Annotation of embedaddon/php/ext/fileinfo/libmagic/encoding.c, revision 1.1.1.1

1.1       misho       1: /*
                      2:  * Copyright (c) Ian F. Darwin 1986-1995.
                      3:  * Software written by Ian F. Darwin and others;
                      4:  * maintained 1995-present by Christos Zoulas and others.
                      5:  *
                      6:  * Redistribution and use in source and binary forms, with or without
                      7:  * modification, are permitted provided that the following conditions
                      8:  * are met:
                      9:  * 1. Redistributions of source code must retain the above copyright
                     10:  *    notice immediately at the beginning of the file, without modification,
                     11:  *    this list of conditions, and the following disclaimer.
                     12:  * 2. Redistributions in binary form must reproduce the above copyright
                     13:  *    notice, this list of conditions and the following disclaimer in the
                     14:  *    documentation and/or other materials provided with the distribution.
                     15:  *
                     16:  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
                     17:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
                     18:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
                     19:  * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
                     20:  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
                     21:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
                     22:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
                     23:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
                     24:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
                     25:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
                     26:  * SUCH DAMAGE.
                     27:  */
                     28: /*
                     29:  * Encoding -- determine the character encoding of a text file.
                     30:  *
                     31:  * Joerg Wunsch <joerg@freebsd.org> wrote the original support for 8-bit
                     32:  * international characters.
                     33:  */
                     34: 
                     35: #include "file.h"
                     36: 
                     37: #ifndef        lint
                     38: FILE_RCSID("@(#)$File: encoding.c,v 1.3 2009/02/03 20:27:51 christos Exp $")
                     39: #endif /* lint */
                     40: 
                     41: #include "magic.h"
                     42: #include <string.h>
                     43: #include <memory.h>
                     44: #include <stdlib.h>
                     45: 
                     46: 
                     47: private int looks_ascii(const unsigned char *, size_t, unichar *, size_t *);
                     48: private int looks_utf8_with_BOM(const unsigned char *, size_t, unichar *,
                     49:     size_t *);
                     50: private int looks_ucs16(const unsigned char *, size_t, unichar *, size_t *);
                     51: private int looks_latin1(const unsigned char *, size_t, unichar *, size_t *);
                     52: private int looks_extended(const unsigned char *, size_t, unichar *, size_t *);
                     53: private void from_ebcdic(const unsigned char *, size_t, unsigned char *);
                     54: 
                     55: /*
                     56:  * Try to determine whether text is in some character code we can
                     57:  * identify.  Each of these tests, if it succeeds, will leave
                     58:  * the text converted into one-unichar-per-character Unicode in
                     59:  * ubuf, and the number of characters converted in ulen.
                     60:  */
                     61: protected int
                     62: file_encoding(struct magic_set *ms, const unsigned char *buf, size_t nbytes, unichar **ubuf, size_t *ulen, const char **code, const char **code_mime, const char **type)
                     63: {
                     64:        size_t mlen;
                     65:        int rv = 1, ucs_type;
                     66:        unsigned char *nbuf = NULL;
                     67: 
                     68:        mlen = (nbytes + 1) * sizeof(nbuf[0]);
                     69:        if ((nbuf = CAST(unsigned char *, calloc((size_t)1, mlen))) == NULL) {
                     70:                file_oomem(ms, mlen);
                     71:                goto done;
                     72:        }
                     73:        mlen = (nbytes + 1) * sizeof((*ubuf)[0]);
                     74:        if ((*ubuf = CAST(unichar *, calloc((size_t)1, mlen))) == NULL) {
                     75:                file_oomem(ms, mlen);
                     76:                goto done;
                     77:        }
                     78: 
                     79:        *type = "text";
                     80:        if (looks_ascii(buf, nbytes, *ubuf, ulen)) {
                     81:                *code = "ASCII";
                     82:                *code_mime = "us-ascii";
                     83:        } else if (looks_utf8_with_BOM(buf, nbytes, *ubuf, ulen) > 0) {
                     84:                *code = "UTF-8 Unicode (with BOM)";
                     85:                *code_mime = "utf-8";
                     86:        } else if (file_looks_utf8(buf, nbytes, *ubuf, ulen) > 1) {
                     87:                *code = "UTF-8 Unicode";
                     88:                *code_mime = "utf-8";
                     89:        } else if ((ucs_type = looks_ucs16(buf, nbytes, *ubuf, ulen)) != 0) {
                     90:                if (ucs_type == 1) {
                     91:                        *code = "Little-endian UTF-16 Unicode";
                     92:                        *code_mime = "utf-16le";
                     93:                } else {
                     94:                        *code = "Big-endian UTF-16 Unicode";
                     95:                        *code_mime = "utf-16be";
                     96:                }
                     97:        } else if (looks_latin1(buf, nbytes, *ubuf, ulen)) {
                     98:                *code = "ISO-8859";
                     99:                *code_mime = "iso-8859-1";
                    100:        } else if (looks_extended(buf, nbytes, *ubuf, ulen)) {
                    101:                *code = "Non-ISO extended-ASCII";
                    102:                *code_mime = "unknown-8bit";
                    103:        } else {
                    104:                from_ebcdic(buf, nbytes, nbuf);
                    105: 
                    106:                if (looks_ascii(nbuf, nbytes, *ubuf, ulen)) {
                    107:                        *code = "EBCDIC";
                    108:                        *code_mime = "ebcdic";
                    109:                } else if (looks_latin1(nbuf, nbytes, *ubuf, ulen)) {
                    110:                        *code = "International EBCDIC";
                    111:                        *code_mime = "ebcdic";
                    112:                } else { /* Doesn't look like text at all */
                    113:                        rv = 0;
                    114:                        *type = "binary";
                    115:                }
                    116:        }
                    117: 
                    118:  done:
                    119:        if (nbuf)
                    120:                free(nbuf);
                    121: 
                    122:        return rv;
                    123: }
                    124: 
                    125: /*
                    126:  * This table reflects a particular philosophy about what constitutes
                    127:  * "text," and there is room for disagreement about it.
                    128:  *
                    129:  * Version 3.31 of the file command considered a file to be ASCII if
                    130:  * each of its characters was approved by either the isascii() or
                    131:  * isalpha() function.  On most systems, this would mean that any
                    132:  * file consisting only of characters in the range 0x00 ... 0x7F
                    133:  * would be called ASCII text, but many systems might reasonably
                    134:  * consider some characters outside this range to be alphabetic,
                    135:  * so the file command would call such characters ASCII.  It might
                    136:  * have been more accurate to call this "considered textual on the
                    137:  * local system" than "ASCII."
                    138:  *
                    139:  * It considered a file to be "International language text" if each
                    140:  * of its characters was either an ASCII printing character (according
                    141:  * to the real ASCII standard, not the above test), a character in
                    142:  * the range 0x80 ... 0xFF, or one of the following control characters:
                    143:  * backspace, tab, line feed, vertical tab, form feed, carriage return,
                    144:  * escape.  No attempt was made to determine the language in which files
                    145:  * of this type were written.
                    146:  *
                    147:  *
                    148:  * The table below considers a file to be ASCII if all of its characters
                    149:  * are either ASCII printing characters (again, according to the X3.4
                    150:  * standard, not isascii()) or any of the following controls: bell,
                    151:  * backspace, tab, line feed, form feed, carriage return, esc, nextline.
                    152:  *
                    153:  * I include bell because some programs (particularly shell scripts)
                    154:  * use it literally, even though it is rare in normal text.  I exclude
                    155:  * vertical tab because it never seems to be used in real text.  I also
                    156:  * include, with hesitation, the X3.64/ECMA-43 control nextline (0x85),
                    157:  * because that's what the dd EBCDIC->ASCII table maps the EBCDIC newline
                    158:  * character to.  It might be more appropriate to include it in the 8859
                    159:  * set instead of the ASCII set, but it's got to be included in *something*
                    160:  * we recognize or EBCDIC files aren't going to be considered textual.
                    161:  * Some old Unix source files use SO/SI (^N/^O) to shift between Greek
                    162:  * and Latin characters, so these should possibly be allowed.  But they
                    163:  * make a real mess on VT100-style displays if they're not paired properly,
                    164:  * so we are probably better off not calling them text.
                    165:  *
                    166:  * A file is considered to be ISO-8859 text if its characters are all
                    167:  * either ASCII, according to the above definition, or printing characters
                    168:  * from the ISO-8859 8-bit extension, characters 0xA0 ... 0xFF.
                    169:  *
                    170:  * Finally, a file is considered to be international text from some other
                    171:  * character code if its characters are all either ISO-8859 (according to
                    172:  * the above definition) or characters in the range 0x80 ... 0x9F, which
                    173:  * ISO-8859 considers to be control characters but the IBM PC and Macintosh
                    174:  * consider to be printing characters.
                    175:  */
                    176: 
                    177: #define F 0   /* character never appears in text */
                    178: #define T 1   /* character appears in plain ASCII text */
                    179: #define I 2   /* character appears in ISO-8859 text */
                    180: #define X 3   /* character appears in non-ISO extended ASCII (Mac, IBM PC) */
                    181: 
                    182: private char text_chars[256] = {
                    183:        /*                  BEL BS HT LF    FF CR    */
                    184:        F, F, F, F, F, F, F, T, T, T, T, F, T, T, F, F,  /* 0x0X */
                    185:        /*                              ESC          */
                    186:        F, F, F, F, F, F, F, F, F, F, F, T, F, F, F, F,  /* 0x1X */
                    187:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x2X */
                    188:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x3X */
                    189:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x4X */
                    190:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x5X */
                    191:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T,  /* 0x6X */
                    192:        T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, F,  /* 0x7X */
                    193:        /*            NEL                            */
                    194:        X, X, X, X, X, T, X, X, X, X, X, X, X, X, X, X,  /* 0x8X */
                    195:        X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X,  /* 0x9X */
                    196:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xaX */
                    197:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xbX */
                    198:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xcX */
                    199:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xdX */
                    200:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I,  /* 0xeX */
                    201:        I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I   /* 0xfX */
                    202: };
                    203: 
                    204: private int
                    205: looks_ascii(const unsigned char *buf, size_t nbytes, unichar *ubuf,
                    206:     size_t *ulen)
                    207: {
                    208:        size_t i;
                    209: 
                    210:        *ulen = 0;
                    211: 
                    212:        for (i = 0; i < nbytes; i++) {
                    213:                int t = text_chars[buf[i]];
                    214: 
                    215:                if (t != T)
                    216:                        return 0;
                    217: 
                    218:                ubuf[(*ulen)++] = buf[i];
                    219:        }
                    220: 
                    221:        return 1;
                    222: }
                    223: 
                    224: private int
                    225: looks_latin1(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen)
                    226: {
                    227:        size_t i;
                    228: 
                    229:        *ulen = 0;
                    230: 
                    231:        for (i = 0; i < nbytes; i++) {
                    232:                int t = text_chars[buf[i]];
                    233: 
                    234:                if (t != T && t != I)
                    235:                        return 0;
                    236: 
                    237:                ubuf[(*ulen)++] = buf[i];
                    238:        }
                    239: 
                    240:        return 1;
                    241: }
                    242: 
                    243: private int
                    244: looks_extended(const unsigned char *buf, size_t nbytes, unichar *ubuf,
                    245:     size_t *ulen)
                    246: {
                    247:        size_t i;
                    248: 
                    249:        *ulen = 0;
                    250: 
                    251:        for (i = 0; i < nbytes; i++) {
                    252:                int t = text_chars[buf[i]];
                    253: 
                    254:                if (t != T && t != I && t != X)
                    255:                        return 0;
                    256: 
                    257:                ubuf[(*ulen)++] = buf[i];
                    258:        }
                    259: 
                    260:        return 1;
                    261: }
                    262: 
                    263: /*
                    264:  * Decide whether some text looks like UTF-8. Returns:
                    265:  *
                    266:  *     -1: invalid UTF-8
                    267:  *      0: uses odd control characters, so doesn't look like text
                    268:  *      1: 7-bit text
                    269:  *      2: definitely UTF-8 text (valid high-bit set bytes)
                    270:  *
                    271:  * If ubuf is non-NULL on entry, text is decoded into ubuf, *ulen;
                    272:  * ubuf must be big enough!
                    273:  */
                    274: protected int
                    275: file_looks_utf8(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen)
                    276: {
                    277:        size_t i;
                    278:        int n;
                    279:        unichar c;
                    280:        int gotone = 0, ctrl = 0;
                    281: 
                    282:        if (ubuf)
                    283:                *ulen = 0;
                    284: 
                    285:        for (i = 0; i < nbytes; i++) {
                    286:                if ((buf[i] & 0x80) == 0) {        /* 0xxxxxxx is plain ASCII */
                    287:                        /*
                    288:                         * Even if the whole file is valid UTF-8 sequences,
                    289:                         * still reject it if it uses weird control characters.
                    290:                         */
                    291: 
                    292:                        if (text_chars[buf[i]] != T)
                    293:                                ctrl = 1;
                    294: 
                    295:                        if (ubuf)
                    296:                                ubuf[(*ulen)++] = buf[i];
                    297:                } else if ((buf[i] & 0x40) == 0) { /* 10xxxxxx never 1st byte */
                    298:                        return -1;
                    299:                } else {                           /* 11xxxxxx begins UTF-8 */
                    300:                        int following;
                    301: 
                    302:                        if ((buf[i] & 0x20) == 0) {             /* 110xxxxx */
                    303:                                c = buf[i] & 0x1f;
                    304:                                following = 1;
                    305:                        } else if ((buf[i] & 0x10) == 0) {      /* 1110xxxx */
                    306:                                c = buf[i] & 0x0f;
                    307:                                following = 2;
                    308:                        } else if ((buf[i] & 0x08) == 0) {      /* 11110xxx */
                    309:                                c = buf[i] & 0x07;
                    310:                                following = 3;
                    311:                        } else if ((buf[i] & 0x04) == 0) {      /* 111110xx */
                    312:                                c = buf[i] & 0x03;
                    313:                                following = 4;
                    314:                        } else if ((buf[i] & 0x02) == 0) {      /* 1111110x */
                    315:                                c = buf[i] & 0x01;
                    316:                                following = 5;
                    317:                        } else
                    318:                                return -1;
                    319: 
                    320:                        for (n = 0; n < following; n++) {
                    321:                                i++;
                    322:                                if (i >= nbytes)
                    323:                                        goto done;
                    324: 
                    325:                                if ((buf[i] & 0x80) == 0 || (buf[i] & 0x40))
                    326:                                        return -1;
                    327: 
                    328:                                c = (c << 6) + (buf[i] & 0x3f);
                    329:                        }
                    330: 
                    331:                        if (ubuf)
                    332:                                ubuf[(*ulen)++] = c;
                    333:                        gotone = 1;
                    334:                }
                    335:        }
                    336: done:
                    337:        return ctrl ? 0 : (gotone ? 2 : 1);
                    338: }
                    339: 
                    340: /*
                    341:  * Decide whether some text looks like UTF-8 with BOM. If there is no
                    342:  * BOM, return -1; otherwise return the result of looks_utf8 on the
                    343:  * rest of the text.
                    344:  */
                    345: private int
                    346: looks_utf8_with_BOM(const unsigned char *buf, size_t nbytes, unichar *ubuf,
                    347:     size_t *ulen)
                    348: {
                    349:        if (nbytes > 3 && buf[0] == 0xef && buf[1] == 0xbb && buf[2] == 0xbf)
                    350:                return file_looks_utf8(buf + 3, nbytes - 3, ubuf, ulen);
                    351:        else
                    352:                return -1;
                    353: }
                    354: 
                    355: private int
                    356: looks_ucs16(const unsigned char *buf, size_t nbytes, unichar *ubuf,
                    357:     size_t *ulen)
                    358: {
                    359:        int bigend;
                    360:        size_t i;
                    361: 
                    362:        if (nbytes < 2)
                    363:                return 0;
                    364: 
                    365:        if (buf[0] == 0xff && buf[1] == 0xfe)
                    366:                bigend = 0;
                    367:        else if (buf[0] == 0xfe && buf[1] == 0xff)
                    368:                bigend = 1;
                    369:        else
                    370:                return 0;
                    371: 
                    372:        *ulen = 0;
                    373: 
                    374:        for (i = 2; i + 1 < nbytes; i += 2) {
                    375:                /* XXX fix to properly handle chars > 65536 */
                    376: 
                    377:                if (bigend)
                    378:                        ubuf[(*ulen)++] = buf[i + 1] + 256 * buf[i];
                    379:                else
                    380:                        ubuf[(*ulen)++] = buf[i] + 256 * buf[i + 1];
                    381: 
                    382:                if (ubuf[*ulen - 1] == 0xfffe)
                    383:                        return 0;
                    384:                if (ubuf[*ulen - 1] < 128 &&
                    385:                    text_chars[(size_t)ubuf[*ulen - 1]] != T)
                    386:                        return 0;
                    387:        }
                    388: 
                    389:        return 1 + bigend;
                    390: }
                    391: 
                    392: #undef F
                    393: #undef T
                    394: #undef I
                    395: #undef X
                    396: 
                    397: /*
                    398:  * This table maps each EBCDIC character to an (8-bit extended) ASCII
                    399:  * character, as specified in the rationale for the dd(1) command in
                    400:  * draft 11.2 (September, 1991) of the POSIX P1003.2 standard.
                    401:  *
                    402:  * Unfortunately it does not seem to correspond exactly to any of the
                    403:  * five variants of EBCDIC documented in IBM's _Enterprise Systems
                    404:  * Architecture/390: Principles of Operation_, SA22-7201-06, Seventh
                    405:  * Edition, July, 1999, pp. I-1 - I-4.
                    406:  *
                    407:  * Fortunately, though, all versions of EBCDIC, including this one, agree
                    408:  * on most of the printing characters that also appear in (7-bit) ASCII.
                    409:  * Of these, only '|', '!', '~', '^', '[', and ']' are in question at all.
                    410:  *
                    411:  * Fortunately too, there is general agreement that codes 0x00 through
                    412:  * 0x3F represent control characters, 0x41 a nonbreaking space, and the
                    413:  * remainder printing characters.
                    414:  *
                    415:  * This is sufficient to allow us to identify EBCDIC text and to distinguish
                    416:  * between old-style and internationalized examples of text.
                    417:  */
                    418: 
                    419: private unsigned char ebcdic_to_ascii[] = {
                    420:   0,   1,   2,   3, 156,   9, 134, 127, 151, 141, 142,  11,  12,  13,  14,  15,
                    421:  16,  17,  18,  19, 157, 133,   8, 135,  24,  25, 146, 143,  28,  29,  30,  31,
                    422: 128, 129, 130, 131, 132,  10,  23,  27, 136, 137, 138, 139, 140,   5,   6,   7,
                    423: 144, 145,  22, 147, 148, 149, 150,   4, 152, 153, 154, 155,  20,  21, 158,  26,
                    424: ' ', 160, 161, 162, 163, 164, 165, 166, 167, 168, 213, '.', '<', '(', '+', '|',
                    425: '&', 169, 170, 171, 172, 173, 174, 175, 176, 177, '!', '$', '*', ')', ';', '~',
                    426: '-', '/', 178, 179, 180, 181, 182, 183, 184, 185, 203, ',', '%', '_', '>', '?',
                    427: 186, 187, 188, 189, 190, 191, 192, 193, 194, '`', ':', '#', '@', '\'','=', '"',
                    428: 195, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 196, 197, 198, 199, 200, 201,
                    429: 202, 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', '^', 204, 205, 206, 207, 208,
                    430: 209, 229, 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 210, 211, 212, '[', 214, 215,
                    431: 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, ']', 230, 231,
                    432: '{', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 232, 233, 234, 235, 236, 237,
                    433: '}', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 238, 239, 240, 241, 242, 243,
                    434: '\\',159, 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 244, 245, 246, 247, 248, 249,
                    435: '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 250, 251, 252, 253, 254, 255
                    436: };
                    437: 
                    438: #ifdef notdef
                    439: /*
                    440:  * The following EBCDIC-to-ASCII table may relate more closely to reality,
                    441:  * or at least to modern reality.  It comes from
                    442:  *
                    443:  *   http://ftp.s390.ibm.com/products/oe/bpxqp9.html
                    444:  *
                    445:  * and maps the characters of EBCDIC code page 1047 (the code used for
                    446:  * Unix-derived software on IBM's 390 systems) to the corresponding
                    447:  * characters from ISO 8859-1.
                    448:  *
                    449:  * If this table is used instead of the above one, some of the special
                    450:  * cases for the NEL character can be taken out of the code.
                    451:  */
                    452: 
                    453: private unsigned char ebcdic_1047_to_8859[] = {
                    454: 0x00,0x01,0x02,0x03,0x9C,0x09,0x86,0x7F,0x97,0x8D,0x8E,0x0B,0x0C,0x0D,0x0E,0x0F,
                    455: 0x10,0x11,0x12,0x13,0x9D,0x0A,0x08,0x87,0x18,0x19,0x92,0x8F,0x1C,0x1D,0x1E,0x1F,
                    456: 0x80,0x81,0x82,0x83,0x84,0x85,0x17,0x1B,0x88,0x89,0x8A,0x8B,0x8C,0x05,0x06,0x07,
                    457: 0x90,0x91,0x16,0x93,0x94,0x95,0x96,0x04,0x98,0x99,0x9A,0x9B,0x14,0x15,0x9E,0x1A,
                    458: 0x20,0xA0,0xE2,0xE4,0xE0,0xE1,0xE3,0xE5,0xE7,0xF1,0xA2,0x2E,0x3C,0x28,0x2B,0x7C,
                    459: 0x26,0xE9,0xEA,0xEB,0xE8,0xED,0xEE,0xEF,0xEC,0xDF,0x21,0x24,0x2A,0x29,0x3B,0x5E,
                    460: 0x2D,0x2F,0xC2,0xC4,0xC0,0xC1,0xC3,0xC5,0xC7,0xD1,0xA6,0x2C,0x25,0x5F,0x3E,0x3F,
                    461: 0xF8,0xC9,0xCA,0xCB,0xC8,0xCD,0xCE,0xCF,0xCC,0x60,0x3A,0x23,0x40,0x27,0x3D,0x22,
                    462: 0xD8,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0xAB,0xBB,0xF0,0xFD,0xFE,0xB1,
                    463: 0xB0,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0xAA,0xBA,0xE6,0xB8,0xC6,0xA4,
                    464: 0xB5,0x7E,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0xA1,0xBF,0xD0,0x5B,0xDE,0xAE,
                    465: 0xAC,0xA3,0xA5,0xB7,0xA9,0xA7,0xB6,0xBC,0xBD,0xBE,0xDD,0xA8,0xAF,0x5D,0xB4,0xD7,
                    466: 0x7B,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0xAD,0xF4,0xF6,0xF2,0xF3,0xF5,
                    467: 0x7D,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0xB9,0xFB,0xFC,0xF9,0xFA,0xFF,
                    468: 0x5C,0xF7,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0xB2,0xD4,0xD6,0xD2,0xD3,0xD5,
                    469: 0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0xB3,0xDB,0xDC,0xD9,0xDA,0x9F
                    470: };
                    471: #endif
                    472: 
                    473: /*
                    474:  * Copy buf[0 ... nbytes-1] into out[], translating EBCDIC to ASCII.
                    475:  */
                    476: private void
                    477: from_ebcdic(const unsigned char *buf, size_t nbytes, unsigned char *out)
                    478: {
                    479:        size_t i;
                    480: 
                    481:        for (i = 0; i < nbytes; i++) {
                    482:                out[i] = ebcdic_to_ascii[buf[i]];
                    483:        }
                    484: }

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