Diff for /libaitrpc/inc/aitrpc.h between versions 1.24.2.2 and 1.24.2.3

version 1.24.2.2, 2014/11/17 23:28:55 version 1.24.2.3, 2014/11/17 23:51:26
Line 410  int rpc_srv_loopBLOBServer(rpc_srv_t * __restrict srv) Line 410  int rpc_srv_loopBLOBServer(rpc_srv_t * __restrict srv)
  * @concurentClients = Concurent clients at same time to this server   * @concurentClients = Concurent clients at same time to this server
  * @netBuf = Network buffer length (min:512 bytes), if =0 == BUFSIZ (also meaning max RPC packet)   * @netBuf = Network buffer length (min:512 bytes), if =0 == BUFSIZ (also meaning max RPC packet)
  * @csIface = Interface name for bind server, if NULL first interface on host   * @csIface = Interface name for bind server, if NULL first interface on host
  * @protoNum = Protocol ethernet number for bind server, if Port == 0 default port is selected  
  * return: NULL == error or !=NULL bind and created RPC server instance   * return: NULL == error or !=NULL bind and created RPC server instance
  */   */
 rpc_srv_t *rpc_srv_initServer2(u_char InstID, int concurentClients, int netBuf,   rpc_srv_t *rpc_srv_initServer2(u_char InstID, int concurentClients, int netBuf, 
                const char *csIface, u_short protoNum);                const char *csIface);
 #define rpc_srv_endServer2(x)   rpc_srv_endServer((x))  #define rpc_srv_endServer2(x)   rpc_srv_endServer((x))
   /*
    * rpc_srv_loopServer2() - Execute Main layer2 server loop and wait for clients requests
    *
    * @srv = RPC Server instance
    * return: -1 error or 0 ok, infinite loop ...
    */
   int rpc_srv_loopServer2(rpc_srv_t * __restrict srv);
   
 /*  /*
  * rpc_srv_registerCall() - Register call to RPC server   * rpc_srv_registerCall() - Register call to RPC server

Removed from v.1.24.2.2  
changed lines
  Added in v.1.24.2.3


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