File:  [ELWIX - Embedded LightWeight unIX -] / embedaddon / quagga / lib / checksum.c
Revision 1.1.1.2 (vendor branch): download - view: text, annotated - select for diffs - revision graph
Sun Jul 21 23:54:39 2013 UTC (10 years, 11 months ago) by misho
Branches: quagga, MAIN
CVS tags: v1_0_20160315, v0_99_22p0, v0_99_22, HEAD
0.99.22

    1: /*
    2:  * Checksum routine for Internet Protocol family headers (C Version).
    3:  *
    4:  * Refer to "Computing the Internet Checksum" by R. Braden, D. Borman and
    5:  * C. Partridge, Computer Communication Review, Vol. 19, No. 2, April 1989,
    6:  * pp. 86-101, for additional details on computing this checksum.
    7:  */
    8: 
    9: #include <zebra.h>
   10: #include "checksum.h"
   11: 
   12: int			/* return checksum in low-order 16 bits */
   13: in_cksum(void *parg, int nbytes)
   14: {
   15: 	u_short *ptr = parg;
   16: 	register long		sum;		/* assumes long == 32 bits */
   17: 	u_short			oddbyte;
   18: 	register u_short	answer;		/* assumes u_short == 16 bits */
   19: 
   20: 	/*
   21: 	 * Our algorithm is simple, using a 32-bit accumulator (sum),
   22: 	 * we add sequential 16-bit words to it, and at the end, fold back
   23: 	 * all the carry bits from the top 16 bits into the lower 16 bits.
   24: 	 */
   25: 
   26: 	sum = 0;
   27: 	while (nbytes > 1)  {
   28: 		sum += *ptr++;
   29: 		nbytes -= 2;
   30: 	}
   31: 
   32: 				/* mop up an odd byte, if necessary */
   33: 	if (nbytes == 1) {
   34: 		oddbyte = 0;		/* make sure top half is zero */
   35: 		*((u_char *) &oddbyte) = *(u_char *)ptr;   /* one byte only */
   36: 		sum += oddbyte;
   37: 	}
   38: 
   39: 	/*
   40: 	 * Add back carry outs from top 16 bits to low 16 bits.
   41: 	 */
   42: 
   43: 	sum  = (sum >> 16) + (sum & 0xffff);	/* add high-16 to low-16 */
   44: 	sum += (sum >> 16);			/* add carry */
   45: 	answer = ~sum;		/* ones-complement, then truncate to 16 bits */
   46: 	return(answer);
   47: }
   48: 
   49: /* Fletcher Checksum -- Refer to RFC1008. */
   50: #define MODX                 4102   /* 5802 should be fine */
   51: 
   52: /* To be consistent, offset is 0-based index, rather than the 1-based 
   53:    index required in the specification ISO 8473, Annex C.1 */
   54: /* calling with offset == FLETCHER_CHECKSUM_VALIDATE will validate the checksum
   55:    without modifying the buffer; a valid checksum returns 0 */
   56: u_int16_t
   57: fletcher_checksum(u_char * buffer, const size_t len, const uint16_t offset)
   58: {
   59:   u_int8_t *p;
   60:   int x, y, c0, c1;
   61:   u_int16_t checksum;
   62:   u_int16_t *csum;
   63:   size_t partial_len, i, left = len;
   64:   
   65:   checksum = 0;
   66: 
   67: 
   68:   if (offset != FLETCHER_CHECKSUM_VALIDATE)
   69:     /* Zero the csum in the packet. */
   70:     {
   71:       assert (offset < (len - 1)); /* account for two bytes of checksum */
   72:       csum = (u_int16_t *) (buffer + offset);
   73:       *(csum) = 0;
   74:     }
   75: 
   76:   p = buffer;
   77:   c0 = 0;
   78:   c1 = 0;
   79: 
   80:   while (left != 0)
   81:     {
   82:       partial_len = MIN(left, MODX);
   83: 
   84:       for (i = 0; i < partial_len; i++)
   85: 	{
   86: 	  c0 = c0 + *(p++);
   87: 	  c1 += c0;
   88: 	}
   89: 
   90:       c0 = c0 % 255;
   91:       c1 = c1 % 255;
   92: 
   93:       left -= partial_len;
   94:     }
   95: 
   96:   /* The cast is important, to ensure the mod is taken as a signed value. */
   97:   x = (int)((len - offset - 1) * c0 - c1) % 255;
   98: 
   99:   if (x <= 0)
  100:     x += 255;
  101:   y = 510 - c0 - x;
  102:   if (y > 255)  
  103:     y -= 255;
  104: 
  105:   if (offset == FLETCHER_CHECKSUM_VALIDATE)
  106:     {
  107:       checksum = (c1 << 8) + c0;
  108:     }
  109:   else
  110:     {
  111:       /*
  112:        * Now we write this to the packet.
  113:        * We could skip this step too, since the checksum returned would
  114:        * be stored into the checksum field by the caller.
  115:        */
  116:       buffer[offset] = x;
  117:       buffer[offset + 1] = y;
  118: 
  119:       /* Take care of the endian issue */
  120:       checksum = htons((x << 8) | (y & 0xFF));
  121:     }
  122: 
  123:   return checksum;
  124: }

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