version 1.24.2.2, 2014/11/17 23:28:55
|
version 1.24.2.3, 2014/11/17 23:51:26
|
Line 410 int rpc_srv_loopBLOBServer(rpc_srv_t * __restrict srv)
|
Line 410 int rpc_srv_loopBLOBServer(rpc_srv_t * __restrict srv)
|
* @concurentClients = Concurent clients at same time to this server |
* @concurentClients = Concurent clients at same time to this server |
* @netBuf = Network buffer length (min:512 bytes), if =0 == BUFSIZ (also meaning max RPC packet) |
* @netBuf = Network buffer length (min:512 bytes), if =0 == BUFSIZ (also meaning max RPC packet) |
* @csIface = Interface name for bind server, if NULL first interface on host |
* @csIface = Interface name for bind server, if NULL first interface on host |
* @protoNum = Protocol ethernet number for bind server, if Port == 0 default port is selected |
|
* return: NULL == error or !=NULL bind and created RPC server instance |
* return: NULL == error or !=NULL bind and created RPC server instance |
*/ |
*/ |
rpc_srv_t *rpc_srv_initServer2(u_char InstID, int concurentClients, int netBuf, |
rpc_srv_t *rpc_srv_initServer2(u_char InstID, int concurentClients, int netBuf, |
const char *csIface, u_short protoNum); | const char *csIface); |
#define rpc_srv_endServer2(x) rpc_srv_endServer((x)) |
#define rpc_srv_endServer2(x) rpc_srv_endServer((x)) |
|
/* |
|
* rpc_srv_loopServer2() - Execute Main layer2 server loop and wait for clients requests |
|
* |
|
* @srv = RPC Server instance |
|
* return: -1 error or 0 ok, infinite loop ... |
|
*/ |
|
int rpc_srv_loopServer2(rpc_srv_t * __restrict srv); |
|
|
/* |
/* |
* rpc_srv_registerCall() - Register call to RPC server |
* rpc_srv_registerCall() - Register call to RPC server |