Annotation of embedaddon/php/ext/fileinfo/libmagic/encoding.c, revision 1.1

1.1     ! misho       1: /*
        !             2:  * Copyright (c) Ian F. Darwin 1986-1995.
        !             3:  * Software written by Ian F. Darwin and others;
        !             4:  * maintained 1995-present by Christos Zoulas and others.
        !             5:  *
        !             6:  * Redistribution and use in source and binary forms, with or without
        !             7:  * modification, are permitted provided that the following conditions
        !             8:  * are met:
        !             9:  * 1. Redistributions of source code must retain the above copyright
        !            10:  *    notice immediately at the beginning of the file, without modification,
        !            11:  *    this list of conditions, and the following disclaimer.
        !            12:  * 2. Redistributions in binary form must reproduce the above copyright
        !            13:  *    notice, this list of conditions and the following disclaimer in the
        !            14:  *    documentation and/or other materials provided with the distribution.
        !            15:  *
        !            16:  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
        !            17:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
        !            18:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
        !            19:  * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
        !            20:  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
        !            21:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
        !            22:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
        !            23:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
        !            24:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
        !            25:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
        !            26:  * SUCH DAMAGE.
        !            27:  */
        !            28: /*
        !            29:  * Encoding -- determine the character encoding of a text file.
        !            30:  *
        !            31:  * Joerg Wunsch <joerg@freebsd.org> wrote the original support for 8-bit
        !            32:  * international characters.
        !            33:  */
        !            34: 
        !            35: #include "file.h"
        !            36: 
        !            37: #ifndef        lint
        !            38: FILE_RCSID("@(#)$File: encoding.c,v 1.3 2009/02/03 20:27:51 christos Exp $")
        !            39: #endif /* lint */
        !            40: 
        !            41: #include "magic.h"
        !            42: #include <string.h>
        !            43: #include <memory.h>
        !            44: #include <stdlib.h>
        !            45: 
        !            46: 
        !            47: private int looks_ascii(const unsigned char *, size_t, unichar *, size_t *);
        !            48: private int looks_utf8_with_BOM(const unsigned char *, size_t, unichar *,
        !            49:     size_t *);
        !            50: private int looks_ucs16(const unsigned char *, size_t, unichar *, size_t *);
        !            51: private int looks_latin1(const unsigned char *, size_t, unichar *, size_t *);
        !            52: private int looks_extended(const unsigned char *, size_t, unichar *, size_t *);
        !            53: private void from_ebcdic(const unsigned char *, size_t, unsigned char *);
        !            54: 
        !            55: /*
        !            56:  * Try to determine whether text is in some character code we can
        !            57:  * identify.  Each of these tests, if it succeeds, will leave
        !            58:  * the text converted into one-unichar-per-character Unicode in
        !            59:  * ubuf, and the number of characters converted in ulen.
        !            60:  */
        !            61: protected int
        !            62: file_encoding(struct magic_set *ms, const unsigned char *buf, size_t nbytes, unichar **ubuf, size_t *ulen, const char **code, const char **code_mime, const char **type)
        !            63: {
        !            64:        size_t mlen;
        !            65:        int rv = 1, ucs_type;
        !            66:        unsigned char *nbuf = NULL;
        !            67: 
        !            68:        mlen = (nbytes + 1) * sizeof(nbuf[0]);
        !            69:        if ((nbuf = CAST(unsigned char *, calloc((size_t)1, mlen))) == NULL) {
        !            70:                file_oomem(ms, mlen);
        !            71:                goto done;
        !            72:        }
        !            73:        mlen = (nbytes + 1) * sizeof((*ubuf)[0]);
        !            74:        if ((*ubuf = CAST(unichar *, calloc((size_t)1, mlen))) == NULL) {
        !            75:                file_oomem(ms, mlen);
        !            76:                goto done;
        !            77:        }
        !            78: 
        !            79:        *type = "text";
        !            80:        if (looks_ascii(buf, nbytes, *ubuf, ulen)) {
        !            81:                *code = "ASCII";
        !            82:                *code_mime = "us-ascii";
        !            83:        } else if (looks_utf8_with_BOM(buf, nbytes, *ubuf, ulen) > 0) {
        !            84:                *code = "UTF-8 Unicode (with BOM)";
        !            85:                *code_mime = "utf-8";
        !            86:        } else if (file_looks_utf8(buf, nbytes, *ubuf, ulen) > 1) {
        !            87:                *code = "UTF-8 Unicode";
        !            88:                *code_mime = "utf-8";
        !            89:        } else if ((ucs_type = looks_ucs16(buf, nbytes, *ubuf, ulen)) != 0) {
        !            90:                if (ucs_type == 1) {
        !            91:                        *code = "Little-endian UTF-16 Unicode";
        !            92:                        *code_mime = "utf-16le";
        !            93:                } else {
        !            94:                        *code = "Big-endian UTF-16 Unicode";
        !            95:                        *code_mime = "utf-16be";
        !            96:                }
        !            97:        } else if (looks_latin1(buf, nbytes, *ubuf, ulen)) {
        !            98:                *code = "ISO-8859";
        !            99:                *code_mime = "iso-8859-1";
        !           100:        } else if (looks_extended(buf, nbytes, *ubuf, ulen)) {
        !           101:                *code = "Non-ISO extended-ASCII";
        !           102:                *code_mime = "unknown-8bit";
        !           103:        } else {
        !           104:                from_ebcdic(buf, nbytes, nbuf);
        !           105: 
        !           106:                if (looks_ascii(nbuf, nbytes, *ubuf, ulen)) {
        !           107:                        *code = "EBCDIC";
        !           108:                        *code_mime = "ebcdic";
        !           109:                } else if (looks_latin1(nbuf, nbytes, *ubuf, ulen)) {
        !           110:                        *code = "International EBCDIC";
        !           111:                        *code_mime = "ebcdic";
        !           112:                } else { /* Doesn't look like text at all */
        !           113:                        rv = 0;
        !           114:                        *type = "binary";
        !           115:                }
        !           116:        }
        !           117: 
        !           118:  done:
        !           119:        if (nbuf)
        !           120:                free(nbuf);
        !           121: 
        !           122:        return rv;
        !           123: }
        !           124: 
        !           125: /*
        !           126:  * This table reflects a particular philosophy about what constitutes
        !           127:  * "text," and there is room for disagreement about it.
        !           128:  *
        !           129:  * Version 3.31 of the file command considered a file to be ASCII if
        !           130:  * each of its characters was approved by either the isascii() or
        !           131:  * isalpha() function.  On most systems, this would mean that any
        !           132:  * file consisting only of characters in the range 0x00 ... 0x7F
        !           133:  * would be called ASCII text, but many systems might reasonably
        !           134:  * consider some characters outside this range to be alphabetic,
        !           135:  * so the file command would call such characters ASCII.  It might
        !           136:  * have been more accurate to call this "considered textual on the
        !           137:  * local system" than "ASCII."
        !           138:  *
        !           139:  * It considered a file to be "International language text" if each
        !           140:  * of its characters was either an ASCII printing character (according
        !           141:  * to the real ASCII standard, not the above test), a character in
        !           142:  * the range 0x80 ... 0xFF, or one of the following control characters:
        !           143:  * backspace, tab, line feed, vertical tab, form feed, carriage return,
        !           144:  * escape.  No attempt was made to determine the language in which files
        !           145:  * of this type were written.
        !           146:  *
        !           147:  *
        !           148:  * The table below considers a file to be ASCII if all of its characters
        !           149:  * are either ASCII printing characters (again, according to the X3.4
        !           150:  * standard, not isascii()) or any of the following controls: bell,
        !           151:  * backspace, tab, line feed, form feed, carriage return, esc, nextline.
        !           152:  *
        !           153:  * I include bell because some programs (particularly shell scripts)
        !           154:  * use it literally, even though it is rare in normal text.  I exclude
        !           155:  * vertical tab because it never seems to be used in real text.  I also
        !           156:  * include, with hesitation, the X3.64/ECMA-43 control nextline (0x85),
        !           157:  * because that's what the dd EBCDIC->ASCII table maps the EBCDIC newline
        !           158:  * character to.  It might be more appropriate to include it in the 8859
        !           159:  * set instead of the ASCII set, but it's got to be included in *something*
        !           160:  * we recognize or EBCDIC files aren't going to be considered textual.
        !           161:  * Some old Unix source files use SO/SI (^N/^O) to shift between Greek
        !           162:  * and Latin characters, so these should possibly be allowed.  But they
        !           163:  * make a real mess on VT100-style displays if they're not paired properly,
        !           164:  * so we are probably better off not calling them text.
        !           165:  *
        !           166:  * A file is considered to be ISO-8859 text if its characters are all
        !           167:  * either ASCII, according to the above definition, or printing characters
        !           168:  * from the ISO-8859 8-bit extension, characters 0xA0 ... 0xFF.
        !           169:  *
        !           170:  * Finally, a file is considered to be international text from some other
        !           171:  * character code if its characters are all either ISO-8859 (according to
        !           172:  * the above definition) or characters in the range 0x80 ... 0x9F, which
        !           173:  * ISO-8859 considers to be control characters but the IBM PC and Macintosh
        !           174:  * consider to be printing characters.
        !           175:  */
        !           176: 
        !           177: #define F 0   /* character never appears in text */
        !           178: #define T 1   /* character appears in plain ASCII text */
        !           179: #define I 2   /* character appears in ISO-8859 text */
        !           180: #define X 3   /* character appears in non-ISO extended ASCII (Mac, IBM PC) */
        !           181: 
        !           182: private char text_chars[256] = {
        !           183:        /*                  BEL BS HT LF    FF CR    */
        !           184:        F, F, F, F, F, F, F, T, T, T, T, F, T, T, F, F,  /* 0x0X */
        !           185:        /*                              ESC          */
        !           186:        F, F, F, F, F, F, F, F, F, F, F, T, F, F, F, F,  /* 0x1X */
        !           187:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x2X */
        !           188:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x3X */
        !           189:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x4X */
        !           190:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x5X */
        !           191:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x6X */
        !           192:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, F,  /* 0x7X */
        !           193:        /*            NEL                            */
        !           194:        X, X, X, X, X, T, X, X, X, X, X, X, X, X, X, X,  /* 0x8X */
        !           195:        X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X,  /* 0x9X */
        !           196:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xaX */
        !           197:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xbX */
        !           198:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xcX */
        !           199:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xdX */
        !           200:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xeX */
        !           201:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I   /* 0xfX */
        !           202: };
        !           203: 
        !           204: private int
        !           205: looks_ascii(const unsigned char *buf, size_t nbytes, unichar *ubuf,
        !           206:     size_t *ulen)
        !           207: {
        !           208:        size_t i;
        !           209: 
        !           210:        *ulen = 0;
        !           211: 
        !           212:        for (i = 0; i < nbytes; i++) {
        !           213:                int t = text_chars[buf[i]];
        !           214: 
        !           215:                if (t != T)
        !           216:                        return 0;
        !           217: 
        !           218:                ubuf[(*ulen)++] = buf[i];
        !           219:        }
        !           220: 
        !           221:        return 1;
        !           222: }
        !           223: 
        !           224: private int
        !           225: looks_latin1(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen)
        !           226: {
        !           227:        size_t i;
        !           228: 
        !           229:        *ulen = 0;
        !           230: 
        !           231:        for (i = 0; i < nbytes; i++) {
        !           232:                int t = text_chars[buf[i]];
        !           233: 
        !           234:                if (t != T && t != I)
        !           235:                        return 0;
        !           236: 
        !           237:                ubuf[(*ulen)++] = buf[i];
        !           238:        }
        !           239: 
        !           240:        return 1;
        !           241: }
        !           242: 
        !           243: private int
        !           244: looks_extended(const unsigned char *buf, size_t nbytes, unichar *ubuf,
        !           245:     size_t *ulen)
        !           246: {
        !           247:        size_t i;
        !           248: 
        !           249:        *ulen = 0;
        !           250: 
        !           251:        for (i = 0; i < nbytes; i++) {
        !           252:                int t = text_chars[buf[i]];
        !           253: 
        !           254:                if (t != T && t != I && t != X)
        !           255:                        return 0;
        !           256: 
        !           257:                ubuf[(*ulen)++] = buf[i];
        !           258:        }
        !           259: 
        !           260:        return 1;
        !           261: }
        !           262: 
        !           263: /*
        !           264:  * Decide whether some text looks like UTF-8. Returns:
        !           265:  *
        !           266:  *     -1: invalid UTF-8
        !           267:  *      0: uses odd control characters, so doesn't look like text
        !           268:  *      1: 7-bit text
        !           269:  *      2: definitely UTF-8 text (valid high-bit set bytes)
        !           270:  *
        !           271:  * If ubuf is non-NULL on entry, text is decoded into ubuf, *ulen;
        !           272:  * ubuf must be big enough!
        !           273:  */
        !           274: protected int
        !           275: file_looks_utf8(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen)
        !           276: {
        !           277:        size_t i;
        !           278:        int n;
        !           279:        unichar c;
        !           280:        int gotone = 0, ctrl = 0;
        !           281: 
        !           282:        if (ubuf)
        !           283:                *ulen = 0;
        !           284: 
        !           285:        for (i = 0; i < nbytes; i++) {
        !           286:                if ((buf[i] & 0x80) == 0) {        /* 0xxxxxxx is plain ASCII */
        !           287:                        /*
        !           288:                         * Even if the whole file is valid UTF-8 sequences,
        !           289:                         * still reject it if it uses weird control characters.
        !           290:                         */
        !           291: 
        !           292:                        if (text_chars[buf[i]] != T)
        !           293:                                ctrl = 1;
        !           294: 
        !           295:                        if (ubuf)
        !           296:                                ubuf[(*ulen)++] = buf[i];
        !           297:                } else if ((buf[i] & 0x40) == 0) { /* 10xxxxxx never 1st byte */
        !           298:                        return -1;
        !           299:                } else {                           /* 11xxxxxx begins UTF-8 */
        !           300:                        int following;
        !           301: 
        !           302:                        if ((buf[i] & 0x20) == 0) {             /* 110xxxxx */
        !           303:                                c = buf[i] & 0x1f;
        !           304:                                following = 1;
        !           305:                        } else if ((buf[i] & 0x10) == 0) {      /* 1110xxxx */
        !           306:                                c = buf[i] & 0x0f;
        !           307:                                following = 2;
        !           308:                        } else if ((buf[i] & 0x08) == 0) {      /* 11110xxx */
        !           309:                                c = buf[i] & 0x07;
        !           310:                                following = 3;
        !           311:                        } else if ((buf[i] & 0x04) == 0) {      /* 111110xx */
        !           312:                                c = buf[i] & 0x03;
        !           313:                                following = 4;
        !           314:                        } else if ((buf[i] & 0x02) == 0) {      /* 1111110x */
        !           315:                                c = buf[i] & 0x01;
        !           316:                                following = 5;
        !           317:                        } else
        !           318:                                return -1;
        !           319: 
        !           320:                        for (n = 0; n < following; n++) {
        !           321:                                i++;
        !           322:                                if (i >= nbytes)
        !           323:                                        goto done;
        !           324: 
        !           325:                                if ((buf[i] & 0x80) == 0 || (buf[i] & 0x40))
        !           326:                                        return -1;
        !           327: 
        !           328:                                c = (c << 6) + (buf[i] & 0x3f);
        !           329:                        }
        !           330: 
        !           331:                        if (ubuf)
        !           332:                                ubuf[(*ulen)++] = c;
        !           333:                        gotone = 1;
        !           334:                }
        !           335:        }
        !           336: done:
        !           337:        return ctrl ? 0 : (gotone ? 2 : 1);
        !           338: }
        !           339: 
        !           340: /*
        !           341:  * Decide whether some text looks like UTF-8 with BOM. If there is no
        !           342:  * BOM, return -1; otherwise return the result of looks_utf8 on the
        !           343:  * rest of the text.
        !           344:  */
        !           345: private int
        !           346: looks_utf8_with_BOM(const unsigned char *buf, size_t nbytes, unichar *ubuf,
        !           347:     size_t *ulen)
        !           348: {
        !           349:        if (nbytes > 3 && buf[0] == 0xef && buf[1] == 0xbb && buf[2] == 0xbf)
        !           350:                return file_looks_utf8(buf + 3, nbytes - 3, ubuf, ulen);
        !           351:        else
        !           352:                return -1;
        !           353: }
        !           354: 
        !           355: private int
        !           356: looks_ucs16(const unsigned char *buf, size_t nbytes, unichar *ubuf,
        !           357:     size_t *ulen)
        !           358: {
        !           359:        int bigend;
        !           360:        size_t i;
        !           361: 
        !           362:        if (nbytes < 2)
        !           363:                return 0;
        !           364: 
        !           365:        if (buf[0] == 0xff && buf[1] == 0xfe)
        !           366:                bigend = 0;
        !           367:        else if (buf[0] == 0xfe && buf[1] == 0xff)
        !           368:                bigend = 1;
        !           369:        else
        !           370:                return 0;
        !           371: 
        !           372:        *ulen = 0;
        !           373: 
        !           374:        for (i = 2; i + 1 < nbytes; i += 2) {
        !           375:                /* XXX fix to properly handle chars > 65536 */
        !           376: 
        !           377:                if (bigend)
        !           378:                        ubuf[(*ulen)++] = buf[i + 1] + 256 * buf[i];
        !           379:                else
        !           380:                        ubuf[(*ulen)++] = buf[i] + 256 * buf[i + 1];
        !           381: 
        !           382:                if (ubuf[*ulen - 1] == 0xfffe)
        !           383:                        return 0;
        !           384:                if (ubuf[*ulen - 1] < 128 &&
        !           385:                    text_chars[(size_t)ubuf[*ulen - 1]] != T)
        !           386:                        return 0;
        !           387:        }
        !           388: 
        !           389:        return 1 + bigend;
        !           390: }
        !           391: 
        !           392: #undef F
        !           393: #undef T
        !           394: #undef I
        !           395: #undef X
        !           396: 
        !           397: /*
        !           398:  * This table maps each EBCDIC character to an (8-bit extended) ASCII
        !           399:  * character, as specified in the rationale for the dd(1) command in
        !           400:  * draft 11.2 (September, 1991) of the POSIX P1003.2 standard.
        !           401:  *
        !           402:  * Unfortunately it does not seem to correspond exactly to any of the
        !           403:  * five variants of EBCDIC documented in IBM's _Enterprise Systems
        !           404:  * Architecture/390: Principles of Operation_, SA22-7201-06, Seventh
        !           405:  * Edition, July, 1999, pp. I-1 - I-4.
        !           406:  *
        !           407:  * Fortunately, though, all versions of EBCDIC, including this one, agree
        !           408:  * on most of the printing characters that also appear in (7-bit) ASCII.
        !           409:  * Of these, only '|', '!', '~', '^', '[', and ']' are in question at all.
        !           410:  *
        !           411:  * Fortunately too, there is general agreement that codes 0x00 through
        !           412:  * 0x3F represent control characters, 0x41 a nonbreaking space, and the
        !           413:  * remainder printing characters.
        !           414:  *
        !           415:  * This is sufficient to allow us to identify EBCDIC text and to distinguish
        !           416:  * between old-style and internationalized examples of text.
        !           417:  */
        !           418: 
        !           419: private unsigned char ebcdic_to_ascii[] = {
        !           420:   0,   1,   2,   3, 156,   9, 134, 127, 151, 141, 142,  11,  12,  13,  14,  15,
        !           421:  16,  17,  18,  19, 157, 133,   8, 135,  24,  25, 146, 143,  28,  29,  30,  31,
        !           422: 128, 129, 130, 131, 132,  10,  23,  27, 136, 137, 138, 139, 140,   5,   6,   7,
        !           423: 144, 145,  22, 147, 148, 149, 150,   4, 152, 153, 154, 155,  20,  21, 158,  26,
        !           424: ' ', 160, 161, 162, 163, 164, 165, 166, 167, 168, 213, '.', '<', '(', '+', '|',
        !           425: '&', 169, 170, 171, 172, 173, 174, 175, 176, 177, '!', '$', '*', ')', ';', '~',
        !           426: '-', '/', 178, 179, 180, 181, 182, 183, 184, 185, 203, ',', '%', '_', '>', '?',
        !           427: 186, 187, 188, 189, 190, 191, 192, 193, 194, '`', ':', '#', '@', '\'','=', '"',
        !           428: 195, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 196, 197, 198, 199, 200, 201,
        !           429: 202, 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', '^', 204, 205, 206, 207, 208,
        !           430: 209, 229, 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 210, 211, 212, '[', 214, 215,
        !           431: 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, ']', 230, 231,
        !           432: '{', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 232, 233, 234, 235, 236, 237,
        !           433: '}', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 238, 239, 240, 241, 242, 243,
        !           434: '\\',159, 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 244, 245, 246, 247, 248, 249,
        !           435: '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 250, 251, 252, 253, 254, 255
        !           436: };
        !           437: 
        !           438: #ifdef notdef
        !           439: /*
        !           440:  * The following EBCDIC-to-ASCII table may relate more closely to reality,
        !           441:  * or at least to modern reality.  It comes from
        !           442:  *
        !           443:  *   http://ftp.s390.ibm.com/products/oe/bpxqp9.html
        !           444:  *
        !           445:  * and maps the characters of EBCDIC code page 1047 (the code used for
        !           446:  * Unix-derived software on IBM's 390 systems) to the corresponding
        !           447:  * characters from ISO 8859-1.
        !           448:  *
        !           449:  * If this table is used instead of the above one, some of the special
        !           450:  * cases for the NEL character can be taken out of the code.
        !           451:  */
        !           452: 
        !           453: private unsigned char ebcdic_1047_to_8859[] = {
        !           454: 0x00,0x01,0x02,0x03,0x9C,0x09,0x86,0x7F,0x97,0x8D,0x8E,0x0B,0x0C,0x0D,0x0E,0x0F,
        !           455: 0x10,0x11,0x12,0x13,0x9D,0x0A,0x08,0x87,0x18,0x19,0x92,0x8F,0x1C,0x1D,0x1E,0x1F,
        !           456: 0x80,0x81,0x82,0x83,0x84,0x85,0x17,0x1B,0x88,0x89,0x8A,0x8B,0x8C,0x05,0x06,0x07,
        !           457: 0x90,0x91,0x16,0x93,0x94,0x95,0x96,0x04,0x98,0x99,0x9A,0x9B,0x14,0x15,0x9E,0x1A,
        !           458: 0x20,0xA0,0xE2,0xE4,0xE0,0xE1,0xE3,0xE5,0xE7,0xF1,0xA2,0x2E,0x3C,0x28,0x2B,0x7C,
        !           459: 0x26,0xE9,0xEA,0xEB,0xE8,0xED,0xEE,0xEF,0xEC,0xDF,0x21,0x24,0x2A,0x29,0x3B,0x5E,
        !           460: 0x2D,0x2F,0xC2,0xC4,0xC0,0xC1,0xC3,0xC5,0xC7,0xD1,0xA6,0x2C,0x25,0x5F,0x3E,0x3F,
        !           461: 0xF8,0xC9,0xCA,0xCB,0xC8,0xCD,0xCE,0xCF,0xCC,0x60,0x3A,0x23,0x40,0x27,0x3D,0x22,
        !           462: 0xD8,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0xAB,0xBB,0xF0,0xFD,0xFE,0xB1,
        !           463: 0xB0,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0xAA,0xBA,0xE6,0xB8,0xC6,0xA4,
        !           464: 0xB5,0x7E,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0xA1,0xBF,0xD0,0x5B,0xDE,0xAE,
        !           465: 0xAC,0xA3,0xA5,0xB7,0xA9,0xA7,0xB6,0xBC,0xBD,0xBE,0xDD,0xA8,0xAF,0x5D,0xB4,0xD7,
        !           466: 0x7B,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0xAD,0xF4,0xF6,0xF2,0xF3,0xF5,
        !           467: 0x7D,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0xB9,0xFB,0xFC,0xF9,0xFA,0xFF,
        !           468: 0x5C,0xF7,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0xB2,0xD4,0xD6,0xD2,0xD3,0xD5,
        !           469: 0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0xB3,0xDB,0xDC,0xD9,0xDA,0x9F
        !           470: };
        !           471: #endif
        !           472: 
        !           473: /*
        !           474:  * Copy buf[0 ... nbytes-1] into out[], translating EBCDIC to ASCII.
        !           475:  */
        !           476: private void
        !           477: from_ebcdic(const unsigned char *buf, size_t nbytes, unsigned char *out)
        !           478: {
        !           479:        size_t i;
        !           480: 
        !           481:        for (i = 0; i < nbytes; i++) {
        !           482:                out[i] = ebcdic_to_ascii[buf[i]];
        !           483:        }
        !           484: }

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