:  *	initstate(1, randtbl, 128);
  156:  *
  157:  * Note that this initialization takes advantage of the fact that srandom()
  158:  * advances the front and rear pointers 10*rand_deg times, and hence the
  159:  * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
  160:  * element of the state information, which contains info about the current
  161:  * position of the rear pointer is just
  162:  *
  163:  *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
  164:  */
  165: 
  166: static long randtbl[DEG_3 + 1] = {
  167: 	TYPE_3,
  168: #ifdef  USE_WEAK_SEEDING
  169: /* Historic implementation compatibility */
  170: /* The random sequences do not vary much with the seed */
  171: 	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
  172: 	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
  173: 	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
  174: 	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
  175: 	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
  176: 	0x27fb47b9,
  177: #else   /* !USE_WEAK_SEEDING */
  178: 	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
  179: 	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
  180: 	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
  181: 	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
  182: 	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
  183: 	0xf3bec5da
  184: #endif  /* !USE_WEAK_SEEDING */
  185: };
  186: 
  187: /*
  188:  * fptr and rptr are two pointers into the state info, a front and a rear
  189:  * pointer.  These two pointers are always rand_sep places aparts, as they
  190:  * cycle cyclically through the state information.  (Yes, this does mean we
  191:  * could get away with just one pointer, but the code for random() is more
  192:  * efficient this way).  The pointers are left positioned as they would be
  193:  * from the call
  194:  *
  195:  *	initstate(1, randtbl, 128);
  196:  *
  197:  * (The position of the rear pointer, rptr, is really 0 (as explained above
  198:  * in the initialization of randtbl) because the state table pointer is set
  199:  * to point to randtbl[1] (as explained below).
  200:  */
  201: static long *fptr = &randtbl[SEP_3 + 1];
  202: static long *rptr = &randtbl[1];
  203: 
  204: /*
  205:  * The following things are the pointer to the state information table, the
  206:  * type of the current generator, the degree of the current polynomial being
  207:  * used, and the separation between the two pointers.  Note that for efficiency
  208:  * of random(), we remember the first location of the state information, not
  209:  * the zeroeth.  Hence it is valid to access state[-1], which is used to
  210:  * store the type of the R.N.G.  Also, we remember the last location, since
  211:  * this is more efficient than indexing every time to find the address of
  212:  * the last element to see if the front and rear pointers have wrapped.
  213:  */
  214: static long *state = &randtbl[1];
  215: static long rand_type = TYPE_3;
  216: static long rand_deg = DEG_3;
  217: static long rand_sep = SEP_3;
  218: static long *end_ptr = &randtbl[DEG_3 + 1];
  219: 
  220: static inline long good_rand (long);
  221: 
  222: static inline long
  223: good_rand (
  224: 	register long x
  225: 	)
  226: {
  227: #ifdef  USE_WEAK_SEEDING
  228: /*
  229:  * Historic implementation compatibility.
  230:  * The random sequences do not vary much with the seed,
  231:  * even with overflowing.
  232:  */
  233: 	return (1103515245 * x + 12345);
  234: #else   /* !USE_WEAK_SEEDING */
  235: /*
  236:  * Compute x = (7^5 * x) mod (2^31 - 1)
  237:  * wihout overflowing 31 bits:
  238:  *      (2^31 - 1) = 127773 * (7^5) + 2836
  239:  * From "Random number generators: good ones are hard to find",
  240:  * Park and Miller, Communications of the ACM, vol. 31, no. 10,
  241:  * October 1988, p. 1195.
  242:  */
  243: 	register long hi, lo;
  244: 
  245: 	hi = x / 127773;
  246: 	lo = x % 127773;
  247: 	x = 16807 * lo - 2836 * hi;
  248: 	if (x <= 0)
  249: 		x += 0x7fffffff;
  250: 	return (x);
  251: #endif  /* !USE_WEAK_SEEDING */
  252: }
  253: 
  254: /*
  255:  * srandom:
  256:  *
  257:  * Initialize the random number generator based on the given seed.  If the
  258:  * type is the trivial no-state-information type, just remember the seed.
  259:  * Otherwise, initializes state[] based on the given "seed" via a linear
  260:  * congruential generator.  Then, the pointers are set to known locations
  261:  * that are exactly rand_sep places apart.  Lastly, it cycles the state
  262:  * information a given number of times to get rid of any initial dependencies
  263:  * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
  264:  * for default usage relies on values produced by this routine.
  265:  */
  266: void
  267: ntp_srandom(
  268: 	unsigned long x
  269: 	)
  270: {
  271: 	register long i;
  272: 
  273: 	if (rand_type == TYPE_0)
  274: 		state[0] = x;
  275: 	else {
  276: 		state[0] = x;
  277: 		for (i = 1; i < rand_deg; i++)
  278: 			state[i] = good_rand(state[i - 1]);
  279: 		fptr = &state[rand_sep];
  280: 		rptr = &state[0];
  281: 		for (i = 0; i < 10 * rand_deg; i++)
  282: 			(void)ntp_random();
  283: 	}
  284: }
  285: 
  286: /*
  287:  * srandomdev:
  288:  *
  289:  * Many programs choose the seed value in a totally predictable manner.
  290:  * This often causes problems.  We seed the generator using the much more
  291:  * secure urandom(4) interface.  Note that this particular seeding
  292:  * procedure can generate states which are impossible to reproduce by
  293:  * calling srandom() with any value, since the succeeding terms in the
  294:  * state buffer are no longer derived from the LC algorithm applied to
  295:  * a fixed seed.
  296:  */
  297: #ifdef NEED_SRANDOMDEV
  298: void
  299: ntp_srandomdev( void )
  300: {
  301: 	struct timeval tv;
  302: 	unsigned long junk;	/* Purposely used uninitialized */
  303: 
  304: 	GETTIMEOFDAY(&tv, NULL);
  305: 	ntp_srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk);
  306: 	return;
  307: }
  308: #endif
  309: 
  310: /*
  311:  * initstate:
  312:  *
  313:  * Initialize the state information in the given array of n bytes for future
  314:  * random number generation.  Based on the number of bytes we are given, and
  315:  * the break values for the different R.N.G.'s, we choose the best (largest)
  316:  * one we can and set things up for it.  srandom() is then called to
  317:  * initialize the state information.
  318:  *
  319:  * Note that on return from srandom(), we set state[-1] to be the type
  320:  * multiplexed with the current value of the rear pointer; this is so
  321:  * successive calls to initstate() won't lose this information and will be
  322:  * able to restart with setstate().
  323:  *
  324:  * Note: the first thing we do is save the current state, if any, just like
  325:  * setstate() so that it doesn't matter when initstate is called.
  326:  *
  327:  * Returns a pointer to the old state.
  328:  *
  329:  * Note: The Sparc platform requires that arg_state begin on a long
  330:  * word boundary; otherwise a bus error will occur. Even so, lint will
  331:  * complain about mis-alignment, but you should disregard these messages.
  332:  */
  333: char *
  334: ntp_initstate(
  335: 	unsigned long seed,		/* seed for R.N.G. */
  336: 	char *arg_state,		/* pointer to state array */
  337: 	long n				/* # bytes of state info */
  338: 	)
  339: {
  340: 	register char *ostate = (char *)(&state[-1]);
  341: 	register long *long_arg_state = (long *) arg_state;
  342: 
  343: 	if (rand_type == TYPE_0)
  344: 		state[-1] = rand_type;
  345: 	else
  346: 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
  347: 	if (n < BREAK_0) {
  348: 		(void)fprintf(stderr,
  349: 		    "random: not enough state (%ld bytes); ignored.\n", n);
  350: 		return(0);
  351: 	}
  352: 	if (n < BREAK_1) {
  353: 		rand_type = TYPE_0;
  354: 		rand_deg = DEG_0;
  355: 		rand_sep = SEP_0;
  356: 	} else if (n < BREAK_2) {
  357: 		rand_type = TYPE_1;
  358: 		rand_deg = DEG_1;
  359: 		rand_sep = SEP_1;
  360: 	} else if (n < BREAK_3) {
  361: 		rand_type = TYPE_2;
  362: 		rand_deg = DEG_2;
  363: 		rand_sep = SEP_2;
  364: 	} else if (n < BREAK_4) {
  365: 		rand_type = TYPE_3;
  366: 		rand_deg = DEG_3;
  367: 		rand_sep = SEP_3;
  368: 	} else {
  369: 		rand_type = TYPE_4;
  370: 		rand_deg = DEG_4;
  371: 		rand_sep = SEP_4;
  372: 	}
  373: 	state = (long *) (long_arg_state + 1); /* first location */
  374: 	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
  375: 	ntp_srandom(seed);
  376: 	if (rand_type == TYPE_0)
  377: 		long_arg_state[0] = rand_type;
  378: 	else
  379: 		long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
  380: 	return(ostate);
  381: }
  382: 
  383: /*
  384:  * setstate:
  385:  *
  386:  * Restore the state from the given state array.
  387:  *
  388:  * Note: it is important that we also remember the locations of the pointers
  389:  * in the current state information, and restore the locations of the pointers
  390:  * from the old state information.  This is done by multiplexing the pointer
  391:  * location into the zeroeth word of the state information.
  392:  *
  393:  * Note that due to the order in which things are done, it is OK to call
  394:  * setstate() with the same state as the current state.
  395:  *
  396:  * Returns a pointer to the old state information.
  397:  *
  398:  * Note: The Sparc platform requires that arg_state begin on a long
  399:  * word boundary; otherwise a bus error will occur. Even so, lint will
  400:  * complain about mis-alignment, but you should disregard these messages.
  401:  */
  402: char *
  403: ntp_setstate(
  404: 	char *arg_state			/* pointer to state array */
  405: 	)
  406: {
  407: 	register long *new_state = (long *) arg_state;
  408: 	register long type = new_state[0] % MAX_TYPES;
  409: 	register long rear = new_state[0] / MAX_TYPES;
  410: 	char *ostate = (char *)(&state[-1]);
  411: 
  412: 	if (rand_type == TYPE_0)
  413: 		state[-1] = rand_type;
  414: 	else
  415: 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
  416: 	switch(type) {
  417: 	case TYPE_0:
  418: 	case TYPE_1:
  419: 	case TYPE_2:
  420: 	case TYPE_3:
  421: 	case TYPE_4:
  422: 		rand_type = type;
  423: 		rand_deg = degrees[type];
  424: 		rand_sep = seps[type];
  425: 		break;
  426: 	default:
  427: 		(void)fprintf(stderr,
  428: 		    "random: state info corrupted; not changed.\n");
  429: 	}
  430: 	state = (long *) (new_state + 1);
  431: 	if (rand_type != TYPE_0) {
  432: 		rptr = &state[rear];
  433: 		fptr = &state[(rear + rand_sep) % rand_deg];
  434: 	}
  435: 	end_ptr = &state[rand_deg];		/* set end_ptr too */
  436: 	return(ostate);
  437: }
  438: 
  439: /*
  440:  * random:
  441:  *
  442:  * If we are using the trivial TYPE_0 R.N.G., just do the old linear
  443:  * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
  444:  * the same in all the other cases due to all the global variables that have
  445:  * been set up.  The basic operation is to add the number at the rear pointer
  446:  * into the one at the front pointer.  Then both pointers are advanced to
  447:  * the next location cyclically in the table.  The value returned is the sum
  448:  * generated, reduced to 31 bits by throwing away the "least random" low bit.
  449:  *
  450:  * Note: the code takes advantage of the fact that both the front and
  451:  * rear pointers can't wrap on the same call by not testing the rear
  452:  * pointer if the front one has wrapped.
  453:  *
  454:  * Returns a 31-bit random number.
  455:  */
  456: long
  457: ntp_random( void )
  458: {
  459: 	register long i;
  460: 	register long *f, *r;
  461: 
  462: 	if (rand_type == TYPE_0) {
  463: 		i = state[0];
  464: 		state[0] = i = (good_rand(i)) & 0x7fffffff;
  465: 	} else {
  466: 		/*
  467: 		 * Use local variables rather than static variables for speed.
  468: 		 */
  469: 		f = fptr; r = rptr;
  470: 		*f += *r;
  471: 		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
  472: 		if (++f >= end_ptr) {
  473: 			f = state;
  474: 			++r;
  475: 		}
  476: 		else if (++r >= end_ptr) {
  477: 			r = state;
  478: 		}
  479: 
  480: 		fptr = f; rptr = r;
  481: 	}
  482: 	return(i);
  483: }

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