1: /*
2: ** 2001 September 22
3: **
4: ** The author disclaims copyright to this source code. In place of
5: ** a legal notice, here is a blessing:
6: **
7: ** May you do good and not evil.
8: ** May you find forgiveness for yourself and forgive others.
9: ** May you share freely, never taking more than you give.
10: **
11: *************************************************************************
12: ** This is the header file for the generic hash-table implemenation
13: ** used in SQLite.
14: */
15: #ifndef _SQLITE_HASH_H_
16: #define _SQLITE_HASH_H_
17:
18: /* Forward declarations of structures. */
19: typedef struct Hash Hash;
20: typedef struct HashElem HashElem;
21:
22: /* A complete hash table is an instance of the following structure.
23: ** The internals of this structure are intended to be opaque -- client
24: ** code should not attempt to access or modify the fields of this structure
25: ** directly. Change this structure only by using the routines below.
26: ** However, some of the "procedures" and "functions" for modifying and
27: ** accessing this structure are really macros, so we can't really make
28: ** this structure opaque.
29: **
30: ** All elements of the hash table are on a single doubly-linked list.
31: ** Hash.first points to the head of this list.
32: **
33: ** There are Hash.htsize buckets. Each bucket points to a spot in
34: ** the global doubly-linked list. The contents of the bucket are the
35: ** element pointed to plus the next _ht.count-1 elements in the list.
36: **
37: ** Hash.htsize and Hash.ht may be zero. In that case lookup is done
38: ** by a linear search of the global list. For small tables, the
39: ** Hash.ht table is never allocated because if there are few elements
40: ** in the table, it is faster to do a linear search than to manage
41: ** the hash table.
42: */
43: struct Hash {
44: unsigned int htsize; /* Number of buckets in the hash table */
45: unsigned int count; /* Number of entries in this table */
46: HashElem *first; /* The first element of the array */
47: struct _ht { /* the hash table */
48: int count; /* Number of entries with this hash */
49: HashElem *chain; /* Pointer to first entry with this hash */
50: } *ht;
51: };
52:
53: /* Each element in the hash table is an instance of the following
54: ** structure. All elements are stored on a single doubly-linked list.
55: **
56: ** Again, this structure is intended to be opaque, but it can't really
57: ** be opaque because it is used by macros.
58: */
59: struct HashElem {
60: HashElem *next, *prev; /* Next and previous elements in the table */
61: void *data; /* Data associated with this element */
62: const char *pKey; int nKey; /* Key associated with this element */
63: };
64:
65: /*
66: ** Access routines. To delete, insert a NULL pointer.
67: */
68: void sqlite3HashInit(Hash*);
69: void *sqlite3HashInsert(Hash*, const char *pKey, int nKey, void *pData);
70: void *sqlite3HashFind(const Hash*, const char *pKey, int nKey);
71: void sqlite3HashClear(Hash*);
72:
73: /*
74: ** Macros for looping over all elements of a hash table. The idiom is
75: ** like this:
76: **
77: ** Hash h;
78: ** HashElem *p;
79: ** ...
80: ** for(p=sqliteHashFirst(&h); p; p=sqliteHashNext(p)){
81: ** SomeStructure *pData = sqliteHashData(p);
82: ** // do something with pData
83: ** }
84: */
85: #define sqliteHashFirst(H) ((H)->first)
86: #define sqliteHashNext(E) ((E)->next)
87: #define sqliteHashData(E) ((E)->data)
88: /* #define sqliteHashKey(E) ((E)->pKey) // NOT USED */
89: /* #define sqliteHashKeysize(E) ((E)->nKey) // NOT USED */
90:
91: /*
92: ** Number of entries in a hash table
93: */
94: /* #define sqliteHashCount(H) ((H)->count) // NOT USED */
95:
96: #endif /* _SQLITE_HASH_H_ */
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