|
|
| version 1.1, 2011/06/07 11:06:34 | version 1.1.2.1, 2011/06/07 11:06:34 |
|---|---|
| Line 0 | Line 1 |
| /************************************************************************* | |
| * (C) 2011 AITNET ltd - Sofia/Bulgaria - <misho@aitnet.org> | |
| * by Michael Pounov <misho@elwix.org> | |
| * | |
| * $Author$ | |
| * $Id$ | |
| * | |
| ************************************************************************** | |
| The ELWIX and AITNET software is distributed under the following | |
| terms: | |
| All of the documentation and software included in the ELWIX and AITNET | |
| Releases is copyrighted by ELWIX - Sofia/Bulgaria <info@elwix.org> | |
| Copyright 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 | |
| by Michael Pounov <misho@elwix.org>. All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions | |
| are met: | |
| 1. Redistributions of source code must retain the above copyright | |
| notice, this list of conditions and the following disclaimer. | |
| 2. Redistributions in binary form must reproduce the above copyright | |
| notice, this list of conditions and the following disclaimer in the | |
| documentation and/or other materials provided with the distribution. | |
| 3. All advertising materials mentioning features or use of this software | |
| must display the following acknowledgement: | |
| This product includes software developed by Michael Pounov <misho@elwix.org> | |
| ELWIX - Embedded LightWeight unIX and its contributors. | |
| 4. Neither the name of AITNET nor the names of its contributors | |
| may be used to endorse or promote products derived from this software | |
| without specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY AITNET AND CONTRIBUTORS ``AS IS'' AND | |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | |
| FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
| LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
| OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
| SUCH DAMAGE. | |
| */ | |
| /* $OpenBSD: tree.h,v 1.12 2009/03/02 09:42:55 mikeb Exp $ */ | |
| /* | |
| * Copyright 2002 Niels Provos <provos@citi.umich.edu> | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions | |
| * are met: | |
| * 1. Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * 2. Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | |
| * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | |
| * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, | |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT | |
| * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| #ifndef _SYS_TREE_H_ | |
| #define _SYS_TREE_H_ | |
| /* | |
| * This file defines data structures for different types of trees: | |
| * splay trees and red-black trees. | |
| * | |
| * A splay tree is a self-organizing data structure. Every operation | |
| * on the tree causes a splay to happen. The splay moves the requested | |
| * node to the root of the tree and partly rebalances it. | |
| * | |
| * This has the benefit that request locality causes faster lookups as | |
| * the requested nodes move to the top of the tree. On the other hand, | |
| * every lookup causes memory writes. | |
| * | |
| * The Balance Theorem bounds the total access time for m operations | |
| * and n inserts on an initially empty tree as O((m + n)lg n). The | |
| * amortized cost for a sequence of m accesses to a splay tree is O(lg n); | |
| * | |
| * A red-black tree is a binary search tree with the node color as an | |
| * extra attribute. It fulfills a set of conditions: | |
| * - every search path from the root to a leaf consists of the | |
| * same number of black nodes, | |
| * - each red node (except for the root) has a black parent, | |
| * - each leaf node is black. | |
| * | |
| * Every operation on a red-black tree is bounded as O(lg n). | |
| * The maximum height of a red-black tree is 2lg (n+1). | |
| */ | |
| #define SPLAY_HEAD(name, type) \ | |
| struct name { \ | |
| struct type *sph_root; /* root of the tree */ \ | |
| } | |
| #define SPLAY_INITIALIZER(root) \ | |
| { NULL } | |
| #define SPLAY_INIT(root) do { \ | |
| (root)->sph_root = NULL; \ | |
| } while (0) | |
| #define SPLAY_ENTRY(type) \ | |
| struct { \ | |
| struct type *spe_left; /* left element */ \ | |
| struct type *spe_right; /* right element */ \ | |
| } | |
| #define SPLAY_LEFT(elm, field) (elm)->field.spe_left | |
| #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right | |
| #define SPLAY_ROOT(head) (head)->sph_root | |
| #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) | |
| /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ | |
| #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ | |
| SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ | |
| SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ | |
| (head)->sph_root = tmp; \ | |
| } while (0) | |
| #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ | |
| SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ | |
| SPLAY_LEFT(tmp, field) = (head)->sph_root; \ | |
| (head)->sph_root = tmp; \ | |
| } while (0) | |
| #define SPLAY_LINKLEFT(head, tmp, field) do { \ | |
| SPLAY_LEFT(tmp, field) = (head)->sph_root; \ | |
| tmp = (head)->sph_root; \ | |
| (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ | |
| } while (0) | |
| #define SPLAY_LINKRIGHT(head, tmp, field) do { \ | |
| SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ | |
| tmp = (head)->sph_root; \ | |
| (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ | |
| } while (0) | |
| #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ | |
| SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ | |
| SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ | |
| SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ | |
| SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ | |
| } while (0) | |
| /* Generates prototypes and inline functions */ | |
| #define SPLAY_PROTOTYPE(name, type, field, cmp) \ | |
| void name##_SPLAY(struct name *, struct type *); \ | |
| void name##_SPLAY_MINMAX(struct name *, int); \ | |
| struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ | |
| struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ | |
| \ | |
| /* Finds the node with the same key as elm */ \ | |
| static __inline struct type * \ | |
| name##_SPLAY_FIND(struct name *head, struct type *elm) \ | |
| { \ | |
| if (SPLAY_EMPTY(head)) \ | |
| return(NULL); \ | |
| name##_SPLAY(head, elm); \ | |
| if ((cmp)(elm, (head)->sph_root) == 0) \ | |
| return (head->sph_root); \ | |
| return (NULL); \ | |
| } \ | |
| \ | |
| static __inline struct type * \ | |
| name##_SPLAY_NEXT(struct name *head, struct type *elm) \ | |
| { \ | |
| name##_SPLAY(head, elm); \ | |
| if (SPLAY_RIGHT(elm, field) != NULL) { \ | |
| elm = SPLAY_RIGHT(elm, field); \ | |
| while (SPLAY_LEFT(elm, field) != NULL) { \ | |
| elm = SPLAY_LEFT(elm, field); \ | |
| } \ | |
| } else \ | |
| elm = NULL; \ | |
| return (elm); \ | |
| } \ | |
| \ | |
| static __inline struct type * \ | |
| name##_SPLAY_MIN_MAX(struct name *head, int val) \ | |
| { \ | |
| name##_SPLAY_MINMAX(head, val); \ | |
| return (SPLAY_ROOT(head)); \ | |
| } | |
| /* Main splay operation. | |
| * Moves node close to the key of elm to top | |
| */ | |
| #define SPLAY_GENERATE(name, type, field, cmp) \ | |
| struct type * \ | |
| name##_SPLAY_INSERT(struct name *head, struct type *elm) \ | |
| { \ | |
| if (SPLAY_EMPTY(head)) { \ | |
| SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ | |
| } else { \ | |
| int __comp; \ | |
| name##_SPLAY(head, elm); \ | |
| __comp = (cmp)(elm, (head)->sph_root); \ | |
| if(__comp < 0) { \ | |
| SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ | |
| SPLAY_RIGHT(elm, field) = (head)->sph_root; \ | |
| SPLAY_LEFT((head)->sph_root, field) = NULL; \ | |
| } else if (__comp > 0) { \ | |
| SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ | |
| SPLAY_LEFT(elm, field) = (head)->sph_root; \ | |
| SPLAY_RIGHT((head)->sph_root, field) = NULL; \ | |
| } else \ | |
| return ((head)->sph_root); \ | |
| } \ | |
| (head)->sph_root = (elm); \ | |
| return (NULL); \ | |
| } \ | |
| \ | |
| struct type * \ | |
| name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *__tmp; \ | |
| if (SPLAY_EMPTY(head)) \ | |
| return (NULL); \ | |
| name##_SPLAY(head, elm); \ | |
| if ((cmp)(elm, (head)->sph_root) == 0) { \ | |
| if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ | |
| (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ | |
| } else { \ | |
| __tmp = SPLAY_RIGHT((head)->sph_root, field); \ | |
| (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ | |
| name##_SPLAY(head, elm); \ | |
| SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ | |
| } \ | |
| return (elm); \ | |
| } \ | |
| return (NULL); \ | |
| } \ | |
| \ | |
| void \ | |
| name##_SPLAY(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type __node, *__left, *__right, *__tmp; \ | |
| int __comp; \ | |
| \ | |
| SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ | |
| __left = __right = &__node; \ | |
| \ | |
| while ((__comp = (cmp)(elm, (head)->sph_root))) { \ | |
| if (__comp < 0) { \ | |
| __tmp = SPLAY_LEFT((head)->sph_root, field); \ | |
| if (__tmp == NULL) \ | |
| break; \ | |
| if ((cmp)(elm, __tmp) < 0){ \ | |
| SPLAY_ROTATE_RIGHT(head, __tmp, field); \ | |
| if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ | |
| break; \ | |
| } \ | |
| SPLAY_LINKLEFT(head, __right, field); \ | |
| } else if (__comp > 0) { \ | |
| __tmp = SPLAY_RIGHT((head)->sph_root, field); \ | |
| if (__tmp == NULL) \ | |
| break; \ | |
| if ((cmp)(elm, __tmp) > 0){ \ | |
| SPLAY_ROTATE_LEFT(head, __tmp, field); \ | |
| if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ | |
| break; \ | |
| } \ | |
| SPLAY_LINKRIGHT(head, __left, field); \ | |
| } \ | |
| } \ | |
| SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ | |
| } \ | |
| \ | |
| /* Splay with either the minimum or the maximum element \ | |
| * Used to find minimum or maximum element in tree. \ | |
| */ \ | |
| void name##_SPLAY_MINMAX(struct name *head, int __comp) \ | |
| { \ | |
| struct type __node, *__left, *__right, *__tmp; \ | |
| \ | |
| SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ | |
| __left = __right = &__node; \ | |
| \ | |
| while (1) { \ | |
| if (__comp < 0) { \ | |
| __tmp = SPLAY_LEFT((head)->sph_root, field); \ | |
| if (__tmp == NULL) \ | |
| break; \ | |
| if (__comp < 0){ \ | |
| SPLAY_ROTATE_RIGHT(head, __tmp, field); \ | |
| if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ | |
| break; \ | |
| } \ | |
| SPLAY_LINKLEFT(head, __right, field); \ | |
| } else if (__comp > 0) { \ | |
| __tmp = SPLAY_RIGHT((head)->sph_root, field); \ | |
| if (__tmp == NULL) \ | |
| break; \ | |
| if (__comp > 0) { \ | |
| SPLAY_ROTATE_LEFT(head, __tmp, field); \ | |
| if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ | |
| break; \ | |
| } \ | |
| SPLAY_LINKRIGHT(head, __left, field); \ | |
| } \ | |
| } \ | |
| SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ | |
| } | |
| #define SPLAY_NEGINF -1 | |
| #define SPLAY_INF 1 | |
| #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) | |
| #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) | |
| #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) | |
| #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) | |
| #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ | |
| : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) | |
| #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ | |
| : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) | |
| #define SPLAY_FOREACH(x, name, head) \ | |
| for ((x) = SPLAY_MIN(name, head); \ | |
| (x) != NULL; \ | |
| (x) = SPLAY_NEXT(name, head, x)) | |
| /* Macros that define a red-black tree */ | |
| #define RB_HEAD(name, type) \ | |
| struct name { \ | |
| struct type *rbh_root; /* root of the tree */ \ | |
| } | |
| #define RB_INITIALIZER(root) \ | |
| { NULL } | |
| #define RB_INIT(root) do { \ | |
| (root)->rbh_root = NULL; \ | |
| } while (0) | |
| #define RB_BLACK 0 | |
| #define RB_RED 1 | |
| #define RB_ENTRY(type) \ | |
| struct { \ | |
| struct type *rbe_left; /* left element */ \ | |
| struct type *rbe_right; /* right element */ \ | |
| struct type *rbe_parent; /* parent element */ \ | |
| int rbe_color; /* node color */ \ | |
| } | |
| #define RB_LEFT(elm, field) (elm)->field.rbe_left | |
| #define RB_RIGHT(elm, field) (elm)->field.rbe_right | |
| #define RB_PARENT(elm, field) (elm)->field.rbe_parent | |
| #define RB_COLOR(elm, field) (elm)->field.rbe_color | |
| #define RB_ROOT(head) (head)->rbh_root | |
| #define RB_EMPTY(head) (RB_ROOT(head) == NULL) | |
| #define RB_SET(elm, parent, field) do { \ | |
| RB_PARENT(elm, field) = parent; \ | |
| RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ | |
| RB_COLOR(elm, field) = RB_RED; \ | |
| } while (0) | |
| #define RB_SET_BLACKRED(black, red, field) do { \ | |
| RB_COLOR(black, field) = RB_BLACK; \ | |
| RB_COLOR(red, field) = RB_RED; \ | |
| } while (0) | |
| #ifndef RB_AUGMENT | |
| #define RB_AUGMENT(x) do {} while (0) | |
| #endif | |
| #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ | |
| (tmp) = RB_RIGHT(elm, field); \ | |
| if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ | |
| RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ | |
| } \ | |
| RB_AUGMENT(elm); \ | |
| if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ | |
| if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ | |
| RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ | |
| else \ | |
| RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ | |
| } else \ | |
| (head)->rbh_root = (tmp); \ | |
| RB_LEFT(tmp, field) = (elm); \ | |
| RB_PARENT(elm, field) = (tmp); \ | |
| RB_AUGMENT(tmp); \ | |
| if ((RB_PARENT(tmp, field))) \ | |
| RB_AUGMENT(RB_PARENT(tmp, field)); \ | |
| } while (0) | |
| #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ | |
| (tmp) = RB_LEFT(elm, field); \ | |
| if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ | |
| RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ | |
| } \ | |
| RB_AUGMENT(elm); \ | |
| if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ | |
| if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ | |
| RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ | |
| else \ | |
| RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ | |
| } else \ | |
| (head)->rbh_root = (tmp); \ | |
| RB_RIGHT(tmp, field) = (elm); \ | |
| RB_PARENT(elm, field) = (tmp); \ | |
| RB_AUGMENT(tmp); \ | |
| if ((RB_PARENT(tmp, field))) \ | |
| RB_AUGMENT(RB_PARENT(tmp, field)); \ | |
| } while (0) | |
| /* Generates prototypes and inline functions */ | |
| #define RB_PROTOTYPE(name, type, field, cmp) \ | |
| RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) | |
| #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ | |
| RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) | |
| #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ | |
| attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ | |
| attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ | |
| attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ | |
| attr struct type *name##_RB_INSERT(struct name *, struct type *); \ | |
| attr struct type *name##_RB_FIND(struct name *, struct type *); \ | |
| attr struct type *name##_RB_NFIND(struct name *, struct type *); \ | |
| attr struct type *name##_RB_NEXT(struct type *); \ | |
| attr struct type *name##_RB_PREV(struct type *); \ | |
| attr struct type *name##_RB_MINMAX(struct name *, int); \ | |
| \ | |
| /* Main rb operation. | |
| * Moves node close to the key of elm to top | |
| */ | |
| #define RB_GENERATE(name, type, field, cmp) \ | |
| RB_GENERATE_INTERNAL(name, type, field, cmp,) | |
| #define RB_GENERATE_STATIC(name, type, field, cmp) \ | |
| RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) | |
| #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ | |
| attr void \ | |
| name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *parent, *gparent, *tmp; \ | |
| while ((parent = RB_PARENT(elm, field)) && \ | |
| RB_COLOR(parent, field) == RB_RED) { \ | |
| gparent = RB_PARENT(parent, field); \ | |
| if (parent == RB_LEFT(gparent, field)) { \ | |
| tmp = RB_RIGHT(gparent, field); \ | |
| if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ | |
| RB_COLOR(tmp, field) = RB_BLACK; \ | |
| RB_SET_BLACKRED(parent, gparent, field);\ | |
| elm = gparent; \ | |
| continue; \ | |
| } \ | |
| if (RB_RIGHT(parent, field) == elm) { \ | |
| RB_ROTATE_LEFT(head, parent, tmp, field);\ | |
| tmp = parent; \ | |
| parent = elm; \ | |
| elm = tmp; \ | |
| } \ | |
| RB_SET_BLACKRED(parent, gparent, field); \ | |
| RB_ROTATE_RIGHT(head, gparent, tmp, field); \ | |
| } else { \ | |
| tmp = RB_LEFT(gparent, field); \ | |
| if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ | |
| RB_COLOR(tmp, field) = RB_BLACK; \ | |
| RB_SET_BLACKRED(parent, gparent, field);\ | |
| elm = gparent; \ | |
| continue; \ | |
| } \ | |
| if (RB_LEFT(parent, field) == elm) { \ | |
| RB_ROTATE_RIGHT(head, parent, tmp, field);\ | |
| tmp = parent; \ | |
| parent = elm; \ | |
| elm = tmp; \ | |
| } \ | |
| RB_SET_BLACKRED(parent, gparent, field); \ | |
| RB_ROTATE_LEFT(head, gparent, tmp, field); \ | |
| } \ | |
| } \ | |
| RB_COLOR(head->rbh_root, field) = RB_BLACK; \ | |
| } \ | |
| \ | |
| attr void \ | |
| name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ | |
| { \ | |
| struct type *tmp; \ | |
| while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ | |
| elm != RB_ROOT(head)) { \ | |
| if (RB_LEFT(parent, field) == elm) { \ | |
| tmp = RB_RIGHT(parent, field); \ | |
| if (RB_COLOR(tmp, field) == RB_RED) { \ | |
| RB_SET_BLACKRED(tmp, parent, field); \ | |
| RB_ROTATE_LEFT(head, parent, tmp, field);\ | |
| tmp = RB_RIGHT(parent, field); \ | |
| } \ | |
| if ((RB_LEFT(tmp, field) == NULL || \ | |
| RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ | |
| (RB_RIGHT(tmp, field) == NULL || \ | |
| RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ | |
| RB_COLOR(tmp, field) = RB_RED; \ | |
| elm = parent; \ | |
| parent = RB_PARENT(elm, field); \ | |
| } else { \ | |
| if (RB_RIGHT(tmp, field) == NULL || \ | |
| RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ | |
| struct type *oleft; \ | |
| if ((oleft = RB_LEFT(tmp, field)))\ | |
| RB_COLOR(oleft, field) = RB_BLACK;\ | |
| RB_COLOR(tmp, field) = RB_RED; \ | |
| RB_ROTATE_RIGHT(head, tmp, oleft, field);\ | |
| tmp = RB_RIGHT(parent, field); \ | |
| } \ | |
| RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ | |
| RB_COLOR(parent, field) = RB_BLACK; \ | |
| if (RB_RIGHT(tmp, field)) \ | |
| RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ | |
| RB_ROTATE_LEFT(head, parent, tmp, field);\ | |
| elm = RB_ROOT(head); \ | |
| break; \ | |
| } \ | |
| } else { \ | |
| tmp = RB_LEFT(parent, field); \ | |
| if (RB_COLOR(tmp, field) == RB_RED) { \ | |
| RB_SET_BLACKRED(tmp, parent, field); \ | |
| RB_ROTATE_RIGHT(head, parent, tmp, field);\ | |
| tmp = RB_LEFT(parent, field); \ | |
| } \ | |
| if ((RB_LEFT(tmp, field) == NULL || \ | |
| RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ | |
| (RB_RIGHT(tmp, field) == NULL || \ | |
| RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ | |
| RB_COLOR(tmp, field) = RB_RED; \ | |
| elm = parent; \ | |
| parent = RB_PARENT(elm, field); \ | |
| } else { \ | |
| if (RB_LEFT(tmp, field) == NULL || \ | |
| RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ | |
| struct type *oright; \ | |
| if ((oright = RB_RIGHT(tmp, field)))\ | |
| RB_COLOR(oright, field) = RB_BLACK;\ | |
| RB_COLOR(tmp, field) = RB_RED; \ | |
| RB_ROTATE_LEFT(head, tmp, oright, field);\ | |
| tmp = RB_LEFT(parent, field); \ | |
| } \ | |
| RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ | |
| RB_COLOR(parent, field) = RB_BLACK; \ | |
| if (RB_LEFT(tmp, field)) \ | |
| RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ | |
| RB_ROTATE_RIGHT(head, parent, tmp, field);\ | |
| elm = RB_ROOT(head); \ | |
| break; \ | |
| } \ | |
| } \ | |
| } \ | |
| if (elm) \ | |
| RB_COLOR(elm, field) = RB_BLACK; \ | |
| } \ | |
| \ | |
| attr struct type * \ | |
| name##_RB_REMOVE(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *child, *parent, *old = elm; \ | |
| int color; \ | |
| if (RB_LEFT(elm, field) == NULL) \ | |
| child = RB_RIGHT(elm, field); \ | |
| else if (RB_RIGHT(elm, field) == NULL) \ | |
| child = RB_LEFT(elm, field); \ | |
| else { \ | |
| struct type *left; \ | |
| elm = RB_RIGHT(elm, field); \ | |
| while ((left = RB_LEFT(elm, field))) \ | |
| elm = left; \ | |
| child = RB_RIGHT(elm, field); \ | |
| parent = RB_PARENT(elm, field); \ | |
| color = RB_COLOR(elm, field); \ | |
| if (child) \ | |
| RB_PARENT(child, field) = parent; \ | |
| if (parent) { \ | |
| if (RB_LEFT(parent, field) == elm) \ | |
| RB_LEFT(parent, field) = child; \ | |
| else \ | |
| RB_RIGHT(parent, field) = child; \ | |
| RB_AUGMENT(parent); \ | |
| } else \ | |
| RB_ROOT(head) = child; \ | |
| if (RB_PARENT(elm, field) == old) \ | |
| parent = elm; \ | |
| (elm)->field = (old)->field; \ | |
| if (RB_PARENT(old, field)) { \ | |
| if (RB_LEFT(RB_PARENT(old, field), field) == old)\ | |
| RB_LEFT(RB_PARENT(old, field), field) = elm;\ | |
| else \ | |
| RB_RIGHT(RB_PARENT(old, field), field) = elm;\ | |
| RB_AUGMENT(RB_PARENT(old, field)); \ | |
| } else \ | |
| RB_ROOT(head) = elm; \ | |
| RB_PARENT(RB_LEFT(old, field), field) = elm; \ | |
| if (RB_RIGHT(old, field)) \ | |
| RB_PARENT(RB_RIGHT(old, field), field) = elm; \ | |
| if (parent) { \ | |
| left = parent; \ | |
| do { \ | |
| RB_AUGMENT(left); \ | |
| } while ((left = RB_PARENT(left, field))); \ | |
| } \ | |
| goto color; \ | |
| } \ | |
| parent = RB_PARENT(elm, field); \ | |
| color = RB_COLOR(elm, field); \ | |
| if (child) \ | |
| RB_PARENT(child, field) = parent; \ | |
| if (parent) { \ | |
| if (RB_LEFT(parent, field) == elm) \ | |
| RB_LEFT(parent, field) = child; \ | |
| else \ | |
| RB_RIGHT(parent, field) = child; \ | |
| RB_AUGMENT(parent); \ | |
| } else \ | |
| RB_ROOT(head) = child; \ | |
| color: \ | |
| if (color == RB_BLACK) \ | |
| name##_RB_REMOVE_COLOR(head, parent, child); \ | |
| return (old); \ | |
| } \ | |
| \ | |
| /* Inserts a node into the RB tree */ \ | |
| attr struct type * \ | |
| name##_RB_INSERT(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *tmp; \ | |
| struct type *parent = NULL; \ | |
| int comp = 0; \ | |
| tmp = RB_ROOT(head); \ | |
| while (tmp) { \ | |
| parent = tmp; \ | |
| comp = (cmp)(elm, parent); \ | |
| if (comp < 0) \ | |
| tmp = RB_LEFT(tmp, field); \ | |
| else if (comp > 0) \ | |
| tmp = RB_RIGHT(tmp, field); \ | |
| else \ | |
| return (tmp); \ | |
| } \ | |
| RB_SET(elm, parent, field); \ | |
| if (parent != NULL) { \ | |
| if (comp < 0) \ | |
| RB_LEFT(parent, field) = elm; \ | |
| else \ | |
| RB_RIGHT(parent, field) = elm; \ | |
| RB_AUGMENT(parent); \ | |
| } else \ | |
| RB_ROOT(head) = elm; \ | |
| name##_RB_INSERT_COLOR(head, elm); \ | |
| return (NULL); \ | |
| } \ | |
| \ | |
| /* Finds the node with the same key as elm */ \ | |
| attr struct type * \ | |
| name##_RB_FIND(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *tmp = RB_ROOT(head); \ | |
| int comp; \ | |
| while (tmp) { \ | |
| comp = cmp(elm, tmp); \ | |
| if (comp < 0) \ | |
| tmp = RB_LEFT(tmp, field); \ | |
| else if (comp > 0) \ | |
| tmp = RB_RIGHT(tmp, field); \ | |
| else \ | |
| return (tmp); \ | |
| } \ | |
| return (NULL); \ | |
| } \ | |
| \ | |
| /* Finds the first node greater than or equal to the search key */ \ | |
| attr struct type * \ | |
| name##_RB_NFIND(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *tmp = RB_ROOT(head); \ | |
| struct type *res = NULL; \ | |
| int comp; \ | |
| while (tmp) { \ | |
| comp = cmp(elm, tmp); \ | |
| if (comp < 0) { \ | |
| res = tmp; \ | |
| tmp = RB_LEFT(tmp, field); \ | |
| } \ | |
| else if (comp > 0) \ | |
| tmp = RB_RIGHT(tmp, field); \ | |
| else \ | |
| return (tmp); \ | |
| } \ | |
| return (res); \ | |
| } \ | |
| \ | |
| /* ARGSUSED */ \ | |
| attr struct type * \ | |
| name##_RB_NEXT(struct type *elm) \ | |
| { \ | |
| if (RB_RIGHT(elm, field)) { \ | |
| elm = RB_RIGHT(elm, field); \ | |
| while (RB_LEFT(elm, field)) \ | |
| elm = RB_LEFT(elm, field); \ | |
| } else { \ | |
| if (RB_PARENT(elm, field) && \ | |
| (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ | |
| elm = RB_PARENT(elm, field); \ | |
| else { \ | |
| while (RB_PARENT(elm, field) && \ | |
| (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ | |
| elm = RB_PARENT(elm, field); \ | |
| elm = RB_PARENT(elm, field); \ | |
| } \ | |
| } \ | |
| return (elm); \ | |
| } \ | |
| \ | |
| /* ARGSUSED */ \ | |
| attr struct type * \ | |
| name##_RB_PREV(struct type *elm) \ | |
| { \ | |
| if (RB_LEFT(elm, field)) { \ | |
| elm = RB_LEFT(elm, field); \ | |
| while (RB_RIGHT(elm, field)) \ | |
| elm = RB_RIGHT(elm, field); \ | |
| } else { \ | |
| if (RB_PARENT(elm, field) && \ | |
| (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ | |
| elm = RB_PARENT(elm, field); \ | |
| else { \ | |
| while (RB_PARENT(elm, field) && \ | |
| (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ | |
| elm = RB_PARENT(elm, field); \ | |
| elm = RB_PARENT(elm, field); \ | |
| } \ | |
| } \ | |
| return (elm); \ | |
| } \ | |
| \ | |
| attr struct type * \ | |
| name##_RB_MINMAX(struct name *head, int val) \ | |
| { \ | |
| struct type *tmp = RB_ROOT(head); \ | |
| struct type *parent = NULL; \ | |
| while (tmp) { \ | |
| parent = tmp; \ | |
| if (val < 0) \ | |
| tmp = RB_LEFT(tmp, field); \ | |
| else \ | |
| tmp = RB_RIGHT(tmp, field); \ | |
| } \ | |
| return (parent); \ | |
| } | |
| #define RB_NEGINF -1 | |
| #define RB_INF 1 | |
| #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) | |
| #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) | |
| #define RB_FIND(name, x, y) name##_RB_FIND(x, y) | |
| #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) | |
| #define RB_NEXT(name, x, y) name##_RB_NEXT(y) | |
| #define RB_PREV(name, x, y) name##_RB_PREV(y) | |
| #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) | |
| #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) | |
| #define RB_FOREACH(x, name, head) \ | |
| for ((x) = RB_MIN(name, head); \ | |
| (x) != NULL; \ | |
| (x) = name##_RB_NEXT(x)) | |
| #define RB_FOREACH_FROM(x, name, y) \ | |
| for ((x) = (y); \ | |
| ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ | |
| (x) = (y)) | |
| #define RB_FOREACH_SAFE(x, name, head, y) \ | |
| for ((x) = RB_MIN(name, head); \ | |
| ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ | |
| (x) = (y)) | |
| #define RB_FOREACH_REVERSE(x, name, head) \ | |
| for ((x) = RB_MAX(name, head); \ | |
| (x) != NULL; \ | |
| (x) = name##_RB_PREV(x)) | |
| #define RB_FOREACH_REVERSE_FROM(x, name, y) \ | |
| for ((x) = (y); \ | |
| ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ | |
| (x) = (y)) | |
| #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ | |
| for ((x) = RB_MAX(name, head); \ | |
| ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ | |
| (x) = (y)) | |
| /* Macros that define a avl tree */ | |
| #define AVL_MAX_HEIGHT 42 | |
| #define AVL_HEAD(name, type) \ | |
| struct name { \ | |
| struct type *avlh_root; /* root of the tree */ \ | |
| int avlh_height; \ | |
| long avlh_count; \ | |
| } | |
| #define AVL_INITIALIZER(root) \ | |
| { NULL, 0, 0 } | |
| #define AVL_INIT(root, height) do { \ | |
| (root)->avlh_root = NULL; \ | |
| (root)->avlh_height = !height ? AVL_MAX_HEIGHT : height; \ | |
| (root)->avlh_count = 0; \ | |
| } while (0) | |
| #define AVL_ENTRY(type) \ | |
| struct { \ | |
| struct type *avle_left; /* left element */ \ | |
| struct type *avle_right; /* right element */ \ | |
| int avle_height; /* node color */ \ | |
| } | |
| #define AVL_LEFT(elm, field) (elm)->field.avle_left | |
| #define AVL_RIGHT(elm, field) (elm)->field.avle_right | |
| #define AVL_HEIGHT(elm, field) (elm)->field.avle_height | |
| #define AVL_ROOT(head) (head)->avlh_root | |
| #define AVL_EMPTY(head) (AVL_ROOT(head) == NULL) | |
| #define AVL_ROOT_HEIGHT(head) (head)->avlh_height | |
| #define AVL_ROOT_COUNT(head) (head)->avlh_count | |
| /* Generates prototypes and inline functions */ | |
| #define AVL_PROTOTYPE(name, type, field, cmp) \ | |
| AVL_PROTOTYPE_INTERNAL(name, type, field, cmp,) | |
| #define AVL_PROTOTYPE_STATIC(name, type, field, cmp) \ | |
| AVL_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) | |
| #define AVL_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ | |
| attr struct type *name##_AVL_REMOVE(struct name *, struct type *); \ | |
| attr struct type *name##_AVL_INSERT(struct name *, struct type *); \ | |
| attr struct type *name##_AVL_FIND(struct name *, struct type *); \ | |
| attr struct type *name##_AVL_NFIND(struct name *, struct type *); \ | |
| attr struct type *name##_AVL_NEXT(struct name *, struct type *); \ | |
| attr struct type *name##_AVL_PREV(struct name *, struct type *); \ | |
| attr struct type *name##_AVL_MIN(struct name *); \ | |
| attr struct type *name##_AVL_MAX(struct name *); | |
| #define AVL_ROTATE_LEFT(parent, elm, type, field) do { \ | |
| struct type *_rl = AVL_LEFT(elm, field); \ | |
| struct type *_rr = AVL_RIGHT(elm, field); \ | |
| int _l = !_rl ? 0 : AVL_HEIGHT(_rl, field); \ | |
| \ | |
| if (_rr && AVL_HEIGHT(_rr, field) >= _l) { \ | |
| AVL_RIGHT(*parent, field) = _rl; \ | |
| AVL_HEIGHT(*parent, field) = _l + 1; \ | |
| AVL_LEFT(elm, field) = (*parent); \ | |
| AVL_HEIGHT(elm, field) = _l + 2; \ | |
| (*parent) = (elm); \ | |
| } else { \ | |
| AVL_RIGHT(*parent, field) = AVL_LEFT(_rl, field); \ | |
| AVL_HEIGHT(*parent, field) = _l; \ | |
| AVL_LEFT(elm, field) = AVL_RIGHT(_rl, field); \ | |
| AVL_HEIGHT(elm, field) = _l; \ | |
| AVL_LEFT(_rl, field) = (*parent); \ | |
| AVL_RIGHT(_rl, field) = (elm); \ | |
| AVL_HEIGHT(_rl, field) = _l + 1; \ | |
| (*parent) = _rl; \ | |
| } \ | |
| } while (0) | |
| #define AVL_ROTATE_RIGHT(parent, elm, type, field) do { \ | |
| struct type *_ll = AVL_LEFT(elm, field); \ | |
| struct type *_lr = AVL_RIGHT(elm, field); \ | |
| int _r = !_lr ? 0 : AVL_HEIGHT(_lr, field); \ | |
| \ | |
| if (_ll && AVL_HEIGHT(_ll, field) >= _r) { \ | |
| AVL_LEFT(*(parent), field) = _lr; \ | |
| AVL_HEIGHT(*(parent), field) = _r + 1; \ | |
| AVL_RIGHT(elm, field) = *parent; \ | |
| AVL_HEIGHT(elm, field) = _r + 2; \ | |
| *(parent) = (elm); \ | |
| } else { \ | |
| AVL_RIGHT(elm, field) = AVL_LEFT(_lr, field); \ | |
| AVL_HEIGHT(elm, field) = _r; \ | |
| AVL_LEFT(*parent, field) = AVL_RIGHT(_lr, field); \ | |
| AVL_HEIGHT(*parent, field) = _r; \ | |
| AVL_LEFT(_lr, field) = (elm); \ | |
| AVL_RIGHT(_lr, field) = (*parent); \ | |
| AVL_HEIGHT(_lr, field) = _r + 1; \ | |
| (*parent) = _lr; \ | |
| } \ | |
| } while (0) | |
| #define AVL_REBALANCE(_anc, type, field, count) while (count-- > 0) { \ | |
| int _lh, _rh; \ | |
| struct type *_el = NULL; \ | |
| \ | |
| _lh = !AVL_LEFT(*_anc[count], field) ? 0 : \ | |
| AVL_HEIGHT(AVL_LEFT(*_anc[count], field), field); \ | |
| _rh = !AVL_RIGHT(*_anc[count], field) ? 0 : \ | |
| AVL_HEIGHT(AVL_RIGHT(*_anc[count], field), field); \ | |
| \ | |
| if (_rh - _lh < -1) { \ | |
| _el = AVL_LEFT(*_anc[count], field); \ | |
| AVL_ROTATE_RIGHT(_anc[count], _el, type, field); \ | |
| } else if (_rh - _lh > 1) { \ | |
| _el = AVL_RIGHT(*_anc[count], field); \ | |
| AVL_ROTATE_LEFT(_anc[count], _el, type, field); \ | |
| } else if (AVL_HEIGHT(*_anc[count], field) != ((_rh > _lh) ? _rh : _lh) + 1) \ | |
| AVL_HEIGHT(*_anc[count], field) = ((_rh > _lh) ? _rh : _lh) + 1; \ | |
| else \ | |
| break; \ | |
| } | |
| /* Main avl operation. | |
| * Moves node close to the key of elm to top | |
| */ | |
| #define AVL_GENERATE(name, type, field, cmp) \ | |
| AVL_GENERATE_INTERNAL(name, type, field, cmp,) | |
| #define AVL_GENERATE_STATIC(name, type, field, cmp) \ | |
| AVL_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) | |
| #define AVL_GENERATE_INTERNAL(name, type, field, cmp, attr) \ | |
| attr struct type * \ | |
| name##_AVL_MIN(struct name *head) \ | |
| { \ | |
| struct type *t = AVL_ROOT(head); \ | |
| \ | |
| while (t && AVL_LEFT(t, field)) \ | |
| t = AVL_LEFT(t, field); \ | |
| return (t); \ | |
| } \ | |
| \ | |
| attr struct type * \ | |
| name##_AVL_MAX(struct name *head) \ | |
| { \ | |
| struct type *t = AVL_ROOT(head); \ | |
| \ | |
| while (t && AVL_RIGHT(t, field)) \ | |
| t = AVL_RIGHT(t, field); \ | |
| return (t); \ | |
| } \ | |
| \ | |
| /* Finds the node with the same key as elm */ \ | |
| attr struct type * \ | |
| name##_AVL_FIND(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *t = AVL_ROOT(head); \ | |
| int comp; \ | |
| while (t) { \ | |
| comp = cmp(t, elm); \ | |
| if (!comp) \ | |
| return (t); \ | |
| else if (comp < 0) \ | |
| t = AVL_LEFT(t, field); \ | |
| else \ | |
| t = AVL_RIGHT(t, field); \ | |
| } \ | |
| return (NULL); \ | |
| } \ | |
| \ | |
| /* Finds the first node less than or equal to the search key */ \ | |
| attr struct type * \ | |
| name##_AVL_NFIND(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *t = AVL_ROOT(head); \ | |
| struct type *res = NULL; \ | |
| int comp; \ | |
| while (t) { \ | |
| comp = cmp(t, elm); \ | |
| if (!comp) \ | |
| return (t); \ | |
| else if (comp < 0) { \ | |
| res = t; \ | |
| t = AVL_LEFT(t, field); \ | |
| } else \ | |
| t = AVL_RIGHT(t, field); \ | |
| } \ | |
| return (res); \ | |
| } \ | |
| \ | |
| /* ARGSUSED */ \ | |
| attr struct type * \ | |
| name##_AVL_NEXT(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *t = AVL_ROOT(head); \ | |
| struct type *res = NULL; \ | |
| int comp; \ | |
| while (t) { \ | |
| comp = cmp(t, elm); \ | |
| if (comp < 0) { \ | |
| res = t; \ | |
| t = AVL_LEFT(t, field); \ | |
| } else \ | |
| t = AVL_RIGHT(t, field); \ | |
| } \ | |
| return (res); \ | |
| } \ | |
| \ | |
| /* ARGSUSED */ \ | |
| attr struct type * \ | |
| name##_AVL_PREV(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *t = AVL_ROOT(head); \ | |
| struct type *res = NULL; \ | |
| int comp; \ | |
| while (t) { \ | |
| comp = cmp(t, elm); \ | |
| if (comp > 0) { \ | |
| res = t; \ | |
| t = AVL_RIGHT(t, field); \ | |
| } else \ | |
| t = AVL_LEFT(t, field); \ | |
| } \ | |
| return (res); \ | |
| } \ | |
| \ | |
| /* Inserts a node into the AVL tree */ \ | |
| attr struct type * \ | |
| name##_AVL_INSERT(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *temp, **pt; \ | |
| struct type ***ancestors; \ | |
| register int i; \ | |
| int comp; \ | |
| \ | |
| ancestors = (struct type ***) alloca(AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ | |
| if (!ancestors) \ | |
| return (struct type *) -1; \ | |
| else \ | |
| memset(ancestors, 0, AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ | |
| for (i = 0, pt = &AVL_ROOT(head); i < AVL_ROOT_HEIGHT(head) && *pt; i++) { \ | |
| temp = *pt; \ | |
| ancestors[i] = pt; \ | |
| comp = (cmp)(temp, elm); \ | |
| if (!comp) \ | |
| return temp; \ | |
| else if (comp < 0) \ | |
| pt = &AVL_LEFT(temp, field); \ | |
| else \ | |
| pt = &AVL_RIGHT(temp, field); \ | |
| } \ | |
| *pt = elm; \ | |
| \ | |
| AVL_LEFT(elm, field) = AVL_RIGHT(elm, field) = (struct type *) NULL; \ | |
| AVL_HEIGHT(elm, field) = 1; \ | |
| \ | |
| AVL_ROOT_COUNT(head)++; \ | |
| AVL_REBALANCE(ancestors, type, field, i); \ | |
| return (NULL); \ | |
| } \ | |
| \ | |
| attr struct type * \ | |
| name##_AVL_REMOVE(struct name *head, struct type *elm) \ | |
| { \ | |
| struct type *temp, *old, **dp, **pt; \ | |
| struct type ***ancestors; \ | |
| register int i; \ | |
| int comp, delcnt; \ | |
| \ | |
| ancestors = (struct type ***) alloca(AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ | |
| if (!ancestors) \ | |
| return (NULL); \ | |
| else \ | |
| memset(ancestors, 0, AVL_ROOT_HEIGHT(head) * sizeof(void*)); \ | |
| for (i = 0, pt = &AVL_ROOT(head); i < AVL_ROOT_HEIGHT(head); i++) { \ | |
| if (!*pt) \ | |
| return (NULL); \ | |
| else \ | |
| temp = *pt; \ | |
| ancestors[i] = pt; \ | |
| comp = (cmp)(temp, elm); \ | |
| if (!comp) \ | |
| break; \ | |
| else if (comp < 0) \ | |
| pt = &AVL_LEFT(temp, field); \ | |
| else \ | |
| pt = &AVL_RIGHT(temp, field); \ | |
| } \ | |
| old = temp; \ | |
| \ | |
| if (!AVL_LEFT(temp, field)) { \ | |
| *pt = AVL_RIGHT(temp, field); \ | |
| i--; \ | |
| } else { \ | |
| delcnt = i; \ | |
| dp = pt; \ | |
| for (pt = &AVL_LEFT(temp, field); i < AVL_ROOT_HEIGHT(head) && \ | |
| AVL_RIGHT(temp, field); i++) { \ | |
| temp = *pt; \ | |
| ancestors[i] = pt; \ | |
| pt = &AVL_RIGHT(temp, field); \ | |
| } \ | |
| *pt = AVL_LEFT(temp, field); \ | |
| \ | |
| AVL_LEFT(temp, field) = AVL_LEFT(old, field); \ | |
| AVL_RIGHT(temp, field) = AVL_RIGHT(old, field); \ | |
| AVL_HEIGHT(temp, field) = AVL_HEIGHT(old, field); \ | |
| *dp = temp; \ | |
| \ | |
| ancestors[delcnt] = &AVL_LEFT(temp, field); \ | |
| } \ | |
| \ | |
| AVL_ROOT_COUNT(head)--; \ | |
| AVL_REBALANCE(ancestors, type, field, i); \ | |
| return (old); \ | |
| } | |
| #define AVL_INSERT(name, x, y) name##_AVL_INSERT(x, y) | |
| #define AVL_REMOVE(name, x, y) name##_AVL_REMOVE(x, y) | |
| #define AVL_FIND(name, x, y) name##_AVL_FIND(x, y) | |
| #define AVL_NFIND(name, x, y) name##_AVL_NFIND(x, y) | |
| #define AVL_NEXT(name, x, y) name##_AVL_NEXT(x, y) | |
| #define AVL_PREV(name, x, y) name##_AVL_PREV(x, y) | |
| #define AVL_MIN(name, x) name##_AVL_MIN(x) | |
| #define AVL_MAX(name, x) name##_AVL_MAX(x) | |
| #define AVL_FOREACH(x, name, head) \ | |
| for ((x) = name##_AVL_MIN(head); \ | |
| (x) != NULL; \ | |
| (x) = name##_AVL_NEXT(head, x)) | |
| #define AVL_FOREACH_REVERSE(x, name, head) \ | |
| for ((x) = name##_AVL_MAX(head); \ | |
| (x) != NULL; \ | |
| (x) = name##_AVL_PREV(head, x)) | |
| #define AVL_FOREACH_SAFE(x, name, head, y) \ | |
| for ((x) = name##_AVL_MIN(head); \ | |
| (x) && ((y) = name##_AVL_NEXT(head, x), (x)); \ | |
| (x) = (y)) | |
| #define AVL_FOREACH_REVERSE_SAFE(x, name, head, y) \ | |
| for ((x) = name##_AVL_MAX(head); \ | |
| (x) && ((y) = name##_AVL_PREV(head, x), (x)); \ | |
| (x) = (y)) | |
| #endif /* _SYS_TREE_H_ */ |