Annotation of embedaddon/sqlite3/src/vdbe.h, revision 1.1
1.1 ! misho 1: /*
! 2: ** 2001 September 15
! 3: **
! 4: ** The author disclaims copyright to this source code. In place of
! 5: ** a legal notice, here is a blessing:
! 6: **
! 7: ** May you do good and not evil.
! 8: ** May you find forgiveness for yourself and forgive others.
! 9: ** May you share freely, never taking more than you give.
! 10: **
! 11: *************************************************************************
! 12: ** Header file for the Virtual DataBase Engine (VDBE)
! 13: **
! 14: ** This header defines the interface to the virtual database engine
! 15: ** or VDBE. The VDBE implements an abstract machine that runs a
! 16: ** simple program to access and modify the underlying database.
! 17: */
! 18: #ifndef _SQLITE_VDBE_H_
! 19: #define _SQLITE_VDBE_H_
! 20: #include <stdio.h>
! 21:
! 22: /*
! 23: ** A single VDBE is an opaque structure named "Vdbe". Only routines
! 24: ** in the source file sqliteVdbe.c are allowed to see the insides
! 25: ** of this structure.
! 26: */
! 27: typedef struct Vdbe Vdbe;
! 28:
! 29: /*
! 30: ** The names of the following types declared in vdbeInt.h are required
! 31: ** for the VdbeOp definition.
! 32: */
! 33: typedef struct VdbeFunc VdbeFunc;
! 34: typedef struct Mem Mem;
! 35: typedef struct SubProgram SubProgram;
! 36:
! 37: /*
! 38: ** A single instruction of the virtual machine has an opcode
! 39: ** and as many as three operands. The instruction is recorded
! 40: ** as an instance of the following structure:
! 41: */
! 42: struct VdbeOp {
! 43: u8 opcode; /* What operation to perform */
! 44: signed char p4type; /* One of the P4_xxx constants for p4 */
! 45: u8 opflags; /* Mask of the OPFLG_* flags in opcodes.h */
! 46: u8 p5; /* Fifth parameter is an unsigned character */
! 47: int p1; /* First operand */
! 48: int p2; /* Second parameter (often the jump destination) */
! 49: int p3; /* The third parameter */
! 50: union { /* fourth parameter */
! 51: int i; /* Integer value if p4type==P4_INT32 */
! 52: void *p; /* Generic pointer */
! 53: char *z; /* Pointer to data for string (char array) types */
! 54: i64 *pI64; /* Used when p4type is P4_INT64 */
! 55: double *pReal; /* Used when p4type is P4_REAL */
! 56: FuncDef *pFunc; /* Used when p4type is P4_FUNCDEF */
! 57: VdbeFunc *pVdbeFunc; /* Used when p4type is P4_VDBEFUNC */
! 58: CollSeq *pColl; /* Used when p4type is P4_COLLSEQ */
! 59: Mem *pMem; /* Used when p4type is P4_MEM */
! 60: VTable *pVtab; /* Used when p4type is P4_VTAB */
! 61: KeyInfo *pKeyInfo; /* Used when p4type is P4_KEYINFO */
! 62: int *ai; /* Used when p4type is P4_INTARRAY */
! 63: SubProgram *pProgram; /* Used when p4type is P4_SUBPROGRAM */
! 64: int (*xAdvance)(BtCursor *, int *);
! 65: } p4;
! 66: #ifdef SQLITE_DEBUG
! 67: char *zComment; /* Comment to improve readability */
! 68: #endif
! 69: #ifdef VDBE_PROFILE
! 70: int cnt; /* Number of times this instruction was executed */
! 71: u64 cycles; /* Total time spent executing this instruction */
! 72: #endif
! 73: };
! 74: typedef struct VdbeOp VdbeOp;
! 75:
! 76:
! 77: /*
! 78: ** A sub-routine used to implement a trigger program.
! 79: */
! 80: struct SubProgram {
! 81: VdbeOp *aOp; /* Array of opcodes for sub-program */
! 82: int nOp; /* Elements in aOp[] */
! 83: int nMem; /* Number of memory cells required */
! 84: int nCsr; /* Number of cursors required */
! 85: int nOnce; /* Number of OP_Once instructions */
! 86: void *token; /* id that may be used to recursive triggers */
! 87: SubProgram *pNext; /* Next sub-program already visited */
! 88: };
! 89:
! 90: /*
! 91: ** A smaller version of VdbeOp used for the VdbeAddOpList() function because
! 92: ** it takes up less space.
! 93: */
! 94: struct VdbeOpList {
! 95: u8 opcode; /* What operation to perform */
! 96: signed char p1; /* First operand */
! 97: signed char p2; /* Second parameter (often the jump destination) */
! 98: signed char p3; /* Third parameter */
! 99: };
! 100: typedef struct VdbeOpList VdbeOpList;
! 101:
! 102: /*
! 103: ** Allowed values of VdbeOp.p4type
! 104: */
! 105: #define P4_NOTUSED 0 /* The P4 parameter is not used */
! 106: #define P4_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */
! 107: #define P4_STATIC (-2) /* Pointer to a static string */
! 108: #define P4_COLLSEQ (-4) /* P4 is a pointer to a CollSeq structure */
! 109: #define P4_FUNCDEF (-5) /* P4 is a pointer to a FuncDef structure */
! 110: #define P4_KEYINFO (-6) /* P4 is a pointer to a KeyInfo structure */
! 111: #define P4_VDBEFUNC (-7) /* P4 is a pointer to a VdbeFunc structure */
! 112: #define P4_MEM (-8) /* P4 is a pointer to a Mem* structure */
! 113: #define P4_TRANSIENT 0 /* P4 is a pointer to a transient string */
! 114: #define P4_VTAB (-10) /* P4 is a pointer to an sqlite3_vtab structure */
! 115: #define P4_MPRINTF (-11) /* P4 is a string obtained from sqlite3_mprintf() */
! 116: #define P4_REAL (-12) /* P4 is a 64-bit floating point value */
! 117: #define P4_INT64 (-13) /* P4 is a 64-bit signed integer */
! 118: #define P4_INT32 (-14) /* P4 is a 32-bit signed integer */
! 119: #define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
! 120: #define P4_SUBPROGRAM (-18) /* P4 is a pointer to a SubProgram structure */
! 121: #define P4_ADVANCE (-19) /* P4 is a pointer to BtreeNext() or BtreePrev() */
! 122:
! 123: /* When adding a P4 argument using P4_KEYINFO, a copy of the KeyInfo structure
! 124: ** is made. That copy is freed when the Vdbe is finalized. But if the
! 125: ** argument is P4_KEYINFO_HANDOFF, the passed in pointer is used. It still
! 126: ** gets freed when the Vdbe is finalized so it still should be obtained
! 127: ** from a single sqliteMalloc(). But no copy is made and the calling
! 128: ** function should *not* try to free the KeyInfo.
! 129: */
! 130: #define P4_KEYINFO_HANDOFF (-16)
! 131: #define P4_KEYINFO_STATIC (-17)
! 132:
! 133: /*
! 134: ** The Vdbe.aColName array contains 5n Mem structures, where n is the
! 135: ** number of columns of data returned by the statement.
! 136: */
! 137: #define COLNAME_NAME 0
! 138: #define COLNAME_DECLTYPE 1
! 139: #define COLNAME_DATABASE 2
! 140: #define COLNAME_TABLE 3
! 141: #define COLNAME_COLUMN 4
! 142: #ifdef SQLITE_ENABLE_COLUMN_METADATA
! 143: # define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
! 144: #else
! 145: # ifdef SQLITE_OMIT_DECLTYPE
! 146: # define COLNAME_N 1 /* Store only the name */
! 147: # else
! 148: # define COLNAME_N 2 /* Store the name and decltype */
! 149: # endif
! 150: #endif
! 151:
! 152: /*
! 153: ** The following macro converts a relative address in the p2 field
! 154: ** of a VdbeOp structure into a negative number so that
! 155: ** sqlite3VdbeAddOpList() knows that the address is relative. Calling
! 156: ** the macro again restores the address.
! 157: */
! 158: #define ADDR(X) (-1-(X))
! 159:
! 160: /*
! 161: ** The makefile scans the vdbe.c source file and creates the "opcodes.h"
! 162: ** header file that defines a number for each opcode used by the VDBE.
! 163: */
! 164: #include "opcodes.h"
! 165:
! 166: /*
! 167: ** Prototypes for the VDBE interface. See comments on the implementation
! 168: ** for a description of what each of these routines does.
! 169: */
! 170: Vdbe *sqlite3VdbeCreate(sqlite3*);
! 171: int sqlite3VdbeAddOp0(Vdbe*,int);
! 172: int sqlite3VdbeAddOp1(Vdbe*,int,int);
! 173: int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
! 174: int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
! 175: int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
! 176: int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
! 177: int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);
! 178: void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
! 179: void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
! 180: void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
! 181: void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
! 182: void sqlite3VdbeChangeP5(Vdbe*, u8 P5);
! 183: void sqlite3VdbeJumpHere(Vdbe*, int addr);
! 184: void sqlite3VdbeChangeToNoop(Vdbe*, int addr);
! 185: void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
! 186: void sqlite3VdbeUsesBtree(Vdbe*, int);
! 187: VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
! 188: int sqlite3VdbeMakeLabel(Vdbe*);
! 189: void sqlite3VdbeRunOnlyOnce(Vdbe*);
! 190: void sqlite3VdbeDelete(Vdbe*);
! 191: void sqlite3VdbeDeleteObject(sqlite3*,Vdbe*);
! 192: void sqlite3VdbeMakeReady(Vdbe*,Parse*);
! 193: int sqlite3VdbeFinalize(Vdbe*);
! 194: void sqlite3VdbeResolveLabel(Vdbe*, int);
! 195: int sqlite3VdbeCurrentAddr(Vdbe*);
! 196: #ifdef SQLITE_DEBUG
! 197: int sqlite3VdbeAssertMayAbort(Vdbe *, int);
! 198: void sqlite3VdbeTrace(Vdbe*,FILE*);
! 199: #endif
! 200: void sqlite3VdbeResetStepResult(Vdbe*);
! 201: void sqlite3VdbeRewind(Vdbe*);
! 202: int sqlite3VdbeReset(Vdbe*);
! 203: void sqlite3VdbeSetNumCols(Vdbe*,int);
! 204: int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
! 205: void sqlite3VdbeCountChanges(Vdbe*);
! 206: sqlite3 *sqlite3VdbeDb(Vdbe*);
! 207: void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
! 208: void sqlite3VdbeSwap(Vdbe*,Vdbe*);
! 209: VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
! 210: sqlite3_value *sqlite3VdbeGetValue(Vdbe*, int, u8);
! 211: void sqlite3VdbeSetVarmask(Vdbe*, int);
! 212: #ifndef SQLITE_OMIT_TRACE
! 213: char *sqlite3VdbeExpandSql(Vdbe*, const char*);
! 214: #endif
! 215:
! 216: void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
! 217: int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);
! 218: UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo *, char *, int, char **);
! 219:
! 220: #ifndef SQLITE_OMIT_TRIGGER
! 221: void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
! 222: #endif
! 223:
! 224:
! 225: #ifndef NDEBUG
! 226: void sqlite3VdbeComment(Vdbe*, const char*, ...);
! 227: # define VdbeComment(X) sqlite3VdbeComment X
! 228: void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
! 229: # define VdbeNoopComment(X) sqlite3VdbeNoopComment X
! 230: #else
! 231: # define VdbeComment(X)
! 232: # define VdbeNoopComment(X)
! 233: #endif
! 234:
! 235: #endif
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