--- embedaddon/rsync/byteorder.h 2016/11/01 09:54:32 1.1.1.3 +++ embedaddon/rsync/byteorder.h 2021/03/17 00:32:36 1.1.1.4 @@ -2,7 +2,7 @@ * Simple byteorder handling. * * Copyright (C) 1992-1995 Andrew Tridgell - * Copyright (C) 2007-2015 Wayne Davison + * Copyright (C) 2007-2020 Wayne Davison * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -19,7 +19,6 @@ */ #undef CAREFUL_ALIGNMENT -#undef AVOID_BYTEORDER_INLINE /* We know that the x86 can handle misalignment and has the same * byte order (LSB-first) as the 32-bit numbers we transmit. */ @@ -36,33 +35,43 @@ #if CAREFUL_ALIGNMENT -#define PVAL(buf,pos) (UVAL(buf,pos)|UVAL(buf,(pos)+1)<<8) -#define IVAL(buf,pos) (PVAL(buf,pos)|PVAL(buf,(pos)+2)<<16) -#define IVAL64(buf,pos) (IVAL(buf,pos)|(int64)IVAL(buf,(pos)+4)<<32) -#define SSVALX(buf,pos,val) (CVAL(buf,pos)=(val)&0xFF,CVAL(buf,pos+1)=(val)>>8) -#define SIVALX(buf,pos,val) (SSVALX(buf,pos,val&0xFFFF),SSVALX(buf,pos+2,val>>16)) -#define SIVAL(buf,pos,val) SIVALX(buf,pos,(uint32)(val)) -#define SIVAL64(buf,pos,val) (SIVAL(buf,pos,val),SIVAL(buf,(pos)+4,(val)>>32)) +static inline uint32 +IVALu(const uchar *buf, int pos) +{ + return UVAL(buf, pos) + | UVAL(buf, pos + 1) << 8 + | UVAL(buf, pos + 2) << 16 + | UVAL(buf, pos + 3) << 24; +} -#define IVALu(buf,pos) IVAL(buf,pos) -#define SIVALu(buf,pos,val) SIVAL(buf,pos,val) +static inline void +SIVALu(uchar *buf, int pos, uint32 val) +{ + CVAL(buf, pos) = val; + CVAL(buf, pos + 1) = val >> 8; + CVAL(buf, pos + 2) = val >> 16; + CVAL(buf, pos + 3) = val >> 24; +} +static inline int64 +IVAL64(const char *buf, int pos) +{ + return IVALu((uchar*)buf, pos) | (int64)IVALu((uchar*)buf, pos + 4) << 32; +} + +static inline void +SIVAL64(char *buf, int pos, int64 val) +{ + SIVALu((uchar*)buf, pos, val); + SIVALu((uchar*)buf, pos + 4, val >> 32); +} + #else /* !CAREFUL_ALIGNMENT */ /* This handles things for architectures like the 386 that can handle alignment errors. * WARNING: This section is dependent on the length of an int32 (and thus a uint32) * being correct (4 bytes)! Set CAREFUL_ALIGNMENT if it is not. */ -# ifdef AVOID_BYTEORDER_INLINE - -#define IVAL(buf,pos) (*(uint32 *)((char *)(buf) + (pos))) -#define SIVAL(buf,pos,val) IVAL(buf,pos)=((uint32)(val)) - -#define IVALu(buf,pos) IVAL(buf,pos) -#define SIVALu(buf,pos,val) SIVAL(buf,pos,val) - -# else /* !AVOID_BYTEORDER_INLINE */ - static inline uint32 IVALu(const uchar *buf, int pos) { @@ -85,18 +94,6 @@ SIVALu(uchar *buf, int pos, uint32 val) *u.num = val; } -static inline uint32 -IVAL(const char *buf, int pos) -{ - return IVALu((uchar*)buf, pos); -} - -static inline void -SIVAL(char *buf, int pos, uint32 val) -{ - SIVALu((uchar*)buf, pos, val); -} - static inline int64 IVAL64(const char *buf, int pos) { @@ -119,6 +116,17 @@ SIVAL64(char *buf, int pos, int64 val) *u.num = val; } -# endif /* !AVOID_BYTEORDER_INLINE */ - #endif /* !CAREFUL_ALIGNMENT */ + +static inline uint32 +IVAL(const char *buf, int pos) +{ + return IVALu((uchar*)buf, pos); +} + +static inline void +SIVAL(char *buf, int pos, uint32 val) +{ + SIVALu((uchar*)buf, pos, val); +} +