version 1.1, 2011/06/07 11:06:34
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version 1.1.2.1, 2011/06/07 11:06:34
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/************************************************************************* |
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* (C) 2011 AITNET ltd - Sofia/Bulgaria - <misho@aitnet.org> |
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* by Michael Pounov <misho@elwix.org> |
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* |
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* $Author$ |
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* $Id$ |
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* |
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************************************************************************** |
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The ELWIX and AITNET software is distributed under the following |
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terms: |
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All of the documentation and software included in the ELWIX and AITNET |
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Releases is copyrighted by ELWIX - Sofia/Bulgaria <info@elwix.org> |
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Copyright 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 |
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by Michael Pounov <misho@elwix.org>. All rights reserved. |
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Redistribution and use in source and binary forms, with or without |
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modification, are permitted provided that the following conditions |
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are met: |
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1. Redistributions of source code must retain the above copyright |
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notice, this list of conditions and the following disclaimer. |
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2. Redistributions in binary form must reproduce the above copyright |
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notice, this list of conditions and the following disclaimer in the |
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documentation and/or other materials provided with the distribution. |
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3. All advertising materials mentioning features or use of this software |
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must display the following acknowledgement: |
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This product includes software developed by Michael Pounov <misho@elwix.org> |
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ELWIX - Embedded LightWeight unIX and its contributors. |
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4. Neither the name of AITNET nor the names of its contributors |
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may be used to endorse or promote products derived from this software |
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without specific prior written permission. |
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THIS SOFTWARE IS PROVIDED BY AITNET AND CONTRIBUTORS ``AS IS'' AND |
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
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OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
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OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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*/ |
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/* $OpenBSD: tree.h,v 1.12 2009/03/02 09:42:55 mikeb Exp $ */ |
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/* |
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* Copyright 2002 Niels Provos <provos@citi.umich.edu> |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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#ifndef _SYS_TREE_H_ |
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#define _SYS_TREE_H_ |
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/* |
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* This file defines data structures for different types of trees: |
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* splay trees and red-black trees. |
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* |
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* A splay tree is a self-organizing data structure. Every operation |
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* on the tree causes a splay to happen. The splay moves the requested |
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* node to the root of the tree and partly rebalances it. |
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* |
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* This has the benefit that request locality causes faster lookups as |
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* the requested nodes move to the top of the tree. On the other hand, |
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* every lookup causes memory writes. |
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* |
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* The Balance Theorem bounds the total access time for m operations |
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* and n inserts on an initially empty tree as O((m + n)lg n). The |
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* amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
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* |
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* A red-black tree is a binary search tree with the node color as an |
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* extra attribute. It fulfills a set of conditions: |
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* - every search path from the root to a leaf consists of the |
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* same number of black nodes, |
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* - each red node (except for the root) has a black parent, |
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* - each leaf node is black. |
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* |
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* Every operation on a red-black tree is bounded as O(lg n). |
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* The maximum height of a red-black tree is 2lg (n+1). |
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*/ |
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#define SPLAY_HEAD(name, type) \ |
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struct name { \ |
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struct type *sph_root; /* root of the tree */ \ |
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} |
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#define SPLAY_INITIALIZER(root) \ |
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{ NULL } |
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#define SPLAY_INIT(root) do { \ |
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(root)->sph_root = NULL; \ |
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} while (0) |
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#define SPLAY_ENTRY(type) \ |
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struct { \ |
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struct type *spe_left; /* left element */ \ |
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struct type *spe_right; /* right element */ \ |
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} |
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#define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
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#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
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#define SPLAY_ROOT(head) (head)->sph_root |
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#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
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|
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/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
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#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
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SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
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SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
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(head)->sph_root = tmp; \ |
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} while (0) |
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#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
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SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
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SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
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(head)->sph_root = tmp; \ |
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} while (0) |
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#define SPLAY_LINKLEFT(head, tmp, field) do { \ |
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SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
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tmp = (head)->sph_root; \ |
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(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
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} while (0) |
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#define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
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SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
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tmp = (head)->sph_root; \ |
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(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
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} while (0) |
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#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
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SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
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SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
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SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
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SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
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} while (0) |
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|
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/* Generates prototypes and inline functions */ |
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#define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
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void name##_SPLAY(struct name *, struct type *); \ |
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void name##_SPLAY_MINMAX(struct name *, int); \ |
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struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
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struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
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\ |
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/* Finds the node with the same key as elm */ \ |
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static __inline struct type * \ |
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name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
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{ \ |
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if (SPLAY_EMPTY(head)) \ |
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return(NULL); \ |
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name##_SPLAY(head, elm); \ |
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if ((cmp)(elm, (head)->sph_root) == 0) \ |
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return (head->sph_root); \ |
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return (NULL); \ |
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} \ |
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\ |
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static __inline struct type * \ |
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name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
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{ \ |
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name##_SPLAY(head, elm); \ |
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if (SPLAY_RIGHT(elm, field) != NULL) { \ |
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elm = SPLAY_RIGHT(elm, field); \ |
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while (SPLAY_LEFT(elm, field) != NULL) { \ |
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elm = SPLAY_LEFT(elm, field); \ |
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} \ |
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} else \ |
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elm = NULL; \ |
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return (elm); \ |
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} \ |
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\ |
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static __inline struct type * \ |
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name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
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{ \ |
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name##_SPLAY_MINMAX(head, val); \ |
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return (SPLAY_ROOT(head)); \ |
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} |
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|
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/* Main splay operation. |
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* Moves node close to the key of elm to top |
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*/ |
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#define SPLAY_GENERATE(name, type, field, cmp) \ |
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struct type * \ |
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name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
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{ \ |
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if (SPLAY_EMPTY(head)) { \ |
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SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
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} else { \ |
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int __comp; \ |
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name##_SPLAY(head, elm); \ |
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__comp = (cmp)(elm, (head)->sph_root); \ |
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if(__comp < 0) { \ |
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SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ |
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SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
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SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
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} else if (__comp > 0) { \ |
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SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
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SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
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SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
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} else \ |
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return ((head)->sph_root); \ |
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} \ |
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(head)->sph_root = (elm); \ |
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return (NULL); \ |
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} \ |
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\ |
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struct type * \ |
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name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
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{ \ |
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struct type *__tmp; \ |
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if (SPLAY_EMPTY(head)) \ |
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return (NULL); \ |
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name##_SPLAY(head, elm); \ |
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if ((cmp)(elm, (head)->sph_root) == 0) { \ |
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if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
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(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ |
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} else { \ |
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__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
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(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ |
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name##_SPLAY(head, elm); \ |
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SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
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} \ |
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return (elm); \ |
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} \ |
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return (NULL); \ |
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} \ |
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\ |
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void \ |
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name##_SPLAY(struct name *head, struct type *elm) \ |
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{ \ |
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struct type __node, *__left, *__right, *__tmp; \ |
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int __comp; \ |
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\ |
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SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
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__left = __right = &__node; \ |
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\ |
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while ((__comp = (cmp)(elm, (head)->sph_root))) { \ |
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if (__comp < 0) { \ |
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__tmp = SPLAY_LEFT((head)->sph_root, field); \ |
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if (__tmp == NULL) \ |
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break; \ |
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if ((cmp)(elm, __tmp) < 0){ \ |
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SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
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if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
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break; \ |
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} \ |
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SPLAY_LINKLEFT(head, __right, field); \ |
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} else if (__comp > 0) { \ |
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__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
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if (__tmp == NULL) \ |
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break; \ |
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if ((cmp)(elm, __tmp) > 0){ \ |
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SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
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if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
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break; \ |
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} \ |
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SPLAY_LINKRIGHT(head, __left, field); \ |
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} \ |
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} \ |
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SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
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} \ |
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\ |
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/* Splay with either the minimum or the maximum element \ |
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* Used to find minimum or maximum element in tree. \ |
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*/ \ |
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void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
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{ \ |
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struct type __node, *__left, *__right, *__tmp; \ |
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\ |
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SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
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__left = __right = &__node; \ |
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\ |
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while (1) { \ |
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if (__comp < 0) { \ |
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__tmp = SPLAY_LEFT((head)->sph_root, field); \ |
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if (__tmp == NULL) \ |
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break; \ |
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if (__comp < 0){ \ |
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SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
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if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
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break; \ |
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} \ |
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SPLAY_LINKLEFT(head, __right, field); \ |
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} else if (__comp > 0) { \ |
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__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
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if (__tmp == NULL) \ |
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break; \ |
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if (__comp > 0) { \ |
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SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
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if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
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break; \ |
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} \ |
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SPLAY_LINKRIGHT(head, __left, field); \ |
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} \ |
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} \ |
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SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
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} |
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#define SPLAY_NEGINF -1 |
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#define SPLAY_INF 1 |
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#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
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#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
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#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
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#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
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#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
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: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
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#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
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: name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
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#define SPLAY_FOREACH(x, name, head) \ |
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for ((x) = SPLAY_MIN(name, head); \ |
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(x) != NULL; \ |
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(x) = SPLAY_NEXT(name, head, x)) |
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/* Macros that define a red-black tree */ |
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#define RB_HEAD(name, type) \ |
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struct name { \ |
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struct type *rbh_root; /* root of the tree */ \ |
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} |
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#define RB_INITIALIZER(root) \ |
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{ NULL } |
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#define RB_INIT(root) do { \ |
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(root)->rbh_root = NULL; \ |
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} while (0) |
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#define RB_BLACK 0 |
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#define RB_RED 1 |
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#define RB_ENTRY(type) \ |
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struct { \ |
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struct type *rbe_left; /* left element */ \ |
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struct type *rbe_right; /* right element */ \ |
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struct type *rbe_parent; /* parent element */ \ |
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int rbe_color; /* node color */ \ |
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} |
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#define RB_LEFT(elm, field) (elm)->field.rbe_left |
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#define RB_RIGHT(elm, field) (elm)->field.rbe_right |
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#define RB_PARENT(elm, field) (elm)->field.rbe_parent |
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#define RB_COLOR(elm, field) (elm)->field.rbe_color |
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#define RB_ROOT(head) (head)->rbh_root |
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#define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
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#define RB_SET(elm, parent, field) do { \ |
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RB_PARENT(elm, field) = parent; \ |
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RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
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RB_COLOR(elm, field) = RB_RED; \ |
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} while (0) |
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#define RB_SET_BLACKRED(black, red, field) do { \ |
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RB_COLOR(black, field) = RB_BLACK; \ |
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RB_COLOR(red, field) = RB_RED; \ |
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} while (0) |
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#ifndef RB_AUGMENT |
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#define RB_AUGMENT(x) do {} while (0) |
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#endif |
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#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
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(tmp) = RB_RIGHT(elm, field); \ |
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if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ |
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RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
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} \ |
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RB_AUGMENT(elm); \ |
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if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
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if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
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RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
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else \ |
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RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
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} else \ |
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(head)->rbh_root = (tmp); \ |
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RB_LEFT(tmp, field) = (elm); \ |
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RB_PARENT(elm, field) = (tmp); \ |
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RB_AUGMENT(tmp); \ |
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if ((RB_PARENT(tmp, field))) \ |
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RB_AUGMENT(RB_PARENT(tmp, field)); \ |
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} while (0) |
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|
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#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
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(tmp) = RB_LEFT(elm, field); \ |
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if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ |
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RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
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} \ |
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RB_AUGMENT(elm); \ |
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if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
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if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
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RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
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else \ |
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RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
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} else \ |
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(head)->rbh_root = (tmp); \ |
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RB_RIGHT(tmp, field) = (elm); \ |
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RB_PARENT(elm, field) = (tmp); \ |
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RB_AUGMENT(tmp); \ |
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if ((RB_PARENT(tmp, field))) \ |
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RB_AUGMENT(RB_PARENT(tmp, field)); \ |
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} while (0) |
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|
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/* Generates prototypes and inline functions */ |
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#define RB_PROTOTYPE(name, type, field, cmp) \ |
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RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
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#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ |
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RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) |
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#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ |
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attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
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attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
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attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
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attr struct type *name##_RB_INSERT(struct name *, struct type *); \ |
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attr struct type *name##_RB_FIND(struct name *, struct type *); \ |
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attr struct type *name##_RB_NFIND(struct name *, struct type *); \ |
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attr struct type *name##_RB_NEXT(struct type *); \ |
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attr struct type *name##_RB_PREV(struct type *); \ |
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attr struct type *name##_RB_MINMAX(struct name *, int); \ |
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\ |
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|
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/* Main rb operation. |
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* Moves node close to the key of elm to top |
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*/ |
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#define RB_GENERATE(name, type, field, cmp) \ |
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RB_GENERATE_INTERNAL(name, type, field, cmp,) |
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#define RB_GENERATE_STATIC(name, type, field, cmp) \ |
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RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) |
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#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ |
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attr void \ |
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name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
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{ \ |
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struct type *parent, *gparent, *tmp; \ |
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while ((parent = RB_PARENT(elm, field)) && \ |
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RB_COLOR(parent, field) == RB_RED) { \ |
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gparent = RB_PARENT(parent, field); \ |
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if (parent == RB_LEFT(gparent, field)) { \ |
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tmp = RB_RIGHT(gparent, field); \ |
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if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
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RB_COLOR(tmp, field) = RB_BLACK; \ |
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RB_SET_BLACKRED(parent, gparent, field);\ |
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elm = gparent; \ |
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continue; \ |
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} \ |
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if (RB_RIGHT(parent, field) == elm) { \ |
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RB_ROTATE_LEFT(head, parent, tmp, field);\ |
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tmp = parent; \ |
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parent = elm; \ |
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elm = tmp; \ |
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} \ |
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RB_SET_BLACKRED(parent, gparent, field); \ |
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RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
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} else { \ |
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tmp = RB_LEFT(gparent, field); \ |
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if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
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RB_COLOR(tmp, field) = RB_BLACK; \ |
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RB_SET_BLACKRED(parent, gparent, field);\ |
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elm = gparent; \ |
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continue; \ |
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} \ |
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if (RB_LEFT(parent, field) == elm) { \ |
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RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
tmp = parent; \ |
|
parent = elm; \ |
|
elm = tmp; \ |
|
} \ |
|
RB_SET_BLACKRED(parent, gparent, field); \ |
|
RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
|
} \ |
|
} \ |
|
RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
|
} \ |
|
\ |
|
attr void \ |
|
name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ |
|
{ \ |
|
struct type *tmp; \ |
|
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
|
elm != RB_ROOT(head)) { \ |
|
if (RB_LEFT(parent, field) == elm) { \ |
|
tmp = RB_RIGHT(parent, field); \ |
|
if (RB_COLOR(tmp, field) == RB_RED) { \ |
|
RB_SET_BLACKRED(tmp, parent, field); \ |
|
RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|
tmp = RB_RIGHT(parent, field); \ |
|
} \ |
|
if ((RB_LEFT(tmp, field) == NULL || \ |
|
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
|
(RB_RIGHT(tmp, field) == NULL || \ |
|
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
|
RB_COLOR(tmp, field) = RB_RED; \ |
|
elm = parent; \ |
|
parent = RB_PARENT(elm, field); \ |
|
} else { \ |
|
if (RB_RIGHT(tmp, field) == NULL || \ |
|
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ |
|
struct type *oleft; \ |
|
if ((oleft = RB_LEFT(tmp, field)))\ |
|
RB_COLOR(oleft, field) = RB_BLACK;\ |
|
RB_COLOR(tmp, field) = RB_RED; \ |
|
RB_ROTATE_RIGHT(head, tmp, oleft, field);\ |
|
tmp = RB_RIGHT(parent, field); \ |
|
} \ |
|
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|
RB_COLOR(parent, field) = RB_BLACK; \ |
|
if (RB_RIGHT(tmp, field)) \ |
|
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ |
|
RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|
elm = RB_ROOT(head); \ |
|
break; \ |
|
} \ |
|
} else { \ |
|
tmp = RB_LEFT(parent, field); \ |
|
if (RB_COLOR(tmp, field) == RB_RED) { \ |
|
RB_SET_BLACKRED(tmp, parent, field); \ |
|
RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
tmp = RB_LEFT(parent, field); \ |
|
} \ |
|
if ((RB_LEFT(tmp, field) == NULL || \ |
|
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
|
(RB_RIGHT(tmp, field) == NULL || \ |
|
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
|
RB_COLOR(tmp, field) = RB_RED; \ |
|
elm = parent; \ |
|
parent = RB_PARENT(elm, field); \ |
|
} else { \ |
|
if (RB_LEFT(tmp, field) == NULL || \ |
|
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ |
|
struct type *oright; \ |
|
if ((oright = RB_RIGHT(tmp, field)))\ |
|
RB_COLOR(oright, field) = RB_BLACK;\ |
|
RB_COLOR(tmp, field) = RB_RED; \ |
|
RB_ROTATE_LEFT(head, tmp, oright, field);\ |
|
tmp = RB_LEFT(parent, field); \ |
|
} \ |
|
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|
RB_COLOR(parent, field) = RB_BLACK; \ |
|
if (RB_LEFT(tmp, field)) \ |
|
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ |
|
RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
elm = RB_ROOT(head); \ |
|
break; \ |
|
} \ |
|
} \ |
|
} \ |
|
if (elm) \ |
|
RB_COLOR(elm, field) = RB_BLACK; \ |
|
} \ |
|
\ |
|
attr struct type * \ |
|
name##_RB_REMOVE(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *child, *parent, *old = elm; \ |
|
int color; \ |
|
if (RB_LEFT(elm, field) == NULL) \ |
|
child = RB_RIGHT(elm, field); \ |
|
else if (RB_RIGHT(elm, field) == NULL) \ |
|
child = RB_LEFT(elm, field); \ |
|
else { \ |
|
struct type *left; \ |
|
elm = RB_RIGHT(elm, field); \ |
|
while ((left = RB_LEFT(elm, field))) \ |
|
elm = left; \ |
|
child = RB_RIGHT(elm, field); \ |
|
parent = RB_PARENT(elm, field); \ |
|
color = RB_COLOR(elm, field); \ |
|
if (child) \ |
|
RB_PARENT(child, field) = parent; \ |
|
if (parent) { \ |
|
if (RB_LEFT(parent, field) == elm) \ |
|
RB_LEFT(parent, field) = child; \ |
|
else \ |
|
RB_RIGHT(parent, field) = child; \ |
|
RB_AUGMENT(parent); \ |
|
} else \ |
|
RB_ROOT(head) = child; \ |
|
if (RB_PARENT(elm, field) == old) \ |
|
parent = elm; \ |
|
(elm)->field = (old)->field; \ |
|
if (RB_PARENT(old, field)) { \ |
|
if (RB_LEFT(RB_PARENT(old, field), field) == old)\ |
|
RB_LEFT(RB_PARENT(old, field), field) = elm;\ |
|
else \ |
|
RB_RIGHT(RB_PARENT(old, field), field) = elm;\ |
|
RB_AUGMENT(RB_PARENT(old, field)); \ |
|
} else \ |
|
RB_ROOT(head) = elm; \ |
|
RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
|
if (RB_RIGHT(old, field)) \ |
|
RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
|
if (parent) { \ |
|
left = parent; \ |
|
do { \ |
|
RB_AUGMENT(left); \ |
|
} while ((left = RB_PARENT(left, field))); \ |
|
} \ |
|
goto color; \ |
|
} \ |
|
parent = RB_PARENT(elm, field); \ |
|
color = RB_COLOR(elm, field); \ |
|
if (child) \ |
|
RB_PARENT(child, field) = parent; \ |
|
if (parent) { \ |
|
if (RB_LEFT(parent, field) == elm) \ |
|
RB_LEFT(parent, field) = child; \ |
|
else \ |
|
RB_RIGHT(parent, field) = child; \ |
|
RB_AUGMENT(parent); \ |
|
} else \ |
|
RB_ROOT(head) = child; \ |
|
color: \ |
|
if (color == RB_BLACK) \ |
|
name##_RB_REMOVE_COLOR(head, parent, child); \ |
|
return (old); \ |
|
} \ |
|
\ |
|
/* Inserts a node into the RB tree */ \ |
|
attr struct type * \ |
|
name##_RB_INSERT(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *tmp; \ |
|
struct type *parent = NULL; \ |
|
int comp = 0; \ |
|
tmp = RB_ROOT(head); \ |
|
while (tmp) { \ |
|
parent = tmp; \ |
|
comp = (cmp)(elm, parent); \ |
|
if (comp < 0) \ |
|
tmp = RB_LEFT(tmp, field); \ |
|
else if (comp > 0) \ |
|
tmp = RB_RIGHT(tmp, field); \ |
|
else \ |
|
return (tmp); \ |
|
} \ |
|
RB_SET(elm, parent, field); \ |
|
if (parent != NULL) { \ |
|
if (comp < 0) \ |
|
RB_LEFT(parent, field) = elm; \ |
|
else \ |
|
RB_RIGHT(parent, field) = elm; \ |
|
RB_AUGMENT(parent); \ |
|
} else \ |
|
RB_ROOT(head) = elm; \ |
|
name##_RB_INSERT_COLOR(head, elm); \ |
|
return (NULL); \ |
|
} \ |
|
\ |
|
/* Finds the node with the same key as elm */ \ |
|
attr struct type * \ |
|
name##_RB_FIND(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *tmp = RB_ROOT(head); \ |
|
int comp; \ |
|
while (tmp) { \ |
|
comp = cmp(elm, tmp); \ |
|
if (comp < 0) \ |
|
tmp = RB_LEFT(tmp, field); \ |
|
else if (comp > 0) \ |
|
tmp = RB_RIGHT(tmp, field); \ |
|
else \ |
|
return (tmp); \ |
|
} \ |
|
return (NULL); \ |
|
} \ |
|
\ |
|
/* Finds the first node greater than or equal to the search key */ \ |
|
attr struct type * \ |
|
name##_RB_NFIND(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *tmp = RB_ROOT(head); \ |
|
struct type *res = NULL; \ |
|
int comp; \ |
|
while (tmp) { \ |
|
comp = cmp(elm, tmp); \ |
|
if (comp < 0) { \ |
|
res = tmp; \ |
|
tmp = RB_LEFT(tmp, field); \ |
|
} \ |
|
else if (comp > 0) \ |
|
tmp = RB_RIGHT(tmp, field); \ |
|
else \ |
|
return (tmp); \ |
|
} \ |
|
return (res); \ |
|
} \ |
|
\ |
|
/* ARGSUSED */ \ |
|
attr struct type * \ |
|
name##_RB_NEXT(struct type *elm) \ |
|
{ \ |
|
if (RB_RIGHT(elm, field)) { \ |
|
elm = RB_RIGHT(elm, field); \ |
|
while (RB_LEFT(elm, field)) \ |
|
elm = RB_LEFT(elm, field); \ |
|
} else { \ |
|
if (RB_PARENT(elm, field) && \ |
|
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
|
elm = RB_PARENT(elm, field); \ |
|
else { \ |
|
while (RB_PARENT(elm, field) && \ |
|
(elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ |
|
elm = RB_PARENT(elm, field); \ |
|
elm = RB_PARENT(elm, field); \ |
|
} \ |
|
} \ |
|
return (elm); \ |
|
} \ |
|
\ |
|
/* ARGSUSED */ \ |
|
attr struct type * \ |
|
name##_RB_PREV(struct type *elm) \ |
|
{ \ |
|
if (RB_LEFT(elm, field)) { \ |
|
elm = RB_LEFT(elm, field); \ |
|
while (RB_RIGHT(elm, field)) \ |
|
elm = RB_RIGHT(elm, field); \ |
|
} else { \ |
|
if (RB_PARENT(elm, field) && \ |
|
(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
|
elm = RB_PARENT(elm, field); \ |
|
else { \ |
|
while (RB_PARENT(elm, field) && \ |
|
(elm == RB_LEFT(RB_PARENT(elm, field), field)))\ |
|
elm = RB_PARENT(elm, field); \ |
|
elm = RB_PARENT(elm, field); \ |
|
} \ |
|
} \ |
|
return (elm); \ |
|
} \ |
|
\ |
|
attr struct type * \ |
|
name##_RB_MINMAX(struct name *head, int val) \ |
|
{ \ |
|
struct type *tmp = RB_ROOT(head); \ |
|
struct type *parent = NULL; \ |
|
while (tmp) { \ |
|
parent = tmp; \ |
|
if (val < 0) \ |
|
tmp = RB_LEFT(tmp, field); \ |
|
else \ |
|
tmp = RB_RIGHT(tmp, field); \ |
|
} \ |
|
return (parent); \ |
|
} |
|
|
|
#define RB_NEGINF -1 |
|
#define RB_INF 1 |
|
|
|
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
|
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
|
#define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
|
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) |
|
#define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
|
#define RB_PREV(name, x, y) name##_RB_PREV(y) |
|
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
|
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
|
|
|
#define RB_FOREACH(x, name, head) \ |
|
for ((x) = RB_MIN(name, head); \ |
|
(x) != NULL; \ |
|
(x) = name##_RB_NEXT(x)) |
|
|
|
#define RB_FOREACH_FROM(x, name, y) \ |
|
for ((x) = (y); \ |
|
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
|
(x) = (y)) |
|
|
|
#define RB_FOREACH_SAFE(x, name, head, y) \ |
|
for ((x) = RB_MIN(name, head); \ |
|
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
|
(x) = (y)) |
|
|
|
#define RB_FOREACH_REVERSE(x, name, head) \ |
|
for ((x) = RB_MAX(name, head); \ |
|
(x) != NULL; \ |
|
(x) = name##_RB_PREV(x)) |
|
|
|
#define RB_FOREACH_REVERSE_FROM(x, name, y) \ |
|
for ((x) = (y); \ |
|
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
|
(x) = (y)) |
|
|
|
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ |
|
for ((x) = RB_MAX(name, head); \ |
|
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
|
(x) = (y)) |
|
|
|
/* Macros that define a avl tree */ |
|
#define AVL_MAX_HEIGHT 42 |
|
#define AVL_HEAD(name, type) \ |
|
struct name { \ |
|
struct type *avlh_root; /* root of the tree */ \ |
|
int avlh_height; \ |
|
long avlh_count; \ |
|
} |
|
|
|
#define AVL_INITIALIZER(root) \ |
|
{ NULL, 0, 0 } |
|
|
|
#define AVL_INIT(root, height) do { \ |
|
(root)->avlh_root = NULL; \ |
|
(root)->avlh_height = !height ? AVL_MAX_HEIGHT : height; \ |
|
(root)->avlh_count = 0; \ |
|
} while (0) |
|
|
|
#define AVL_ENTRY(type) \ |
|
struct { \ |
|
struct type *avle_left; /* left element */ \ |
|
struct type *avle_right; /* right element */ \ |
|
int avle_height; /* node color */ \ |
|
} |
|
|
|
#define AVL_LEFT(elm, field) (elm)->field.avle_left |
|
#define AVL_RIGHT(elm, field) (elm)->field.avle_right |
|
#define AVL_HEIGHT(elm, field) (elm)->field.avle_height |
|
#define AVL_ROOT(head) (head)->avlh_root |
|
#define AVL_EMPTY(head) (AVL_ROOT(head) == NULL) |
|
#define AVL_ROOT_HEIGHT(head) (head)->avlh_height |
|
#define AVL_ROOT_COUNT(head) (head)->avlh_count |
|
|
|
/* Generates prototypes and inline functions */ |
|
#define AVL_PROTOTYPE(name, type, field, cmp) \ |
|
AVL_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
|
#define AVL_PROTOTYPE_STATIC(name, type, field, cmp) \ |
|
AVL_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) |
|
#define AVL_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ |
|
attr struct type *name##_AVL_REMOVE(struct name *, struct type *); \ |
|
attr struct type *name##_AVL_INSERT(struct name *, struct type *); \ |
|
attr struct type *name##_AVL_FIND(struct name *, struct type *); \ |
|
attr struct type *name##_AVL_NFIND(struct name *, struct type *); \ |
|
attr struct type *name##_AVL_NEXT(struct name *, struct type *); \ |
|
attr struct type *name##_AVL_PREV(struct name *, struct type *); \ |
|
attr struct type *name##_AVL_MIN(struct name *); \ |
|
attr struct type *name##_AVL_MAX(struct name *); |
|
|
|
#define AVL_ROTATE_LEFT(parent, elm, type, field) do { \ |
|
struct type *_rl = AVL_LEFT(elm, field); \ |
|
struct type *_rr = AVL_RIGHT(elm, field); \ |
|
int _l = !_rl ? 0 : AVL_HEIGHT(_rl, field); \ |
|
\ |
|
if (_rr && AVL_HEIGHT(_rr, field) >= _l) { \ |
|
AVL_RIGHT(*parent, field) = _rl; \ |
|
AVL_HEIGHT(*parent, field) = _l + 1; \ |
|
AVL_LEFT(elm, field) = (*parent); \ |
|
AVL_HEIGHT(elm, field) = _l + 2; \ |
|
(*parent) = (elm); \ |
|
} else { \ |
|
AVL_RIGHT(*parent, field) = AVL_LEFT(_rl, field); \ |
|
AVL_HEIGHT(*parent, field) = _l; \ |
|
AVL_LEFT(elm, field) = AVL_RIGHT(_rl, field); \ |
|
AVL_HEIGHT(elm, field) = _l; \ |
|
AVL_LEFT(_rl, field) = (*parent); \ |
|
AVL_RIGHT(_rl, field) = (elm); \ |
|
AVL_HEIGHT(_rl, field) = _l + 1; \ |
|
(*parent) = _rl; \ |
|
} \ |
|
} while (0) |
|
|
|
#define AVL_ROTATE_RIGHT(parent, elm, type, field) do { \ |
|
struct type *_ll = AVL_LEFT(elm, field); \ |
|
struct type *_lr = AVL_RIGHT(elm, field); \ |
|
int _r = !_lr ? 0 : AVL_HEIGHT(_lr, field); \ |
|
\ |
|
if (_ll && AVL_HEIGHT(_ll, field) >= _r) { \ |
|
AVL_LEFT(*(parent), field) = _lr; \ |
|
AVL_HEIGHT(*(parent), field) = _r + 1; \ |
|
AVL_RIGHT(elm, field) = *parent; \ |
|
AVL_HEIGHT(elm, field) = _r + 2; \ |
|
*(parent) = (elm); \ |
|
} else { \ |
|
AVL_RIGHT(elm, field) = AVL_LEFT(_lr, field); \ |
|
AVL_HEIGHT(elm, field) = _r; \ |
|
AVL_LEFT(*parent, field) = AVL_RIGHT(_lr, field); \ |
|
AVL_HEIGHT(*parent, field) = _r; \ |
|
AVL_LEFT(_lr, field) = (elm); \ |
|
AVL_RIGHT(_lr, field) = (*parent); \ |
|
AVL_HEIGHT(_lr, field) = _r + 1; \ |
|
(*parent) = _lr; \ |
|
} \ |
|
} while (0) |
|
|
|
#define AVL_REBALANCE(_anc, type, field, count) while (count-- > 0) { \ |
|
int _lh, _rh; \ |
|
struct type *_el = NULL; \ |
|
\ |
|
_lh = !AVL_LEFT(*_anc[count], field) ? 0 : \ |
|
AVL_HEIGHT(AVL_LEFT(*_anc[count], field), field); \ |
|
_rh = !AVL_RIGHT(*_anc[count], field) ? 0 : \ |
|
AVL_HEIGHT(AVL_RIGHT(*_anc[count], field), field); \ |
|
\ |
|
if (_rh - _lh < -1) { \ |
|
_el = AVL_LEFT(*_anc[count], field); \ |
|
AVL_ROTATE_RIGHT(_anc[count], _el, type, field); \ |
|
} else if (_rh - _lh > 1) { \ |
|
_el = AVL_RIGHT(*_anc[count], field); \ |
|
AVL_ROTATE_LEFT(_anc[count], _el, type, field); \ |
|
} else if (AVL_HEIGHT(*_anc[count], field) != ((_rh > _lh) ? _rh : _lh) + 1) \ |
|
AVL_HEIGHT(*_anc[count], field) = ((_rh > _lh) ? _rh : _lh) + 1; \ |
|
else \ |
|
break; \ |
|
} |
|
|
|
/* Main avl operation. |
|
* Moves node close to the key of elm to top |
|
*/ |
|
#define AVL_GENERATE(name, type, field, cmp) \ |
|
AVL_GENERATE_INTERNAL(name, type, field, cmp,) |
|
#define AVL_GENERATE_STATIC(name, type, field, cmp) \ |
|
AVL_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) |
|
#define AVL_GENERATE_INTERNAL(name, type, field, cmp, attr) \ |
|
attr struct type * \ |
|
name##_AVL_MIN(struct name *head) \ |
|
{ \ |
|
struct type *t = AVL_ROOT(head); \ |
|
\ |
|
while (t && AVL_LEFT(t, field)) \ |
|
t = AVL_LEFT(t, field); \ |
|
return (t); \ |
|
} \ |
|
\ |
|
attr struct type * \ |
|
name##_AVL_MAX(struct name *head) \ |
|
{ \ |
|
struct type *t = AVL_ROOT(head); \ |
|
\ |
|
while (t && AVL_RIGHT(t, field)) \ |
|
t = AVL_RIGHT(t, field); \ |
|
return (t); \ |
|
} \ |
|
\ |
|
/* Finds the node with the same key as elm */ \ |
|
attr struct type * \ |
|
name##_AVL_FIND(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *t = AVL_ROOT(head); \ |
|
int comp; \ |
|
while (t) { \ |
|
comp = cmp(t, elm); \ |
|
if (!comp) \ |
|
return (t); \ |
|
else if (comp < 0) \ |
|
t = AVL_LEFT(t, field); \ |
|
else \ |
|
t = AVL_RIGHT(t, field); \ |
|
} \ |
|
return (NULL); \ |
|
} \ |
|
\ |
|
/* Finds the first node less than or equal to the search key */ \ |
|
attr struct type * \ |
|
name##_AVL_NFIND(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *t = AVL_ROOT(head); \ |
|
struct type *res = NULL; \ |
|
int comp; \ |
|
while (t) { \ |
|
comp = cmp(t, elm); \ |
|
if (!comp) \ |
|
return (t); \ |
|
else if (comp < 0) { \ |
|
res = t; \ |
|
t = AVL_LEFT(t, field); \ |
|
} else \ |
|
t = AVL_RIGHT(t, field); \ |
|
} \ |
|
return (res); \ |
|
} \ |
|
\ |
|
/* ARGSUSED */ \ |
|
attr struct type * \ |
|
name##_AVL_NEXT(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *t = AVL_ROOT(head); \ |
|
struct type *res = NULL; \ |
|
int comp; \ |
|
while (t) { \ |
|
comp = cmp(t, elm); \ |
|
if (comp < 0) { \ |
|
res = t; \ |
|
t = AVL_LEFT(t, field); \ |
|
} else \ |
|
t = AVL_RIGHT(t, field); \ |
|
} \ |
|
return (res); \ |
|
} \ |
|
\ |
|
/* ARGSUSED */ \ |
|
attr struct type * \ |
|
name##_AVL_PREV(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *t = AVL_ROOT(head); \ |
|
struct type *res = NULL; \ |
|
int comp; \ |
|
while (t) { \ |
|
comp = cmp(t, elm); \ |
|
if (comp > 0) { \ |
|
res = t; \ |
|
t = AVL_RIGHT(t, field); \ |
|
} else \ |
|
t = AVL_LEFT(t, field); \ |
|
} \ |
|
return (res); \ |
|
} \ |
|
\ |
|
/* Inserts a node into the AVL tree */ \ |
|
attr struct type * \ |
|
name##_AVL_INSERT(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *temp, **pt; \ |
|
struct type ***ancestors; \ |
|
register int i; \ |
|
int comp; \ |
|
\ |
|
ancestors = (struct type ***) alloca(AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ |
|
if (!ancestors) \ |
|
return (struct type *) -1; \ |
|
else \ |
|
memset(ancestors, 0, AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ |
|
for (i = 0, pt = &AVL_ROOT(head); i < AVL_ROOT_HEIGHT(head) && *pt; i++) { \ |
|
temp = *pt; \ |
|
ancestors[i] = pt; \ |
|
comp = (cmp)(temp, elm); \ |
|
if (!comp) \ |
|
return temp; \ |
|
else if (comp < 0) \ |
|
pt = &AVL_LEFT(temp, field); \ |
|
else \ |
|
pt = &AVL_RIGHT(temp, field); \ |
|
} \ |
|
*pt = elm; \ |
|
\ |
|
AVL_LEFT(elm, field) = AVL_RIGHT(elm, field) = (struct type *) NULL; \ |
|
AVL_HEIGHT(elm, field) = 1; \ |
|
\ |
|
AVL_ROOT_COUNT(head)++; \ |
|
AVL_REBALANCE(ancestors, type, field, i); \ |
|
return (NULL); \ |
|
} \ |
|
\ |
|
attr struct type * \ |
|
name##_AVL_REMOVE(struct name *head, struct type *elm) \ |
|
{ \ |
|
struct type *temp, *old, **dp, **pt; \ |
|
struct type ***ancestors; \ |
|
register int i; \ |
|
int comp, delcnt; \ |
|
\ |
|
ancestors = (struct type ***) alloca(AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ |
|
if (!ancestors) \ |
|
return (NULL); \ |
|
else \ |
|
memset(ancestors, 0, AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ |
|
for (i = 0, pt = &AVL_ROOT(head); i < AVL_ROOT_HEIGHT(head); i++) { \ |
|
if (!*pt) \ |
|
return (NULL); \ |
|
else \ |
|
temp = *pt; \ |
|
ancestors[i] = pt; \ |
|
comp = (cmp)(temp, elm); \ |
|
if (!comp) \ |
|
break; \ |
|
else if (comp < 0) \ |
|
pt = &AVL_LEFT(temp, field); \ |
|
else \ |
|
pt = &AVL_RIGHT(temp, field); \ |
|
} \ |
|
old = temp; \ |
|
\ |
|
if (!AVL_LEFT(temp, field)) { \ |
|
*pt = AVL_RIGHT(temp, field); \ |
|
i--; \ |
|
} else { \ |
|
delcnt = i; \ |
|
dp = pt; \ |
|
for (pt = &AVL_LEFT(temp, field); i < AVL_ROOT_HEIGHT(head) && \ |
|
AVL_RIGHT(temp, field); i++) { \ |
|
temp = *pt; \ |
|
ancestors[i] = pt; \ |
|
pt = &AVL_RIGHT(temp, field); \ |
|
} \ |
|
*pt = AVL_LEFT(temp, field); \ |
|
\ |
|
AVL_LEFT(temp, field) = AVL_LEFT(old, field); \ |
|
AVL_RIGHT(temp, field) = AVL_RIGHT(old, field); \ |
|
AVL_HEIGHT(temp, field) = AVL_HEIGHT(old, field); \ |
|
*dp = temp; \ |
|
\ |
|
ancestors[delcnt] = &AVL_LEFT(temp, field); \ |
|
} \ |
|
\ |
|
AVL_ROOT_COUNT(head)--; \ |
|
AVL_REBALANCE(ancestors, type, field, i); \ |
|
return (old); \ |
|
} |
|
|
|
#define AVL_INSERT(name, x, y) name##_AVL_INSERT(x, y) |
|
#define AVL_REMOVE(name, x, y) name##_AVL_REMOVE(x, y) |
|
#define AVL_FIND(name, x, y) name##_AVL_FIND(x, y) |
|
#define AVL_NFIND(name, x, y) name##_AVL_NFIND(x, y) |
|
#define AVL_NEXT(name, x, y) name##_AVL_NEXT(x, y) |
|
#define AVL_PREV(name, x, y) name##_AVL_PREV(x, y) |
|
#define AVL_MIN(name, x) name##_AVL_MIN(x) |
|
#define AVL_MAX(name, x) name##_AVL_MAX(x) |
|
|
|
#define AVL_FOREACH(x, name, head) \ |
|
for ((x) = name##_AVL_MIN(head); \ |
|
(x) != NULL; \ |
|
(x) = name##_AVL_NEXT(head, x)) |
|
|
|
#define AVL_FOREACH_REVERSE(x, name, head) \ |
|
for ((x) = name##_AVL_MAX(head); \ |
|
(x) != NULL; \ |
|
(x) = name##_AVL_PREV(head, x)) |
|
|
|
#define AVL_FOREACH_SAFE(x, name, head, y) \ |
|
for ((x) = name##_AVL_MIN(head); \ |
|
(x) && ((y) = name##_AVL_NEXT(head, x), (x)); \ |
|
(x) = (y)) |
|
|
|
#define AVL_FOREACH_REVERSE_SAFE(x, name, head, y) \ |
|
for ((x) = name##_AVL_MAX(head); \ |
|
(x) && ((y) = name##_AVL_PREV(head, x), (x)); \ |
|
(x) = (y)) |
|
|
|
|
|
#endif /* _SYS_TREE_H_ */ |