--- embedaddon/rsync/byteorder.h 2013/10/14 07:51:14 1.1.1.2 +++ embedaddon/rsync/byteorder.h 2021/03/17 00:32:36 1.1.1.4 @@ -2,7 +2,7 @@ * Simple byteorder handling. * * Copyright (C) 1992-1995 Andrew Tridgell - * Copyright (C) 2007-2013 Wayne Davison + * Copyright (C) 2007-2020 Wayne Davison * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -19,11 +19,10 @@ */ #undef CAREFUL_ALIGNMENT -#undef AVOID_BYTEORDER_INLINE /* We know that the x86 can handle misalignment and has the same * byte order (LSB-first) as the 32-bit numbers we transmit. */ -#ifdef __i386__ +#if defined __i386__ || defined __i486__ || defined __i586__ || defined __i686__ || __amd64 #define CAREFUL_ALIGNMENT 0 #endif @@ -36,31 +35,43 @@ #if CAREFUL_ALIGNMENT -#define PVAL(buf,pos) (UVAL(buf,pos)|UVAL(buf,(pos)+1)<<8) -#define IVAL(buf,pos) (PVAL(buf,pos)|PVAL(buf,(pos)+2)<<16) -#define SSVALX(buf,pos,val) (CVAL(buf,pos)=(val)&0xFF,CVAL(buf,pos+1)=(val)>>8) -#define SIVALX(buf,pos,val) (SSVALX(buf,pos,val&0xFFFF),SSVALX(buf,pos+2,val>>16)) -#define SIVAL(buf,pos,val) SIVALX((buf),(pos),((uint32)(val))) +static inline uint32 +IVALu(const uchar *buf, int pos) +{ + return UVAL(buf, pos) + | UVAL(buf, pos + 1) << 8 + | UVAL(buf, pos + 2) << 16 + | UVAL(buf, pos + 3) << 24; +} -#define IVALu(buf,pos) IVAL(buf,pos) -#define SIVALu(buf,pos,val) SIVAL(buf,pos,val) +static inline void +SIVALu(uchar *buf, int pos, uint32 val) +{ + CVAL(buf, pos) = val; + CVAL(buf, pos + 1) = val >> 8; + CVAL(buf, pos + 2) = val >> 16; + CVAL(buf, pos + 3) = val >> 24; +} +static inline int64 +IVAL64(const char *buf, int pos) +{ + return IVALu((uchar*)buf, pos) | (int64)IVALu((uchar*)buf, pos + 4) << 32; +} + +static inline void +SIVAL64(char *buf, int pos, int64 val) +{ + SIVALu((uchar*)buf, pos, val); + SIVALu((uchar*)buf, pos + 4, val >> 32); +} + #else /* !CAREFUL_ALIGNMENT */ /* This handles things for architectures like the 386 that can handle alignment errors. * WARNING: This section is dependent on the length of an int32 (and thus a uint32) * being correct (4 bytes)! Set CAREFUL_ALIGNMENT if it is not. */ -# ifdef AVOID_BYTEORDER_INLINE - -#define IVAL(buf,pos) (*(uint32 *)((char *)(buf) + (pos))) -#define SIVAL(buf,pos,val) IVAL(buf,pos)=((uint32)(val)) - -#define IVALu(buf,pos) IVAL(buf,pos) -#define SIVALu(buf,pos,val) SIVAL(buf,pos,val) - -# else /* !AVOID_BYTEORDER_INLINE */ - static inline uint32 IVALu(const uchar *buf, int pos) { @@ -83,6 +94,30 @@ SIVALu(uchar *buf, int pos, uint32 val) *u.num = val; } +static inline int64 +IVAL64(const char *buf, int pos) +{ + union { + const char *b; + const int64 *num; + } u; + u.b = buf + pos; + return *u.num; +} + +static inline void +SIVAL64(char *buf, int pos, int64 val) +{ + union { + char *b; + int64 *num; + } u; + u.b = buf + pos; + *u.num = val; +} + +#endif /* !CAREFUL_ALIGNMENT */ + static inline uint32 IVAL(const char *buf, int pos) { @@ -95,6 +130,3 @@ SIVAL(char *buf, int pos, uint32 val) SIVALu((uchar*)buf, pos, val); } -# endif /* !AVOID_BYTEORDER_INLINE */ - -#endif /* !CAREFUL_ALIGNMENT */