File:  [ELWIX - Embedded LightWeight unIX -] / gpl / axl / src / axl_factory.c
Revision 1.1.1.1 (vendor branch): download - view: text, annotated - select for diffs - revision graph
Wed Jun 8 07:09:12 2011 UTC (12 years, 11 months ago) by misho
Branches: axl, MAIN
CVS tags: HEAD, AXL0_6_7, AXL0_6_1
3th party - XML

/*
 *  LibAxl:  Another XML library
 *  Copyright (C) 2006 Advanced Software Production Line, S.L.
 *
 *  This program is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public License
 *  as published by the Free Software Foundation; either version 2.1 of
 *  the License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of 
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
 *  GNU Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this program; if not, write to the Free
 *  Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 *  02111-1307 USA
 *  
 *  You may find a copy of the license under this software is released
 *  at COPYING file. This is LGPL software: you are welcome to
 *  develop proprietary applications using this library without any
 *  royalty or fee but returning back any change, improvement or
 *  addition in the form of source code, project image, documentation
 *  patches, etc. 
 *
 *  For commercial support on build XML enabled solutions contact us:
 *          
 *      Postal address:
 *         Advanced Software Production Line, S.L.
 *         Edificio Alius A, Oficina 102,
 *         C/ Antonio Suarez Nº 10,
 *         Alcalá de Henares 28802 Madrid
 *         Spain
 *
 *      Email address:
 *         info@aspl.es - http://www.aspl.es/xml
 */
#include <axl.h>

#define LOG_DOMAIN "axl-factory"

typedef struct _axlItemBlock axlItemBlock;

struct _axlItemBlock {
	axlPointer      items;
	axlItemBlock  * next;
};

struct _axlFactory {
	int            count;
	int            step;
	int            type_size;

	int            spare_max;
	int            spare_next;
	axlPointer   * spares;

	axlItemBlock * block;
};

/** 
 * @internal Allows to create a new factory, for the provided
 * type. 
 *
 * This will cause the function to return an axlFactory with blocks
 * initialized.
 * 
 * @param type The type to initialize the factory created.
 * 
 * @return A newly allocated factory.
 */
axlFactory * axl_factory_create (int size_of_type)
{
	axlFactory * result;
	
	result            = axl_new (axlFactory, 1);
	result->type_size = size_of_type;
	result->step      = 256 / size_of_type;

	/* create available block */
	result->block        = axl_new (axlItemBlock, 1);
	result->block->items = axl_calloc (result->step, size_of_type);

	return result;

} /* end axl_factory_create */

/** 
 * @internal Function that allows to get a block from the factory. 
 * 
 * @param factory The factory that is being used to allocate more
 * memory.
 * 
 * @return A reference to newly allocated memory.
 */
axlPointer   axl_factory_get (axlFactory * factory)
{
	axlItemBlock * block;
	axlPointer     result;

	/* check if we have spares available */
	if (factory->spare_max > 0 && factory->spare_next >= 0) {
		result = factory->spares[factory->spare_next];
		factory->spare_next--;
		return result;
	} /* end if */
	
	/* update factory allocated elements */
	factory->count++;

	if ((factory->count) > factory->step) {
		
		if (factory->step == (256 / factory->type_size))
			factory->step = 512 / factory->type_size;
		else if (factory->step == (512 / factory->type_size))
			factory->step = 1024 / factory->type_size;
		else if (factory->step == (1024 / factory->type_size))
			factory->step = 2048 / factory->type_size;

		block          = axl_new (axlItemBlock, 1);
		block->items   = axl_calloc (factory->step, factory->type_size);
		factory->count = 1;

		block->next    = factory->block;
		factory->block = block;
		
	} /* end if */
	
	return ((char *)factory->block->items) + ((factory->count - 1) * factory->type_size);
} /* end if */

void      axl_factory_release_spare (axlFactory * factory, axlPointer node)
{
	/* check if we have spare structure avaialble */
	if (factory->spare_max == 0) {
		/* basic case, where spares structure is not ready (no
		 * previous release done). We initialize and set
		 * maximum spare capacity to 1 and next spare pointer
		 * to retrieve on next axl_factory_get set to 0  */
		factory->spares     = axl_new (axlPointer, 10);
		factory->spare_max  = 9;
		factory->spare_next = 0;
	} else if (factory->spare_max > factory->spare_next) {
		/* found that we have available spare pointer capacity
		 * and spare next is lower, so we don't need to
		 * allocate more memory to store current spares plus
		 * the gone being spared at this moment */
		if (factory->spare_next == -1)
			factory->spare_next = 0;
		else {
			factory->spare_next++;
		} /* end if */
	} else {
		/* not enough to store spares, realloc and copy */
		factory->spare_max += 10;
		factory->spares = realloc (factory->spares, sizeof (axlPointer) * factory->spare_max);
		factory->spare_max--;
		factory->spare_next++;
	}

	/* store node pointer */
	factory->spares[factory->spare_next] = node;

	return;
}

/** 
 * @brief Allows to get how many spare nodes can be stored (returned
 * into the factory via axl_factory_release_spare).
 *
 * @param factory The factory where the spare value will be returned.
 *
 * @return The spare max or -1 if it fails.
 */
int          axl_factory_spare_max     (axlFactory * factory)
{
	if (factory == NULL)
		return -1;
	return factory->spare_max;
}

/** 
 * @brief Allows to get how many spare nodes are stored (returned into
 * the factory via axl_factory_release_spare). The value returned is
 * the index to the next item to return, this means that having the
 * index + 1 is the number of spares already stored.
 *
 * @param factory The factory where the next spare index value will be returned.
 *
 * @return The next spare index or -1 if it fails.
 */
int          axl_factory_spare_next    (axlFactory * factory)
{
	if (factory == NULL)
		return -1;
	return factory->spare_next;
}

/** 
 * @internal Allows to deallocate the axlFactory created.
 * 
 * @param factory 
 */
void         axl_factory_free (axlFactory * factory)
{
	axlItemBlock * block;
	axlItemBlock * aux;

	/* do nothing if null received */
	if (factory == NULL)
		return;

	/* get the first block */
	block = factory->block;
	while (block != NULL) {
		
		/* get a reference to the next */
		aux = block->next;

		/* free items and the block */
		axl_free (block->items);
		axl_free (block);

		/* get the next */
		block = aux;

	} /* end while */

	axl_free (factory->spares);
	axl_free (factory);

	return;	
}

typedef struct _axlStrBlock axlStrBlock;

struct _axlStrBlock {
	char        * buffer;
	axlStrBlock * next;
};

struct _axlStrFactory {
	int           index;
	int           step;
	int           size;
	axlStrBlock * block;
};

/** 
 * @internal Allows to create an string factory, an abstraction that
 * allows to allocate string chuncks in a memory efficient way,
 * according to the Axl Library allocation pattern.
 *
 * @return A reference to the newly allocated axlStrFactory.
 */
axlStrFactory * axl_string_factory_create (void)
{
	axlStrFactory * factory;

	/* create a factory */
	factory                = axl_new (axlStrFactory, 1);
	factory->step          = 1024;
	factory->size          = 1024;
	factory->block         = axl_new (axlStrBlock, 1);
	factory->block->buffer = axl_new (char, factory->size);
	
	/* return factory created */
	return factory;
}

/** 
 * @internal Allows to allocate a new chunk from the axlStrFactory.
 * 
 * @param factory The factory that will be used to allocate an string.
 *
 * @param size The size to allocate. The amount of memory to allocate
 * to hold the string.
 * 
 * @return A pointer to allocated memory to hold the exact amount of
 * memory requested.
 */
char          * axl_string_factory_alloc  (axlStrFactory * factory, int size)
{
	axlStrBlock * block;
	char        * result;

	/* check that we could satisfy the size request with current
	 * block */
	if ((factory->size - factory->index - 1) < size ) {
		
		/* alloc a new block */
		block = axl_new (axlStrBlock, 1);

		/* ensure the block can hold the string */
		if (size > factory->size) {
			block->buffer = axl_new (char, size + 1);
			factory->size = size + 1;
		} else {
			/* store step allocation */
			factory->size = factory->step;
			block->buffer = axl_new (char, factory->size + 1);
		}

		/* configure the new block */
		block->next    = factory->block;
		factory->block = block;
		factory->index = 0;
	} /* end if */

	/* get current index available */
	result = factory->block->buffer + factory->index;

	/* nullify to normalize string */
	result [ size ] = 0;

	/* reserve size bytes */
	factory->index += size + 1;

	return result;
}

/** 
 * @internal Deallocs the axl stream factory and all chunks allocated.
 * 
 * @param factory The factory to dealloc.
 */
void            axl_string_factory_free   (axlStrFactory * factory)
{
	axlStrBlock * block;
	axlStrBlock * aux;

	/* do nothing if null received */
	if (factory == NULL)
		return;

	/* get the first block */
	block = factory->block;
	
	while (block != NULL) {
		
		/* get a reference to the next */
		aux = block->next;

		/* free items and the block */
		axl_free (block->buffer);
		axl_free (block);

		/* get the next */
		block = aux;

	} /* end while */
	axl_free (factory);

	return;
}



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